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2008-10-31added prefix to header macrosMax Kellermann1-2/+2
"LOG_H" is a macro which is also used by ffmpeg/log.h. This is ffmpeg's fault, because short macros should be reserved for applications, but since it's always a good idea to choose prefixed macro names, even for applications, we are going to do that in MPD.
2008-10-29output: removed audio_output.resultMax Kellermann1-11/+0
Since open() and play() close the device on error, we can simply check audio_output.open instead of audio_output.result after a call.
2008-10-29output: delay reopen after device failureMax Kellermann1-0/+8
When one of several output devices failed, MPD tried to reopen it quite often, wasting a lot of resources. This patch adds a delay: wait 10 seconds before retrying. This might be changed to exponential delays later, but for now, it makes the problem go away.
2008-10-29output: moved audioDeviceStates to audio_output.enabledMax Kellermann1-0/+5
2008-10-29output: use bool for return values and flagsMax Kellermann1-6/+6
Don't return 0/-1 on success/error, but true/false. Instead of int, use bool for storing flags.
2008-10-21pcm_utils: renamed ConvState to struct pcm_convert_stateMax Kellermann1-1/+1
No CamelCase, and a struct instead of a typedef.
2008-09-24output: removed DEVICE_ON, DEVICE_OFFMax Kellermann1-0/+6
To check whether a device is really on or off, we should rather check audio_output.open, instead of managing another variable. Wrap audio_output.open in the inline function audio_output_is_open() and use it instead of DEVICE_ON and DEVICE_OFF.
2008-09-24output: semi-asynchronous playbackMax Kellermann1-0/+12
Send an output buffer to all output plugins at the same time, instead of waiting for each of them separately. Make several functions non-blocking, and introduce the new function audio_output_wait_all() to synchronize with all audio output threads.
2008-09-24output: document the audio_output elementsMax Kellermann1-4/+58
2008-09-24output: make "struct audio_output" opaque for output pluginsMax Kellermann1-10/+33
We have eliminated direct accesses to the audio_output struct from the all output plugins. Make it opaque for them, and move its real declaration to output_internal.h, similar to decoder_internal.h. Pass the opaque structure to plugin.init() only, which will return the plugin's data pointer on success, and NULL on failure. This data pointer will be passed to all other methods instead of the audio_output struct.
2008-09-07audio_format: converted typedef AudioFormat to struct audio_formatMax Kellermann1-3/+4
Get rid of CamelCase, and don't use a typedef, so we can forward-declare it, and unclutter the include dependencies.
2008-08-26moved code to crossfade.cMax Kellermann1-9/+10
decode.c should be a lot smaller; start by moving all code which handles cross-fading to crossfade.c. Also includes camelCase conversion.
2008-08-26clean up CPP includesMax Kellermann1-2/+0
Include only headers which are really required. This speeds up compilation and helps detect cross-layer accesses.
2008-06-02remove audioDeviceStates from playerData and getPlayerDataEric Wong1-8/+0
git-svn-id: https://svn.musicpd.org/mpd/trunk@7372 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13Make the OutputBuffer API more consistentEric Wong1-1/+1
We had functions names varied between outputBufferFoo, fooOutputBuffer, and output_buffer_foo That was too confusing for my little brain to handle. And the global variable was somehow named 'cb' instead of the more obvious 'ob'... git-svn-id: https://svn.musicpd.org/mpd/trunk@7355 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13Stop passing our single OutputBuffer object everywhereEric Wong1-1/+1
All of our main singleton data structures are implicitly shared, so there's no reason to keep passing them around and around in the stack and making our internal API harder to deal with. git-svn-id: https://svn.musicpd.org/mpd/trunk@7354 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13Stop passing our single DecoderControl object everywhereEric Wong1-1/+1
This at least makes the argument list to a lot of our plugin functions shorter and removes a good amount of line nois^W^Wcode, hopefully making things easier to read and follow. git-svn-id: https://svn.musicpd.org/mpd/trunk@7353 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13Get rid of PlayerControl inside the PlayerData structEric Wong1-1/+1
It actually increases our image size a small bit and may even hurt performance a very small bit, but makes the code less verbose and easier to manage. I don't see a reason for mpd to ever support playing multiple files at the same time (users can run multiple instances of mpd if they really want to play Zaireeka, but that's such an edge case it's not worth ever supporting in our code). git-svn-id: https://svn.musicpd.org/mpd/trunk@7352 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12clean up CPP includesMax Kellermann1-2/+0
Try to only include headers which are really needed. We should particularly check all "headers including other headers". The long-term goal is to have a manageable, small API for plugins (decoders, output) without so many mpd internals cluttering the namespace. git-svn-id: https://svn.musicpd.org/mpd/trunk@7319 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12remove buffered_chunks, use cb->sizeMax Kellermann1-1/+0
Second patch to make OutputBuffer self-contained: since OutputBuffer now knows its own size, we do not need the global variable "buffered_chunks" anymore. git-svn-id: https://svn.musicpd.org/mpd/trunk@7311 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12moved CHUNK_SIZE to outputBuffer.hMax Kellermann1-3/+0
The chunk size should be in outputBuffer.h since the output buffer code is its primary user. git-svn-id: https://svn.musicpd.org/mpd/trunk@7268 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12unsigned integers in playerData.[ch]Max Kellermann1-2/+2
The number of buffered chunks can obviously not become negative. The "buffered_before_play<0" therefore cannot be useful, so let's remove it, too. git-svn-id: https://svn.musicpd.org/mpd/trunk@7232 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-04-05The massive copyright updateAvuton Olrich1-1/+1
git-svn-id: https://svn.musicpd.org/mpd/trunk@5834 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-20Fix warnings for -Wmissing-prototypesAvuton Olrich1-3/+3
Add -Wmissing-prototypes if compiling with gcc Static where possible git-svn-id: https://svn.musicpd.org/mpd/trunk@4657 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-06merge changes from mpd-tree:Warren Dukes1-3/+0
-use tree for tagTracker -eliminate the master process git-svn-id: https://svn.musicpd.org/mpd/trunk@4571 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-01audio: get rid of the myAudioDevicesEnabled arrayEric Wong1-1/+1
It just made things more confusing. We'll just store the states in playerData_pd->audioDevicesStates and be done with it (it's a unsigned byte now). git-svn-id: https://svn.musicpd.org/mpd/trunk@4514 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-01audio: remove AUDIO_MAX_DEVICES limitEric Wong1-1/+1
Some people have more than 8 devices (the old limit). It's pretty easy to support as many as our hardware and OS allows so we might as well. git-svn-id: https://svn.musicpd.org/mpd/trunk@4513 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-01playerData: move player_pid into the main playerData structureEric Wong1-0/+1
No point in doing all that extra work for one variable... git-svn-id: https://svn.musicpd.org/mpd/trunk@4511 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-07-20Add mpd-indent.shAvuton Olrich1-1/+1
Indent the entire tree, hopefully we can keep it indented. git-svn-id: https://svn.musicpd.org/mpd/trunk@4410 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-07-14Change shank's email addressJ. Alexander Treuman1-1/+1
git-svn-id: https://svn.musicpd.org/mpd/trunk@4333 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-07-13Huge header update, update the copyright and addAvuton Olrich1-1/+1
the GPL header where necessary git-svn-id: https://svn.musicpd.org/mpd/trunk@4317 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2005-11-16DJWLindenaar balanced tree and master process patchQball Cow1-0/+2
git-svn-id: https://svn.musicpd.org/mpd/trunk@3669 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-11-02enabling and disabling individual audioOutputs is mostly done, just needWarren Dukes1-1/+1
to add the command hooks git-svn-id: https://svn.musicpd.org/mpd/trunk@2484 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-05-10some more work on organizing code for resampling/audioFormat conversionWarren Dukes1-1/+0
git-svn-id: https://svn.musicpd.org/mpd/trunk@968 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-05-07new OutputBuffer abstraction stuff, implemented for mp3, now need toWarren Dukes1-14/+2
implement in other decoders git-svn-id: https://svn.musicpd.org/mpd/trunk@940 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-04-14add vim shiznit to end of all source filesWarren Dukes1-0/+1
git-svn-id: https://svn.musicpd.org/mpd/trunk@750 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-04-11add volatile qualifiers to some shared mem buffer stuff, to enusre compilerWarren Dukes1-8/+8
doesn't optimize out order sensitive stuff git-svn-id: https://svn.musicpd.org/mpd/trunk@698 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-04-01use 16-bit signed ints for storing positions in the ring bufferWarren Dukes1-4/+4
git-svn-id: https://svn.musicpd.org/mpd/trunk@576 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-03-18bunch of autotool cleanupsWarren Dukes1-0/+2
git-svn-id: https://svn.musicpd.org/mpd/trunk@271 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-03-05make chunk_size 1020, so its divisible for 8,16,24, and 32-bit audioWarren Dukes1-1/+2
git-svn-id: https://svn.musicpd.org/mpd/trunk@207 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-02-25some more cleanupsWarren Dukes1-1/+1
git-svn-id: https://svn.musicpd.org/mpd/trunk@60 09075e82-0dd4-0310-85a5-a0d7c8717e4f