Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | when doing signal functions (like sigaction) make sure it wasn't interrupted ... | Warren Dukes | 2004-04-13 | 1 | -0/+2 |
* | volatile fun-ness | Warren Dukes | 2004-04-12 | 1 | -24/+24 |
* | more volatile stuff | Warren Dukes | 2004-04-11 | 1 | -3/+3 |
* | add volatile qualifiers to some shared mem buffer stuff, to enusre compiler | Warren Dukes | 2004-04-11 | 1 | -11/+11 |
* | adjust scaling of software volume | Warren Dukes | 2004-04-11 | 1 | -1/+1 |
* | make "update" command background/non-blocking | Warren Dukes | 2004-04-11 | 1 | -1/+1 |
* | bunch of autotool cleanups | Warren Dukes | 2004-03-18 | 1 | -0/+2 |
* | put decode_pid in shared mem, so if player process dies, the master | Warren Dukes | 2004-02-27 | 1 | -0/+1 |
* | add xfade and audio to status, remove crossfade no args options | Warren Dukes | 2004-02-27 | 1 | -14/+25 |
* | some cleanups for utf8 in playerSeek and using strncpy for copying filenames | Warren Dukes | 2004-02-25 | 1 | -1/+1 |
* | have pause take an optional arugment | Warren Dukes | 2004-02-25 | 1 | -0/+2 |
* | import from SF CVS | Warren Dukes | 2004-02-23 | 1 | -0/+126 |