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2009-03-02pcm_resample: use 24 bit resampling code for 32 bit samplesMax Kellermann1-2/+29
Resampling 32 bit samples is the same as resampling 24 bit samples - both are stored in the int32_t type.
2009-02-21pcm: added API documentationMax Kellermann1-0/+35
2009-01-08pcm_resample: use pcm_buffer (2/2)Max Kellermann1-2/+2
Use the PCM buffer library for the libsamplerate output buffer.
2009-01-08pcm_resample: use pcm_buffer (1/2)Max Kellermann1-11/+11
Return a temporary buffer from pcm_resample_*() and pcm_convert().
2009-01-07pcm: added pcm_convert_deinit(), pcm_resample_deinit()Max Kellermann1-0/+2
Free memory allocated by libsamplerate when the output or the decoder is closed.
2008-10-23pcm_resample: implemented 24 bit resamplingMax Kellermann1-0/+8
Similar to pcm_resample_16(), implement pcm_resample_24(). The 24 bit implementation is very similar, but it uses src_int_to_float_array() instead of src_short_to_float_array() before sending data to libsamplerate.
2008-10-23pcm_utils: moved code to pcm_resample.cMax Kellermann1-31/+36
Separate the resampling code from the rest of pcm_utils.c. Create two sub-libraries: pcm_resample_libsamplerate.c and pcm_resample_fallback.c.
2008-10-09database: renamed get_get_song() to db_get_song()Max Kellermann1-1/+1
Search'n'replace typo..
2008-10-08database: renamed functions, "db_" prefix and no CamelCaseMax Kellermann1-12/+18
Yet another CamelCase removal patch.
2008-10-08database: removed printDirectoryInfo()Max Kellermann1-3/+0
The same can be achieved with directory_print(db_get_directory()).
2008-10-08directory: moved code to database.cMax Kellermann1-17/+27
Taming the directory.c monster, part II: move the database management stuff to database. directory.c should only contain code which works on directory objects.
2008-10-08directory: converted typedef Directory to struct directoryMax Kellermann1-2/+2
The struct can be forward-declared by other headers, which relaxes the header dependencies.
2008-10-08update: merged exploreDirectory() into updateDirectory()Max Kellermann1-1/+1
exploreDirectory() duplicates some code in updateDirectory(). Merge both functions, and use directory_is_empty() to determine whether update or explore mode should be used.
2008-10-08directory: moved code to update.cMax Kellermann1-10/+20
The source directory.c mixes several libraries: directory object management, database management and database update, resulting in a 1000+ line monster. Move the whole database update code to update.c.
2008-09-07audio_format: converted typedef AudioFormat to struct audio_formatMax Kellermann1-3/+4
Get rid of CamelCase, and don't use a typedef, so we can forward-declare it, and unclutter the include dependencies.
2008-08-26moved code to crossfade.cMax Kellermann1-9/+10
decode.c should be a lot smaller; start by moving all code which handles cross-fading to crossfade.c. Also includes camelCase conversion.
2008-08-26clean up CPP includesMax Kellermann1-2/+0
Include only headers which are really required. This speeds up compilation and helps detect cross-layer accesses.
2008-06-02remove audioDeviceStates from playerData and getPlayerDataEric Wong1-8/+0
git-svn-id: https://svn.musicpd.org/mpd/trunk@7372 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13Make the OutputBuffer API more consistentEric Wong1-1/+1
We had functions names varied between outputBufferFoo, fooOutputBuffer, and output_buffer_foo That was too confusing for my little brain to handle. And the global variable was somehow named 'cb' instead of the more obvious 'ob'... git-svn-id: https://svn.musicpd.org/mpd/trunk@7355 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13Stop passing our single OutputBuffer object everywhereEric Wong1-1/+1
All of our main singleton data structures are implicitly shared, so there's no reason to keep passing them around and around in the stack and making our internal API harder to deal with. git-svn-id: https://svn.musicpd.org/mpd/trunk@7354 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13Stop passing our single DecoderControl object everywhereEric Wong1-1/+1
This at least makes the argument list to a lot of our plugin functions shorter and removes a good amount of line nois^W^Wcode, hopefully making things easier to read and follow. git-svn-id: https://svn.musicpd.org/mpd/trunk@7353 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13Get rid of PlayerControl inside the PlayerData structEric Wong1-1/+1
It actually increases our image size a small bit and may even hurt performance a very small bit, but makes the code less verbose and easier to manage. I don't see a reason for mpd to ever support playing multiple files at the same time (users can run multiple instances of mpd if they really want to play Zaireeka, but that's such an edge case it's not worth ever supporting in our code). git-svn-id: https://svn.musicpd.org/mpd/trunk@7352 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12clean up CPP includesMax Kellermann1-2/+0
Try to only include headers which are really needed. We should particularly check all "headers including other headers". The long-term goal is to have a manageable, small API for plugins (decoders, output) without so many mpd internals cluttering the namespace. git-svn-id: https://svn.musicpd.org/mpd/trunk@7319 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12remove buffered_chunks, use cb->sizeMax Kellermann1-1/+0
Second patch to make OutputBuffer self-contained: since OutputBuffer now knows its own size, we do not need the global variable "buffered_chunks" anymore. git-svn-id: https://svn.musicpd.org/mpd/trunk@7311 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12moved CHUNK_SIZE to outputBuffer.hMax Kellermann1-3/+0
The chunk size should be in outputBuffer.h since the output buffer code is its primary user. git-svn-id: https://svn.musicpd.org/mpd/trunk@7268 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12unsigned integers in playerData.[ch]Max Kellermann1-2/+2
The number of buffered chunks can obviously not become negative. The "buffered_before_play<0" therefore cannot be useful, so let's remove it, too. git-svn-id: https://svn.musicpd.org/mpd/trunk@7232 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-04-05The massive copyright updateAvuton Olrich1-1/+1
git-svn-id: https://svn.musicpd.org/mpd/trunk@5834 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-20Fix warnings for -Wmissing-prototypesAvuton Olrich1-3/+3
Add -Wmissing-prototypes if compiling with gcc Static where possible git-svn-id: https://svn.musicpd.org/mpd/trunk@4657 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-06merge changes from mpd-tree:Warren Dukes1-3/+0
-use tree for tagTracker -eliminate the master process git-svn-id: https://svn.musicpd.org/mpd/trunk@4571 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-01audio: get rid of the myAudioDevicesEnabled arrayEric Wong1-1/+1
It just made things more confusing. We'll just store the states in playerData_pd->audioDevicesStates and be done with it (it's a unsigned byte now). git-svn-id: https://svn.musicpd.org/mpd/trunk@4514 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-01audio: remove AUDIO_MAX_DEVICES limitEric Wong1-1/+1
Some people have more than 8 devices (the old limit). It's pretty easy to support as many as our hardware and OS allows so we might as well. git-svn-id: https://svn.musicpd.org/mpd/trunk@4513 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-01playerData: move player_pid into the main playerData structureEric Wong1-0/+1
No point in doing all that extra work for one variable... git-svn-id: https://svn.musicpd.org/mpd/trunk@4511 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-07-20Add mpd-indent.shAvuton Olrich1-1/+1
Indent the entire tree, hopefully we can keep it indented. git-svn-id: https://svn.musicpd.org/mpd/trunk@4410 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-07-14Change shank's email addressJ. Alexander Treuman1-1/+1
git-svn-id: https://svn.musicpd.org/mpd/trunk@4333 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-07-13Huge header update, update the copyright and addAvuton Olrich1-1/+1
the GPL header where necessary git-svn-id: https://svn.musicpd.org/mpd/trunk@4317 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2005-11-16DJWLindenaar balanced tree and master process patchQball Cow1-0/+2
git-svn-id: https://svn.musicpd.org/mpd/trunk@3669 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-11-02enabling and disabling individual audioOutputs is mostly done, just needWarren Dukes1-1/+1
to add the command hooks git-svn-id: https://svn.musicpd.org/mpd/trunk@2484 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-05-10some more work on organizing code for resampling/audioFormat conversionWarren Dukes1-1/+0
git-svn-id: https://svn.musicpd.org/mpd/trunk@968 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-05-07new OutputBuffer abstraction stuff, implemented for mp3, now need toWarren Dukes1-14/+2
implement in other decoders git-svn-id: https://svn.musicpd.org/mpd/trunk@940 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-04-14add vim shiznit to end of all source filesWarren Dukes1-0/+1
git-svn-id: https://svn.musicpd.org/mpd/trunk@750 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-04-11add volatile qualifiers to some shared mem buffer stuff, to enusre compilerWarren Dukes1-8/+8
doesn't optimize out order sensitive stuff git-svn-id: https://svn.musicpd.org/mpd/trunk@698 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-04-01use 16-bit signed ints for storing positions in the ring bufferWarren Dukes1-4/+4
git-svn-id: https://svn.musicpd.org/mpd/trunk@576 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-03-18bunch of autotool cleanupsWarren Dukes1-0/+2
git-svn-id: https://svn.musicpd.org/mpd/trunk@271 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-03-05make chunk_size 1020, so its divisible for 8,16,24, and 32-bit audioWarren Dukes1-1/+2
git-svn-id: https://svn.musicpd.org/mpd/trunk@207 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-02-25some more cleanupsWarren Dukes1-1/+1
git-svn-id: https://svn.musicpd.org/mpd/trunk@60 09075e82-0dd4-0310-85a5-a0d7c8717e4f