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We have eliminated direct accesses to the audio_output struct from
the all output plugins. Make it opaque for them, and move its real
declaration to output_internal.h, similar to decoder_internal.h.
Pass the opaque structure to plugin.init() only, which will return the
plugin's data pointer on success, and NULL on failure. This data
pointer will be passed to all other methods instead of the
audio_output struct.
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Since the output plugin returns a value indicating success or error,
we can have the output core code assign the "open" flag.
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Pass the globally configured audio_format as a const pointer to
plugin.init(). plugin.open() gets a writable pointer which contains
the audio_format requested by the plugin. Its initial value is either
the configured audio_format or the input file's audio_format.
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To keep I/O nastiness and latencies away from the core, move the audio
output code to a separate thread, one per output. The thread is
created on demand, and currently runs until mpd exits.
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