| Commit message (Collapse) | Author | Files | Lines |
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Added the "fd_util" library, which attempts to use the new thread-safe
Linux system calls pipe2(), accept4() and the options O_CLOEXEC,
SOCK_CLOEXEC. Without these, it falls back to FD_CLOEXEC, which is
not thread safe.
This is particularly important for the "pipe" output plugin (and
others, such as JACK/PulseAudio), because we were heavily leaking file
descriptors to child processes.
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This updates the copyright header to all be the same, which is
pretty much an update of where to mail request for a copy of the GPL
and the years of the MPD project. This also puts all committers under
'The Music Player Project' umbrella. These entries should go
individually in the AUTHORS file, for consistancy.
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The check "open()!=0" is wrong, you have to write "open()>=0", because
-1 means error, and 0 is a valid file handle.
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Use GLib's GError library for reporting output device failures.
Note that some init() methods don't clean up properly after a failure,
but that's ok for now, because the MPD core will abort anyway.
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When the MVP device has been closed in the cancel() method, and the
play() method attempts to reopen it, check for errors.
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Moved the table lookup code to a separate function.
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The array must never be modified, it's a constant lookup table.
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Looks like the MVP audio output only supports 16 and 24 bit audio
samples. If MPD generates any other sample formats, force it to use
16 bit.
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When the channel count is greater than 2, fall back to stereo sound.
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Return true/false instead of 0/-1. Also check its return value in
mvp_output_open().
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Pass a pointer to the audio_format struct instead of 3 separate
integers.
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Don't pass the big_endian flag to mvp_set_pcm_params(), do a simple
"G_BYTE_ORDER==G_LITTLE_ENDIAN" instead.
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Instead of manually calculating the number of elements in the
mvp_sample_rates array, use GLib's convenience macro G_N_ELEMENTS().
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Renamed types, functions and variables.
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audio_output_get_name() has been removed, which was the only function
left in output_api.h. The output plugin doesn't need the audio_output
object at all, remove the parameter from the init() method.
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The meaning of the chunk depends on the audio format; don't suggest a
specific format by declaring the pointer as "char*", pass "void*"
instead.
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The old API required an output plugin to not return until all data
passed to the play() method is consumed. Some output plugins have to
loop to fulfill that requirement, and may block during that. Simplify
these, by letting them consume only part of the buffer: make play()
return the length of the consumed data.
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The function is only used by the MVP output plugin, and this one call
is wrong.
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On some platforms, g_free() must be used for memory allocated by
GLib. This patch intends to correct a lot of occurrences, but is
probably not complete.
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All config_get_block_*() functions should accept constant config_param
pointers.
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Renamed functions, types, variables.
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"#ifdef G_BYTE_ORDER == G_BIG_ENDIAN" cannot work, of course.
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Use GLib's G_GNUC_UNUSED instead of gcc.h's mpd_unused.
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When an output plugin fails to play a chunk, close it. This replaces
various manual close() calls in nearly all plugins.
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Don't return 0/-1 on success/error, but true/false. Instead of int,
use bool for storing flags.
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Don't compile the sources of disabled output plugins at all.
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Again, no CamelCase in the directory name.
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Fix some gcc warnings by using unsigned where appropriate. Declare
numfrequencies as "const", and replaced the magic number 12 with a
sizeof.
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Again, a plugin which was disabled in my test environment and suffered
from compilation errors.
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The last bit of CamelCase in audio_format.h. Additionally, rename a
bunch of local variables.
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"bits" and "channels" cannot be negative.
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The old struct initializers are error prone and don't allow moving
elements around. Since we are going to overhaul some of the APIs
soon, it's easier to have all implementations use C99 initializers.
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Since the output plugin returns a value indicating success or error,
we can have the output core code assign the "open" flag.
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Pass the globally configured audio_format as a const pointer to
plugin.init(). plugin.open() gets a writable pointer which contains
the audio_format requested by the plugin. Its initial value is either
the configured audio_format or the input file's audio_format.
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Since the plugin struct is never modified, we should store it in
constant locations.
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Also rename AudioOutputPlugin to struct audio_output_plugin, and use
forward declarations to reduce include dependencies.
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Just like decoder_api.h, output_api.h provides the audio output API
which is used by the plugins.
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The audio output plugins should get a constant pointer, because they
must not modify the buffer. Since the size is a non-negative buffer
size in bytes, we should change its type to size_t.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7293 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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This will make refactoring features easier, especially now that
pthreads support and larger refactorings are on the horizon.
Hopefully, this will make porting to other platforms (even
non-UNIX-like ones for masochists) easier, too.
os_compat.h will house all the #includes for system headers
considered to be the "core" of MPD. Headers for optional
features will be left to individual source files.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7130 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@5834 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4913 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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I'm checking for zero-size allocations and assert()-ing them,
so we can more easily get backtraces and debug problems, but we'll
also allow -DNDEBUG people to live on the edge if they wish.
We do not rely on errno when checking for OOM errors because
some implementations of malloc do not set it, and malloc
is commonly overridden by userspace wrappers.
I've spent some time looking through the source and didn't find any
obvious places where we would explicitly allocate 0 bytes, so we
shouldn't trip any of those assertions.
We also avoid allocating zero bytes because C libraries don't
handle this consistently (some return NULL, some not); and it's
dangerous either way.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4690 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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* less-commonly compiled things like ao/mvp outputs
* Adding -Wno-transparent-union to SPARSE_FLAGS makes it check
inside decode.c, directory.c, player.c, and sig_handlers.c
* remove unused variables leftover from the master process
in sig_handlers.c
git-svn-id: https://svn.musicpd.org/mpd/trunk@4598 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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Add a few new options for indent to try to make
things a bit cleaner
git-svn-id: https://svn.musicpd.org/mpd/trunk@4411 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4383 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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the repository
git-svn-id: https://svn.musicpd.org/mpd/trunk@4348 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4333 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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