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path: root/src/inputPlugins/oggflac_plugin.c (follow)
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* added audio_format parameter to decoder_initialized()Max Kellermann2008-08-261-6/+6
| | | | | | dc->audioFormat is set once by the decoder plugins before invoking decoder_initialized(); hide dc->audioFormat and let the decoder pass an AudioFormat pointer to decoder_initialized().
* added decoder_clear() and decoder_flush()Max Kellermann2008-08-261-3/+2
| | | | | | We are now beginning to remove direct structure accesses from the decoder plugins. decoder_clear() and decoder_flush() mask two very common buffer functions.
* added decoder_initialized()Max Kellermann2008-08-261-1/+1
| | | | | | | decoder_initialized() sets the state to DECODE_STATE_DECODE and wakes up the player thread. It is called by the decoder plugin after its internal initialization is finished. More arguments will be added later to prevent direct accesses to the DecoderControl struct.
* added struct decoderMax Kellermann2008-08-261-3/+5
| | | | | | The decoder struct should later be made opaque to the decoder plugin, because maintaining a stable struct ABI is quite difficult. The ABI should only consist of a small number of stable functions.
* added dc_command_finished()Max Kellermann2008-08-261-2/+1
| | | | | | | | dc_command_finished() is invoked by the decoder thread when it has finished a command (sent by the player thread). It resets dc.command and wakes up the player thread. This combination was used at a lot of places, and by introducing this function, the code will be more readable.
* merged start, stop, seek into DecoderControl.commandMax Kellermann2008-08-261-7/+8
| | | | | | | Much of the existing code queries all three variables sequentially. Since only one of them can be set at a time, this can be optimized and unified by merging all of them into one enum variable. Later, the "command" checks can be expressed in a "switch" statement.
* clean up CPP includesMax Kellermann2008-08-261-6/+0
| | | | | Include only headers which are really required. This speeds up compilation and helps detect cross-layer accesses.
* oggflac_plugin: fix build with libOggFLAC lib (libFLAC <= 7)Eric Wong2008-06-011-1/+1
| | | git-svn-id: https://svn.musicpd.org/mpd/trunk@7370 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Make the OutputBuffer API more consistentEric Wong2008-04-131-2/+2
| | | | | | | | | | We had functions names varied between outputBufferFoo, fooOutputBuffer, and output_buffer_foo That was too confusing for my little brain to handle. And the global variable was somehow named 'cb' instead of the more obvious 'ob'... git-svn-id: https://svn.musicpd.org/mpd/trunk@7355 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Stop passing our single OutputBuffer object everywhereEric Wong2008-04-131-4/+4
| | | | | | | All of our main singleton data structures are implicitly shared, so there's no reason to keep passing them around and around in the stack and making our internal API harder to deal with. git-svn-id: https://svn.musicpd.org/mpd/trunk@7354 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Stop passing our single DecoderControl object everywhereEric Wong2008-04-131-16/+15
| | | | | | | This at least makes the argument list to a lot of our plugin functions shorter and removes a good amount of line nois^W^Wcode, hopefully making things easier to read and follow. git-svn-id: https://svn.musicpd.org/mpd/trunk@7353 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Initial cut of fork() => pthreads() for decoder and playerEric Wong2008-04-121-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | I initially started to do a heavy rewrite that changed the way processes communicated, but that was too much to do at once. So this change only focuses on replacing the player and decode processes with threads and using condition variables instead of polling in loops; so the changeset itself is quiet small. * The shared output buffer variables will still need locking to guard against race conditions. So in this effect, we're probably just as buggy as before. The reduced context-switching overhead of using threads instead of processes may even make bugs show up more or less often... * Basic functionality appears to be working for playing local (and NFS) audio, including: play, pause, stop, seek, previous, next, and main playlist editing * I haven't tested HTTP streams yet, they should work. * I've only tested ALSA and Icecast. ALSA works fine, Icecast metadata seems to get screwy at times and breaks song advancement in the playlist at times. * state file loading works, too (after some last-minute hacks with non-blocking wakeup functions) * The non-blocking (*_nb) variants of the task management functions are probably overused. They're more lenient and easier to use because much of our code is still based on our previous polling-based system. * It currently segfaults on exit. I haven't paid much attention to the exit/signal-handling routines other than ensuring it compiles. At least the state file seems to work. We don't do any cleanups of the threads on exit, yet. * Update is still done in a child process and not in a thread. To do this in a thread, we'll need to ensure it does proper locking and communication with the main thread; but should require less memory in the end because we'll be updating the database "in-place" rather than updating a copy and then bulk-loading when done. * We're more sensitive to bugs in 3rd party libraries now. My plan is to eventually use a master process which forks() and restarts the child when it dies: locking and communication with the main thread; but should require less memory in the end because we'll be updating the database "in-place" rather than updating a copy and then bulk-loading when done. * We're more sensitive to bugs in 3rd party libraries now. My plan is to eventually use a master process which forks() and restarts the child when it dies: master - just does waitpid() + fork() in a loop \- main thread \- decoder thread \- player thread At the beginning of every song, the main thread will set a dirty flag and update the state file. This way, if we encounter a song that triggers a segfault killing the main thread, the master will start the replacement main on the next song. * The main thread still wakes up every second on select() to check for signals; which affects power management. [merged r7138 from branches/ew] git-svn-id: https://svn.musicpd.org/mpd/trunk@7240 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* use unsigned integers in the flac pluginMax Kellermann2008-04-121-1/+1
| | | | | | The counter variables c_samp and c_chan begin at zero and can never be negative. git-svn-id: https://svn.musicpd.org/mpd/trunk@7228 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* removed unused variableMax Kellermann2008-04-121-3/+3
| | | | | The local variable d_samp is initialized, but never actually used. git-svn-id: https://svn.musicpd.org/mpd/trunk@7227 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* inputPlugins: add .oga suffix support for Ogg containersEric Wong2008-03-201-1/+1
| | | | | | | | | | | | | | | | | | | From <http://wiki.xiph.org/index.php/MIME_Types_and_File_Extensions>: > .oga - audio/ogg > > * Ogg Audio Profile (audio in Ogg container) > * Applications supporting .oga, .ogv SHOULD support decoding > from muxed Ogg streams > * Covers Ogg FLAC, Ghost, and OggPCM > * Although they share the same MIME type, Vorbis and Speex > use different file extensions. > * SHOULD contain a Skeleton logical bitstream. > * Vorbis and Speex may use .oga, but it is not the > prefered(sic) method of distributing these files because of > backwards-compatibility issues. Thanks to Qball and Rasi for the patch. git-svn-id: https://svn.musicpd.org/mpd/trunk@7191 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* fix -Wconst warningsMax Kellermann2008-02-051-5/+5
| | | | | | [ew: cleaned up the dirty union hack a bit] Signed-off-by: Eric Wong <normalperson@yhbt.net> git-svn-id: https://svn.musicpd.org/mpd/trunk@7180 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Cleanup #includes of standard system headers and put them in one placeEric Wong2008-01-031-4/+1
| | | | | | | | | | | | | This will make refactoring features easier, especially now that pthreads support and larger refactorings are on the horizon. Hopefully, this will make porting to other platforms (even non-UNIX-like ones for masochists) easier, too. os_compat.h will house all the #includes for system headers considered to be the "core" of MPD. Headers for optional features will be left to individual source files. git-svn-id: https://svn.musicpd.org/mpd/trunk@7130 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Simplify decode cleanup logic a bitEric Wong2008-01-011-8/+4
| | | | | | | | | | | DECODE_STATE_STOP is always set as dc->state, and dc->stop is always cleared. So handle it in decodeStart once rather than doing it in every plugin. While we're at it, fix a long-standing (but difficult to trigger) bug in mpc_decode where we failed to return if mpc_decoder_initialize() fails. git-svn-id: https://svn.musicpd.org/mpd/trunk@7122 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* The massive copyright updateAvuton Olrich2007-04-051-1/+1
| | | git-svn-id: https://svn.musicpd.org/mpd/trunk@5834 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Don't initialize globals to zero (or NULL)Eric Wong2007-01-141-12/+1
| | | | | | | | Some compilers and linkers aren't smart enough to optimize this, as global variables are implictly initialized to zero. As a result, binaries are a bit smaller as more goes in the .bss and less in the text section. git-svn-id: https://svn.musicpd.org/mpd/trunk@5254 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* flac/ogg/oggflac: keep old mime-types in addition to the new onesEric Wong2007-01-141-1/+4
| | | | | | We'll be dealing with legacy server configurations for a long time to come. git-svn-id: https://svn.musicpd.org/mpd/trunk@5253 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Fix the mime types for flac & oggflac, see mantis bug #1423 for more informationAvuton Olrich2007-01-061-1/+1
| | | git-svn-id: https://svn.musicpd.org/mpd/trunk@5222 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Introduce backwards compatibility with pre-1.1.3 FLACEric Wong2006-12-041-4/+1
| | | git-svn-id: https://svn.musicpd.org/mpd/trunk@5111 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* trivial: labels should be on the left-most column, no tabbingEric Wong2006-08-201-2/+2
| | | | | | | | | | | | Unfortunately there doesn't seem to be an indent switch for this, but we have find + perl: find src -name '*.[ch]' | xargs perl -i -p -e \ 's/^\s+(\w+):/$1:/g unless /^\s+default:/' This is a followup to r4605, and there are no actual code changes in this. git-svn-id: https://svn.musicpd.org/mpd/trunk@4661 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Add mpd-indent.shAvuton Olrich2006-07-201-4/+4
| | | | | | Add a few new options for indent to try to make things a bit cleaner git-svn-id: https://svn.musicpd.org/mpd/trunk@4411 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Add mpd-indent.shAvuton Olrich2006-07-201-149/+158
| | | | | | Indent the entire tree, hopefully we can keep it indented. git-svn-id: https://svn.musicpd.org/mpd/trunk@4410 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* inputPlugins/oggflac_plugin.c: remove unused varEric Wong2006-07-181-1/+0
| | | git-svn-id: https://svn.musicpd.org/mpd/trunk@4389 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Change shank's email addressJ. Alexander Treuman2006-07-141-1/+1
| | | git-svn-id: https://svn.musicpd.org/mpd/trunk@4333 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Huge header update, update the copyright and addAvuton Olrich2006-07-131-1/+1
| | | | | the GPL header where necessary git-svn-id: https://svn.musicpd.org/mpd/trunk@4317 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* merge with mpd/trunk up to r3925Eric Wong2006-03-161-0/+426
git-svn-id: https://svn.musicpd.org/mpd/trunk@3926 09075e82-0dd4-0310-85a5-a0d7c8717e4f