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path: root/src/playerData.c (follow)
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* Stop passing our single OutputBuffer object everywhereEric Wong2008-04-131-2/+3
* Stop passing our single DecoderControl object everywhereEric Wong2008-04-131-7/+4
* Get rid of PlayerControl inside the PlayerData structEric Wong2008-04-131-17/+8
* clean up CPP includesMax Kellermann2008-04-121-1/+0
* added output_buffer_free()Max Kellermann2008-04-121-0/+1
* remove buffered_chunks, use cb->sizeMax Kellermann2008-04-121-1/+1
* pass buffered_chunks to initOutputBuffer()Max Kellermann2008-04-121-1/+1
* make playerData_pd staticMax Kellermann2008-04-121-39/+32
* allocate playerData_pd from heap instead of shmMax Kellermann2008-04-121-8/+2
* don't allocate pd.auddioDeviceStates from shmMax Kellermann2008-04-121-5/+4
* let initOutputBuffer() allocate memoryMax Kellermann2008-04-121-7/+3
* use the notify API in the playerMax Kellermann2008-04-121-0/+1
* use the notify API in the decoderMax Kellermann2008-04-121-0/+1
* added struct OutputBufferChunkMax Kellermann2008-04-121-2/+2
* Start using song pointers in core data structuresEric Wong2008-04-121-4/+3
* Drop metadata updates from HTTP for now (input HTTP, and shout)Eric Wong2008-04-121-3/+0
* Initial cut of fork() => pthreads() for decoder and playerEric Wong2008-04-121-2/+0
* unsigned integers in playerData.[ch]Max Kellermann2008-04-121-4/+3
* moved code to initOutputBuffer()Max Kellermann2008-03-261-16/+3
* Cleanup #includes of standard system headers and put them in one placeEric Wong2008-01-031-8/+1
* Merge branches/ew r7104Eric Wong2007-12-281-4/+4
* Set a flag if we've sent the player process SIGSTOP so that we know not toJ. Alexander Treuman2007-06-041-0/+1
* Don't kill the player process (and effectively the decode process) whenJ. Alexander Treuman2007-06-041-1/+0
* Tell the player process (and thus also the decode process) to quit whenJ. Alexander Treuman2007-06-011-0/+1
* Increasing default buffer_before_play from 0% to 10%.J. Alexander Treuman2007-05-271-2/+2
* Changing all calls to ERROR() followed by exit(EXIT_FAILURE) with a singleJ. Alexander Treuman2007-05-261-18/+6
* Reverting to the full lsr API. Turns out the simple API needs all of theJ. Alexander Treuman2007-05-241-0/+1
* The massive copyright updateAvuton Olrich2007-04-051-1/+1
* fix a few warnings on 64-bit machinesEric Wong2006-08-181-1/+1
* Several bugfixes during exit found by valgrindEric Wong2006-08-141-0/+5
* merge changes from mpd-tree:Warren Dukes2006-08-061-13/+6
* audio: get rid of the myAudioDevicesEnabled arrayEric Wong2006-08-011-2/+2
* audio: remove AUDIO_MAX_DEVICES limitEric Wong2006-08-011-0/+6
* playerData: move player_pid into the main playerData structureEric Wong2006-08-011-20/+2
* Several fixes uncovered with -pedanticEric Wong2006-08-011-2/+2
* Add mpd-indent.shAvuton Olrich2006-07-201-52/+59
* sparse: replace 0 (integer) usage with NULL where appropriateEric Wong2006-07-171-2/+2
* sparse: ANSI-fy function declarationsEric Wong2006-07-171-4/+4
* Fix the undefined reference to `playerInitReal'Avuton Olrich2006-07-141-2/+2
* Change shank's email addressJ. Alexander Treuman2006-07-141-1/+1
* Huge header update, update the copyright and addAvuton Olrich2006-07-131-1/+1
* fix some uninitialized variables (found by valgrind)Eric Wong2006-03-161-0/+2
* DJWLindenaar balanced tree and master process patchQball Cow2005-11-161-0/+26
* set buffer_before_play default to 0%Warren Dukes2005-03-051-1/+1
* merge shank-rewrite-config changesWarren Dukes2004-10-281-13/+27
* mechanism for updating metadata while decodingWarren Dukes2004-06-061-11/+4
* todo updateWarren Dukes2004-06-061-6/+4
* ogg voribs comment parsing on the fly in the decoderWarren Dukes2004-06-011-0/+4
* some stream metadata fixesWarren Dukes2004-05-311-1/+7
* icynames are now copied to title of streamsWarren Dukes2004-05-311-3/+7