| Commit message (Collapse) | Author | Age | Files | Lines |
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Remove GLib dependency from some headers.
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Pass audio_output objects around instead of void pointers. This will
give some more control to the plugin, and prepares for non-blocking
audio outputs.
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These fixes were mostly generated with `codespell' [0] and manually
reviewed.
[0] http://git.profusion.mobi/cgit.cgi/lucas/codespell/
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This method is used to reduce the delay of commands issued to the
shout plugin.
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drain() is the opposite of cancel(): it waits until all data in the
buffer has finished playing. Instead of implicitly draining in the
close() method like the ALSA plugin has been doing it forever, let the
output thread decide whether to drain or to cancel.
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With these methods, an output plugin can allocate some global
resources only if it is actually enabled. The method enable() is
called after daemonization, which allows for more sophisticated
resource allocation during that method.
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The mixer core library is now responsible for creating and managing
the mixer object. This removes duplicated code from the output
plugins.
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This updates the copyright header to all be the same, which is
pretty much an update of where to mail request for a copy of the GPL
and the years of the MPD project. This also puts all committers under
'The Music Player Project' umbrella. These entries should go
individually in the AUTHORS file, for consistancy.
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Use GLib's GError library for reporting output device failures.
Note that some init() methods don't clean up properly after a failure,
but that's ok for now, because the MPD core will abort anyway.
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audio_output_get_name() has been removed, which was the only function
left in output_api.h. The output plugin doesn't need the audio_output
object at all, remove the parameter from the init() method.
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The meaning of the chunk depends on the audio format; don't suggest a
specific format by declaring the pointer as "char*", pass "void*"
instead.
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The old API required an output plugin to not return until all data
passed to the play() method is consumed. Some output plugins have to
loop to fulfill that requirement, and may block during that. Simplify
these, by letting them consume only part of the buffer: make play()
return the length of the consumed data.
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The output plugin shouldn't know any specifics of the mixer API. Make
it return the mixer object, and let the caller deal with it.
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Similar to the decoder plugin API: added wrapper functions to increase
code readability.
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Initialization and deinitialization first, then tag functions, then
play/cancel/pause.
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If we move the plugin struct to a separate header, we don't have to
include the big fat output_api.h everywhere.
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