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* don't stat() the db to get the modtime everytime, instead store it when we re...Warren Dukes2004-04-151-0/+2
* log cycling and a few cleanupsWarren Dukes2004-04-151-0/+1
* add vim shiznit to end of all source filesWarren Dukes2004-04-141-0/+1
* when doing signal functions (like sigaction) make sure it wasn't interrupted ...Warren Dukes2004-04-131-0/+2
* volatile fun-nessWarren Dukes2004-04-121-24/+24
* more volatile stuffWarren Dukes2004-04-111-3/+3
* add volatile qualifiers to some shared mem buffer stuff, to enusre compilerWarren Dukes2004-04-111-11/+11
* adjust scaling of software volumeWarren Dukes2004-04-111-1/+1
* make "update" command background/non-blockingWarren Dukes2004-04-111-1/+1
* bunch of autotool cleanupsWarren Dukes2004-03-181-0/+2
* put decode_pid in shared mem, so if player process dies, the masterWarren Dukes2004-02-271-0/+1
* add xfade and audio to status, remove crossfade no args optionsWarren Dukes2004-02-271-14/+25
* some cleanups for utf8 in playerSeek and using strncpy for copying filenamesWarren Dukes2004-02-251-1/+1
* have pause take an optional arugmentWarren Dukes2004-02-251-0/+2
* import from SF CVSWarren Dukes2004-02-231-0/+126