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* memset erroredFile to 0Warren Dukes2004-03-011-0/+1
* fix a typecastWarren Dukes2004-03-011-2/+2
* put decode_pid in shared mem, so if player process dies, the masterWarren Dukes2004-02-271-0/+1
* some more cleanupsWarren Dukes2004-02-251-12/+12
* cleanup logging, need to be careful with SECURE and DEBUGWarren Dukes2004-02-251-2/+2
* be more careful with string manipulations, use strncpy as much as possibleWarren Dukes2004-02-251-2/+3
* import from SF CVSWarren Dukes2004-02-231-0/+124