Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2015-11-13 | player/Control: add code comments | Max Kellermann | 1 | -0/+4 | |
2015-11-11 | player/Control: Seek*() returns Error information | Max Kellermann | 2 | -6/+17 | |
2015-11-11 | decoder/Control: Seek() returns Error information | Max Kellermann | 1 | -1/+3 | |
2015-11-11 | player/Control: use class ScopeLock | Max Kellermann | 2 | -36/+19 | |
2015-11-11 | player/Control: move code to ClearError() | Max Kellermann | 2 | -6/+6 | |
2015-11-11 | player/Control: move code to SeekLocked() | Max Kellermann | 2 | -5/+14 | |
2015-11-11 | player/Control: add Lock prefix to locking method names | Max Kellermann | 2 | -20/+20 | |
2015-11-05 | player/Thread: call DecoderCommand::SEEK only on existing decoder | Max Kellermann | 1 | -17/+22 | |
If the decoder was just started, it already seeks to the desired position. | |||||
2015-11-05 | player/Thread: move code to WaitDecoderStartup() | Max Kellermann | 1 | -7/+21 | |
2015-11-05 | player/Thread: move player_command_finished() to PlayerControl | Max Kellermann | 2 | -12/+10 | |
2015-11-05 | player/Thread: copy pc.seek_time in ActivateDecoder() | Max Kellermann | 1 | -2/+1 | |
If this gets called while seeking, do the right thing. This moves the elapsed_time setter from method Run(), which is now redundant. | |||||
2015-11-05 | player/Control: initialize seek_time in EnqueueSongLocked() | Max Kellermann | 2 | -6/+3 | |
Allows removing a few special cases in the player thread. | |||||
2015-10-28 | player/Thread: remove decoder error check from ActivateDecoder() | Max Kellermann | 1 | -37/+8 | |
It is futile to check for decoder errors before the decoder has finished startup. At this time, it's unlikely that the decoder has already failed. | |||||
2015-10-28 | player/Thread: rename WaitForDecoder() to ActivateDecoder() | Max Kellermann | 1 | -10/+15 | |
.. and fix its API documentation. | |||||
2015-10-27 | player/Thread: move code to ForwardDecoderError() | Max Kellermann | 1 | -6/+22 | |
2015-10-27 | player/Thread: clear pc.next_song earlier in WaitForDecoder() | Max Kellermann | 1 | -4/+3 | |
2015-10-27 | player/Control: use CANCEL to clear next_song in Seek() | Max Kellermann | 1 | -1/+5 | |
Assigning nullptr to next_song may disrupt the player thread and render undefined behavior. | |||||
2015-10-27 | player/Thread: merge the cross_fading flag into enum CrossFadeState | Max Kellermann | 1 | -22/+25 | |
2015-10-27 | player/Thread: move ResetCrossFade() calls to where pipes are set | Max Kellermann | 1 | -3/+8 | |
Move ResetCrossFade() to where cross-fading would actually break, to make the cross-fading state more reliable. | |||||
2015-10-27 | player/Thread: add method ResetCrossFade() | Max Kellermann | 1 | -2/+10 | |
2015-10-27 | player/Thread: more CrossFadeState documentation | Max Kellermann | 1 | -1/+16 | |
2015-10-27 | player/Thread: automatic CrossFadeState enum values | Max Kellermann | 1 | -4/+4 | |
2015-10-27 | player/Thread: move enum CrossFadeState into the Player class | Max Kellermann | 1 | -7/+5 | |
2015-08-15 | PlayerThread, ...: move to src/player/ | Max Kellermann | 7 | -0/+2231 | |