| Commit message (Collapse) | Author | Age | Files | Lines |
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The "volatile" keyword doesn't help here, because we have proper
memory barriers, but it disables some optimizations. Remove it.
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The name "num_chunks" expresses the meaning of the variable better.
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Rename all variables and struct members.
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Last music_pipe rename patch: renamed the global variable (singleton).
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Replace all direct music_pipe struct accesses with wrapper functions.
The compiled machine code is the same, but this way, we can change
struct internals more easily.
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.. and rename dc.audioFormat to dc.in_audio_format. The music pipe
does not need to know the audio format, and its former "audioFormat"
property indicated the format of the most recently added chunk, which
might be confusing when you are reading the oldest chunks.
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Rename all functions to the new prefix.
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.. and rename ob_chunk to struct music_chunk.
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No CamelCase in the file name. The output_buffer struct is going to
be renamed to music_pipe. There are so many buffer levels in MPD, and
calling this one "output buffer" is wrong, because it's not the last
buffer before the music reaches the output devices.
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