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* conf: const pointers in block get functionsMax Kellermann2009-01-251-1/+1
| | | | | All config_get_block_*() functions should accept constant config_param pointers.
* output: don't include conf.h from output_control.hMax Kellermann2009-01-181-2/+1
| | | | Minimize header dependencies.
* conf: no CamelCase, part IMax Kellermann2009-01-171-1/+2
| | | | Renamed functions, types, variables.
* added prefix to header macrosMax Kellermann2008-10-311-2/+2
| | | | | | | "LOG_H" is a macro which is also used by ffmpeg/log.h. This is ffmpeg's fault, because short macros should be reserved for applications, but since it's always a good idea to choose prefixed macro names, even for applications, we are going to do that in MPD.
* output: moved code to audio_output_update()Max Kellermann2008-10-291-0/+7
| | | | Moved code from syncAudioDeviceStates() to audio_output_update().
* output: use bool for return values and flagsMax Kellermann2008-10-291-2/+5
| | | | | Don't return 0/-1 on success/error, but true/false. Instead of int, use bool for storing flags.
* don't include os_compat.hMax Kellermann2008-10-081-1/+2
| | | | | When there are standardized headers, use these instead of the bloated os_compat.h.
* audio_output: added method pause()Max Kellermann2008-09-291-0/+3
| | | | | | | | | | | | pause() puts the audio output into pause mode: if supported, it may perform a special action, which keeps the device open, but does not play anything. Output plugins like "shout" might want to play silence during pause, so their clients won't be disconnected. Plugins which do not support pausing will simply be closed, and have to be reopened when unpaused. This pach includes an implementation for the shout plugin, which sends silence chunks.
* audio_output: workaround for deadlockMax Kellermann2008-09-261-0/+9
| | | | | | | | During debugging, I found a deadlock between flushAudioBuffer() and the audio_output_task(): audio_output_task() didn't notice that there is a command, and flushAudioBuffer() waited forever in notify_wait(). I am not sure yet what is the real cause; work around this for now by waking up non-finished audio outputs in every iteration.
* output: semi-asynchronous playbackMax Kellermann2008-09-241-2/+2
| | | | | | | Send an output buffer to all output plugins at the same time, instead of waiting for each of them separately. Make several functions non-blocking, and introduce the new function audio_output_wait_all() to synchronize with all audio output threads.
* output: renamed the functions in output_control.cMax Kellermann2008-09-091-10/+10
| | | | Getting rid of CamcelCase, again.
* output: moved code from audioOutput.c to output_control.cMax Kellermann2008-09-091-0/+41
Similar to decoder_control.c, output_control.c will provide functions for controlling the output thread (which will be implemented later).