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* moved currentChunk into OutputBufferMax Kellermann2008-04-121-10/+9
| | | | | | | | currentChunk is a global variable, which renders the whole output buffer code non-reentrant. Although this is not a real problem since there is only one global output buffer currently, we should move it to the OutputBuffer struct. git-svn-id: https://svn.musicpd.org/mpd/trunk@7284 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* added outputBufferShift()Max Kellermann2008-04-121-0/+10
| | | | | Hiding OutputBuffer internals, yet again. Two more assertions. git-svn-id: https://svn.musicpd.org/mpd/trunk@7274 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* use sizeof(chunk.data) instead of CHUNK_SIZEMax Kellermann2008-04-121-2/+2
| | | | | | sizeof() is the more "natural" or "direct" access to the buffer size, instead of a macro happening to be used to the buffer declaration. git-svn-id: https://svn.musicpd.org/mpd/trunk@7270 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* added struct OutputBufferChunkMax Kellermann2008-04-121-17/+15
| | | | | | To make access to OutputBuffer easier, move everything which belongs to a chunk into its own structure, namely OutputBufferChunk. git-svn-id: https://svn.musicpd.org/mpd/trunk@7269 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* added outputBufferChunkData()Max Kellermann2008-04-121-0/+7
| | | | | | Hiding OutputBuffer internals, again. We get an extra assertion in return. git-svn-id: https://svn.musicpd.org/mpd/trunk@7267 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* added outputBufferRelative()Max Kellermann2008-04-121-4/+9
| | | | | | | The cross-fade check is still very complicated whenever it uses OutputBuffer internals. Greatly simplify another check by introducing outputBufferRelative(). git-svn-id: https://svn.musicpd.org/mpd/trunk@7264 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* added outputBufferEmpty()Max Kellermann2008-04-121-0/+5
| | | | | | | Another "don't use OutputBuffer internals" patch. This ignores the copied "end" value, but I do not think that has ever been a real issue. git-svn-id: https://svn.musicpd.org/mpd/trunk@7263 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* moved check to outputBufferAbsolute()Max Kellermann2008-04-121-0/+17
| | | | | | | decoderParent() uses a lot of OutputBuffer internals to see whether cross-fading should be started. Move these checks to outputBuffer.c, which also simplifies decoderParent(). git-svn-id: https://svn.musicpd.org/mpd/trunk@7262 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* add method availableOutputBuffer()Max Kellermann2008-04-121-0/+8
| | | | | | | | | The method availableOutputBuffer() calculates how many chunks are in use. This simplifies code which needs this information, and it can run without knowing OutputBuffer internals. The function knows how to calculate this when begin>end; this might have been a bug in decodeParent(), which does not. git-svn-id: https://svn.musicpd.org/mpd/trunk@7250 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* moved code to function tailChunk()Max Kellermann2008-04-121-33/+58
| | | | | | This patch removes some clutter from decodeParent() by moving some code out. git-svn-id: https://svn.musicpd.org/mpd/trunk@7247 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* use free()+malloc() instead of realloc()Max Kellermann2008-04-121-1/+3
| | | | | | | realloc() has to copy data to the new buffer. Since convBuffer contains temporary data only, we can safely use free() plus a new malloc(), which saves the mempy(). git-svn-id: https://svn.musicpd.org/mpd/trunk@7246 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* outputBuffer: remove unused variableEric Wong2008-04-121-1/+0
| | | | | [merged r7185 from branches/ew] git-svn-id: https://svn.musicpd.org/mpd/trunk@7243 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Drop metadata updates from HTTP for now (input HTTP, and shout)Eric Wong2008-04-121-76/+2
| | | | | | | | It is way more complicated than it should be; and locking it for thread-safety is too difficult. [merged r7183 from branches/ew] git-svn-id: https://svn.musicpd.org/mpd/trunk@7241 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Initial cut of fork() => pthreads() for decoder and playerEric Wong2008-04-121-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | I initially started to do a heavy rewrite that changed the way processes communicated, but that was too much to do at once. So this change only focuses on replacing the player and decode processes with threads and using condition variables instead of polling in loops; so the changeset itself is quiet small. * The shared output buffer variables will still need locking to guard against race conditions. So in this effect, we're probably just as buggy as before. The reduced context-switching overhead of using threads instead of processes may even make bugs show up more or less often... * Basic functionality appears to be working for playing local (and NFS) audio, including: play, pause, stop, seek, previous, next, and main playlist editing * I haven't tested HTTP streams yet, they should work. * I've only tested ALSA and Icecast. ALSA works fine, Icecast metadata seems to get screwy at times and breaks song advancement in the playlist at times. * state file loading works, too (after some last-minute hacks with non-blocking wakeup functions) * The non-blocking (*_nb) variants of the task management functions are probably overused. They're more lenient and easier to use because much of our code is still based on our previous polling-based system. * It currently segfaults on exit. I haven't paid much attention to the exit/signal-handling routines other than ensuring it compiles. At least the state file seems to work. We don't do any cleanups of the threads on exit, yet. * Update is still done in a child process and not in a thread. To do this in a thread, we'll need to ensure it does proper locking and communication with the main thread; but should require less memory in the end because we'll be updating the database "in-place" rather than updating a copy and then bulk-loading when done. * We're more sensitive to bugs in 3rd party libraries now. My plan is to eventually use a master process which forks() and restarts the child when it dies: locking and communication with the main thread; but should require less memory in the end because we'll be updating the database "in-place" rather than updating a copy and then bulk-loading when done. * We're more sensitive to bugs in 3rd party libraries now. My plan is to eventually use a master process which forks() and restarts the child when it dies: master - just does waitpid() + fork() in a loop \- main thread \- decoder thread \- player thread At the beginning of every song, the main thread will set a dirty flag and update the state file. This way, if we encounter a song that triggers a segfault killing the main thread, the master will start the replacement main on the next song. * The main thread still wakes up every second on select() to check for signals; which affects power management. [merged r7138 from branches/ew] git-svn-id: https://svn.musicpd.org/mpd/trunk@7240 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* use unsigned integers in outputBuffer.cMax Kellermann2008-04-121-1/+1
| | | | | The chunk index cannot be negative. git-svn-id: https://svn.musicpd.org/mpd/trunk@7231 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* fix sign compare warningsMax Kellermann2008-04-121-1/+1
| | | | | | | Do explicit casts before comparing signed with unsigned. The one in log.c actually fixes another warning: in the expanded macro, there may be a check "logLevel>=0", which is always true. git-svn-id: https://svn.musicpd.org/mpd/trunk@7230 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* notify the decoder instead of polling 100hzMax Kellermann2008-03-261-1/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When the decoder process is faster than the player process, all decodedd buffers are full at some point in time. The decoder has to wait for buffers to become free (finished playing). It used to do this by polling the buffer status 100 times a second. This generates a lot of unnecessary CPU wakeups. This patch adds a way for the player process to notify the decoder process that it may continue its work. We could use pthread_cond for that, unfortunately inter-process mutexes/conds are not supported by some kernels (Linux), so we cannot use this light-weight method until mpd moves to using threads instead of processes. The other method would be semaphores, which historically are global resources with a unique name; this historic API is cumbersome, and I wanted to avoid it. I came up with a quite naive solution for now: I create an anonymous pipe with pipe(), and the decoder process reads on that pipe. Until the player process sends data on it as a signal, the decoder process blocks. This can be optimized in a number of ways: - if the decoder process is still working (instead of waiting for buffers), we could save the write() system call, since there is nobody waiting for the notification. [ew: I tried this using a counter in shared memory, didn't help] - the pipe buffer will be full at some point, when the decoder thread is too slow. For this reason, the writer side of the pipe is non-blocking, and mpd can ignore the resulting EWOULDBLOCK. - since we have shared memory, we could check whether somebody is actually waiting without a context switch, and we could just not write the notification byte. [ew: tried same method/result as first point above] - if there is already a notification in the pipe, we could also not write another one. [ew: tried same method/result as first/third points above] - the decoder will only consume 64 bytes at a time. If the pipe buffer is full, this will result in a lot of read() invocations. This does not hurt badly, but on a heavily loaded system, this might add a little bit more load. The preceding optimizations however are able eliminate the this. - finally, we should use another method for inter process notifications - maybe kill() or just make mpd use threads, finally. In spite of all these possibilities to optimize this code further, this pipe notification trick is faster than the 100 Hz poll. On my machine, it reduced the number of wakeups to less than 30%. git-svn-id: https://svn.musicpd.org/mpd/trunk@7215 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* moved code to initOutputBuffer()Max Kellermann2008-03-261-0/+17
| | | | | | | This patch moves code which initializes the OutputBuffer struct to outputBuffer.c. Although this is generally a good idea, it prepares the following patch. git-svn-id: https://svn.musicpd.org/mpd/trunk@7206 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* use size_tMax Kellermann2008-03-261-2/+2
| | | | | | | | When dealing with in-memory lengths, the standard type "size_t" should be used. Missing one can be quite dangerous, because an attacker could provoke an integer under-/overflow, which may provide an attack vector. git-svn-id: https://svn.musicpd.org/mpd/trunk@7205 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* fixed -Wshadow warningsMax Kellermann2008-01-261-2/+2
| | | | | Signed-off-by: Eric Wong <normalperson@yhbt.net> git-svn-id: https://svn.musicpd.org/mpd/trunk@7143 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Cleanup #includes of standard system headers and put them in one placeEric Wong2008-01-031-3/+1
| | | | | | | | | | | | | This will make refactoring features easier, especially now that pthreads support and larger refactorings are on the horizon. Hopefully, this will make porting to other platforms (even non-UNIX-like ones for masochists) easier, too. os_compat.h will house all the #includes for system headers considered to be the "core" of MPD. Headers for optional features will be left to individual source files. git-svn-id: https://svn.musicpd.org/mpd/trunk@7130 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Make pcm_convertAudioFormat return the buffer size. This is necessaryJ. Alexander Treuman2007-05-261-3/+3
| | | | | | | | because lsr may return less than the input buffer size, and the rest of the audio code needs to know the new size. This fixes the clicking that was introduced with recent changes to the lsr code. A huge thanks to remiss for figuring this out. git-svn-id: https://svn.musicpd.org/mpd/trunk@6273 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Reverting to the full lsr API. Turns out the simple API needs all of theJ. Alexander Treuman2007-05-241-1/+2
| | | | | | | | audio at once, so it won't work for us. The old full API code was still heavily broken, as each call to pcm_convertSampleRate() used the same state, even if it was processing two streams of audio. The new code keeps a separate state for each audio stream that's being converted. git-svn-id: https://svn.musicpd.org/mpd/trunk@6255 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Split pcm_convertAudioFormat into separate functions for bitrate, channel,J. Alexander Treuman2007-05-221-7/+2
| | | | | | and samplerate conversion. This makes the code much easier to read, and fixes a few bugs that were previously there. git-svn-id: https://svn.musicpd.org/mpd/trunk@6224 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* The massive copyright updateAvuton Olrich2007-04-051-1/+1
| | | git-svn-id: https://svn.musicpd.org/mpd/trunk@5834 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* #1) fix a few potential deadlock conditons in decode.c when crossfading is ↵Warren Dukes2007-02-111-4/+3
| | | | | | | enabled #2) fix a deadlock condition when attempting to seek if the decoder quit and returned to playerInit() git-svn-id: https://svn.musicpd.org/mpd/trunk@5325 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Don't initialize globals to zero (or NULL)Eric Wong2007-01-141-4/+4
| | | | | | | | Some compilers and linkers aren't smart enough to optimize this, as global variables are implictly initialized to zero. As a result, binaries are a bit smaller as more goes in the .bss and less in the text section. git-svn-id: https://svn.musicpd.org/mpd/trunk@5254 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* outputBuffer: avoid out-of-bounds-error in clearOutputBuffer()Eric Wong2006-09-211-3/+3
| | | | | | | I'm still not entirely certain why we index cb->metaChunkSet[] with currentChunk (and not currentMetaChunk), but shank told me that currentChunk is correct... git-svn-id: https://svn.musicpd.org/mpd/trunk@4814 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Replace strdup and {c,re,m}alloc with x* variants to check for OOM errorsEric Wong2006-08-261-1/+1
| | | | | | | | | | | | | | | | | | | I'm checking for zero-size allocations and assert()-ing them, so we can more easily get backtraces and debug problems, but we'll also allow -DNDEBUG people to live on the edge if they wish. We do not rely on errno when checking for OOM errors because some implementations of malloc do not set it, and malloc is commonly overridden by userspace wrappers. I've spent some time looking through the source and didn't find any obvious places where we would explicitly allocate 0 bytes, so we shouldn't trip any of those assertions. We also avoid allocating zero bytes because C libraries don't handle this consistently (some return NULL, some not); and it's dangerous either way. git-svn-id: https://svn.musicpd.org/mpd/trunk@4690 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Use AudioCompress for volume normalizationJ. Alexander Treuman2006-07-271-19/+2
| | | git-svn-id: https://svn.musicpd.org/mpd/trunk@4474 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Do normalization if there's replaygain data but replaygain is offJ. Alexander Treuman2006-07-241-1/+1
| | | git-svn-id: https://svn.musicpd.org/mpd/trunk@4445 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Adding on the fly volume normalization support. Code originally from ↵J. Alexander Treuman2006-07-221-0/+20
| | | | | mplayer, ported by syscrash, cleaned up by avuton, and further cleaned up by me (jat). git-svn-id: https://svn.musicpd.org/mpd/trunk@4424 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Add mpd-indent.shAvuton Olrich2006-07-201-77/+84
| | | | | | Indent the entire tree, hopefully we can keep it indented. git-svn-id: https://svn.musicpd.org/mpd/trunk@4410 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Remove useless buffer signedness warnings, useAvuton Olrich2006-07-191-1/+1
| | | | | void * rather than "x char *" git-svn-id: https://svn.musicpd.org/mpd/trunk@4408 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Change shank's email addressJ. Alexander Treuman2006-07-141-1/+1
| | | git-svn-id: https://svn.musicpd.org/mpd/trunk@4333 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Huge header update, update the copyright and addAvuton Olrich2006-07-131-1/+1
| | | | | the GPL header where necessary git-svn-id: https://svn.musicpd.org/mpd/trunk@4317 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Don't rely on memcmp() for structs, padding bits are randomEric Wong2006-04-051-1/+1
| | | git-svn-id: https://svn.musicpd.org/mpd/trunk@4016 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* src/outputBuffer.c: bugfix: freeMpdTag(), not just free()Eric Wong2006-03-191-1/+1
| | | git-svn-id: https://svn.musicpd.org/mpd/trunk@3930 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* print out bits in debug message output for OSS and ALSAWarren Dukes2005-03-191-1/+3
| | | git-svn-id: https://svn.musicpd.org/mpd/trunk@3104 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* rewrite replaygain code, needs testingWarren Dukes2004-11-021-1/+4
| | | git-svn-id: https://svn.musicpd.org/mpd/trunk@2482 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* configure shout encoding quality and audio formatWarren Dukes2004-10-231-1/+1
| | | git-svn-id: https://svn.musicpd.org/mpd/trunk@2307 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* very minor tweak to clearMetabufferChunksWarren Dukes2004-06-241-5/+1
| | | git-svn-id: https://svn.musicpd.org/mpd/trunk@1650 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* uber minor tweaksWarren Dukes2004-06-191-3/+4
| | | git-svn-id: https://svn.musicpd.org/mpd/trunk@1563 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* fix some streaming metadata issuesWarren Dukes2004-06-091-1/+10
| | | git-svn-id: https://svn.musicpd.org/mpd/trunk@1416 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* remove "wrap" from buffering control, its not needed, and could potentiallyWarren Dukes2004-06-081-4/+5
| | | | | | create a race condition (but hasn't happened in the last 10 months since this code was written) git-svn-id: https://svn.musicpd.org/mpd/trunk@1397 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* remove metadata debugging codeWarren Dukes2004-06-071-7/+0
| | | git-svn-id: https://svn.musicpd.org/mpd/trunk@1378 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* bug fix for metadata again, had an extra "!" in mpdTagsAreEqual()Warren Dukes2004-06-071-4/+8
| | | git-svn-id: https://svn.musicpd.org/mpd/trunk@1371 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* some fixes to metadata stuffWarren Dukes2004-06-071-0/+11
| | | git-svn-id: https://svn.musicpd.org/mpd/trunk@1370 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* potential bugfixes for handling metadata in player/decoderWarren Dukes2004-06-071-5/+10
| | | git-svn-id: https://svn.musicpd.org/mpd/trunk@1369 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* harden metadatabufferWarren Dukes2004-06-061-3/+26
| | | git-svn-id: https://svn.musicpd.org/mpd/trunk@1362 09075e82-0dd4-0310-85a5-a0d7c8717e4f