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Get rid of CamelCase, and don't use a typedef, so we can
forward-declare it, and unclutter the include dependencies.
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The previous patch enabled these warnings. In Eric's branch, they
were worked around with a generic deconst_ptr() function. There are
several places where we can add "const" to pointers, and in others,
libraries want non-const strings. In the latter, convert string
literals to "static char[]" variables - this takes the same space, and
seems safer than deconsting a string literal.
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Also enable -Wunused-parameter - this forces us to add the gcc
"unused" attribute to a lot of parameters (mostly library callback
functions), but it's worth it during code refactorizations.
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git-svn-id: https://svn.musicpd.org/mpd/trunk@7360 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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They're probably not needed, but less noise => faster debugging
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There were some const pointers missing in the previous const-cleanup
patch.
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It is a good practice to constify pointers when their dereferenced
data is not modified within the functions or its descendants.
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When dealing with in-memory lengths, the standard type "size_t" should
be used. Missing one can be quite dangerous, because an attacker
could provoke an integer under-/overflow, which may provide an attack
vector.
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This will make refactoring features easier, especially now that
pthreads support and larger refactorings are on the horizon.
Hopefully, this will make porting to other platforms (even
non-UNIX-like ones for masochists) easier, too.
os_compat.h will house all the #includes for system headers
considered to be the "core" of MPD. Headers for optional
features will be left to individual source files.
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call to FATAL().
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because lsr may return less than the input buffer size, and the rest of the
audio code needs to know the new size. This fixes the clicking that was
introduced with recent changes to the lsr code. A huge thanks to remiss
for figuring this out.
git-svn-id: https://svn.musicpd.org/mpd/trunk@6273 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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audio at once, so it won't work for us. The old full API code was still
heavily broken, as each call to pcm_convertSampleRate() used the same
state, even if it was processing two streams of audio. The new code keeps
a separate state for each audio stream that's being converted.
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number of channels is specified when the converter state is created.
Previously this was only done once, thus breaking horribly when the input
audio suddenly had a different channel count. A new state could be created
every time the number of channels changes, but this could happen many times
a second if resampling to two different formats at once. The simple API
doesn't have this problem, as channel count is an argument to the
conversion function itself.
git-svn-id: https://svn.musicpd.org/mpd/trunk@6229 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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and samplerate conversion. This makes the code much easier to read, and
fixes a few bugs that were previously there.
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Mixing code and declarations is ugly, anyways.
We could probably get away with using alloca(), but I'm not sure
how good compiler support is for that, either. It's probably
more supported than mixed declarations and code. Nevertheless;
we'll trigger memory checkers on exit because we don't free
the buffers; but we won't actually leak because we reuse those
buffers (just like the non-SRC code path).
git-svn-id: https://svn.musicpd.org/mpd/trunk@5397 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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this fixes it though.
git-svn-id: https://svn.musicpd.org/mpd/trunk@5338 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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sounds much better for those who need it and don't want to use pulseaudio. Reviewed by shank/avuton.
git-svn-id: https://svn.musicpd.org/mpd/trunk@5316 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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Some compilers and linkers aren't smart enough to optimize this,
as global variables are implictly initialized to zero. As a
result, binaries are a bit smaller as more goes in the .bss and
less in the text section.
git-svn-id: https://svn.musicpd.org/mpd/trunk@5254 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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I'm checking for zero-size allocations and assert()-ing them,
so we can more easily get backtraces and debug problems, but we'll
also allow -DNDEBUG people to live on the edge if they wish.
We do not rely on errno when checking for OOM errors because
some implementations of malloc do not set it, and malloc
is commonly overridden by userspace wrappers.
I've spent some time looking through the source and didn't find any
obvious places where we would explicitly allocate 0 bytes, so we
shouldn't trip any of those assertions.
We also avoid allocating zero bytes because C libraries don't
handle this consistently (some return NULL, some not); and it's
dangerous either way.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4690 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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Indent the entire tree, hopefully we can keep
it indented.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4410 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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Cleanup whitespace->tabs
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the GPL header where necessary
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right conversion routines for bit conversion and channel conversion
git-svn-id: https://svn.musicpd.org/mpd/trunk@971 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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now to just write the actual audioFormat conversion code!
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