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2008-08-31mp3: converted the MUTEFRAME_ macros to an enumMax Kellermann1-9/+12
Also introduce MUTEFRAME_NONE; previously, the code used "0".
2008-08-31mp3: converted the DECODE_ constants to an enumMax Kellermann1-8/+13
2008-08-30mp3: audio_linear_dither() returns mpd_sint16Max Kellermann1-11/+9
The return value of audio_linear_dither() is always casted to mpd_sint16. Returning long does not make sense, and consumed 8 bytes on a 64 bit platform.
2008-08-30mp3: changed outputBuffer's type to mpd_sint16[]Max Kellermann1-4/+3
The output buffer always contains mpd_sint16; declaring it with that type saves several casts.
2008-08-30mp3: moved num_samples calculation out of the loopMax Kellermann1-6/+7
The previous patch removed all loop specific dependencies from the num_samples formula; we can now calculate it before entering the loop.
2008-08-30mp3: eliminated outputPtrMax Kellermann1-17/+9
The output buffer is always flushed after being appended to, which allows us to assume it is always empty. Always start writing at outputBuffer, don't remember outputPtr.
2008-08-30mp3: don't do a second flush in mp3_decode()Max Kellermann1-12/+1
The previous patch made mp3Read() flush the output buffer in every iteration, which means we can eliminate the flush check after invoking mp3Read().
2008-08-30mp3: always flush directly after decoding/ditheringMax Kellermann1-17/+13
Since we try to fill the buffer in every iteration, we assume that we should flush the output buffer at the end of each iteration.
2008-08-30mp3: dither a whole block at a timeMax Kellermann1-3/+9
Fill the whole output buffer at a time by using dither_buffer()'s ability to decode blocks. Calculate how many samples fit into the output buffer before each invocation.
2008-08-30mp3: moved dropSamplesAtEnd check out of the loopMax Kellermann1-21/+19
Simplifying loops for performance: why check dropSamplesAtEnd in every iteration, when we could modify the loop boundary? The (writable) variable samplesLeft can be eliminated; add a write-once variable pcm_length instead, which is used for the loop condition.
2008-08-30mp3: make samplesPerFrame more localMax Kellermann1-2/+1
The variable samplesPerFrame is used only in one single closure. Make it local to this closure. The compiler will probably convert it to a register anyway.
2008-08-30mp3: unsigned integersMax Kellermann1-11/+11
2008-08-30mp3: moved code to dither_buffer()Max Kellermann1-14/+30
Preparing for simplifying and thus speeding up the dithering code: moved dithering to a separate function which contains a trivial loop. With this patch, only one sample is dithered at a time, but the following patches will allow us to dither a whole block at a time, without complicated buffer length checks.
2008-08-30mp3: don't check dropSamplesAtStart in the loopMax Kellermann1-7/+14
Performance improvement by moving stuff out of a loop: skip part of the first frame before entering the loop.
2008-08-30clean up CPP includesMax Kellermann1-5/+0
Include only headers which are really required. This speeds up compilation and helps detect cross-layer accesses. [ew: minor fixups to not break on new core]
2008-08-26Reimplement dynamic metadata handlingEric Wong1-4/+3
This has been tested for both playback of streams and outputting to streams, and seems to work fine with minimal locking. This reuses the sequence number infrastructure in OutputBuffer for synchronizing metadata payloads; so (IMNSHO) should be much more understandable than various flags being set here and there.. It could still use some cleanup and much testing, but synchronization issues should be minimal.
2008-08-20mp3_plugin: fix assertion during seekingEric Wong1-3/+3
data->muteFrame won't necessarily get cleared when it enters that block of code, so we don't signal the action as complete until it is actually cleared.
2008-08-16core rewrite (decode,player,outputBuffer,playlist)Eric Wong1-77/+69
This is a huge refactoring of the core mpd process. The queueing/buffering mechanism is heavily reworked. The player.c code has been merged into outputBuffer (the actual ring buffering logic is handled by ringbuf.c); and decode.c actually handles decoding stuff. The end result is several hundreds of lines shorter, even though we still have a lot of DEBUG statements left in there for tracing and a lot of assertions, too.
2008-04-13Make the OutputBuffer API more consistentEric Wong1-7/+7
We had functions names varied between outputBufferFoo, fooOutputBuffer, and output_buffer_foo That was too confusing for my little brain to handle. And the global variable was somehow named 'cb' instead of the more obvious 'ob'... git-svn-id: https://svn.musicpd.org/mpd/trunk@7355 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13Stop passing our single OutputBuffer object everywhereEric Wong1-12/+10
All of our main singleton data structures are implicitly shared, so there's no reason to keep passing them around and around in the stack and making our internal API harder to deal with. git-svn-id: https://svn.musicpd.org/mpd/trunk@7354 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13Stop passing our single DecoderControl object everywhereEric Wong1-38/+36
This at least makes the argument list to a lot of our plugin functions shorter and removes a good amount of line nois^W^Wcode, hopefully making things easier to read and follow. git-svn-id: https://svn.musicpd.org/mpd/trunk@7353 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12yet more unsigned integersMax Kellermann1-4/+4
git-svn-id: https://svn.musicpd.org/mpd/trunk@7287 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12Drop metadata updates from HTTP for now (input HTTP, and shout)Eric Wong1-4/+0
It is way more complicated than it should be; and locking it for thread-safety is too difficult. [merged r7183 from branches/ew] git-svn-id: https://svn.musicpd.org/mpd/trunk@7241 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12Initial cut of fork() => pthreads() for decoder and playerEric Wong1-0/+4
I initially started to do a heavy rewrite that changed the way processes communicated, but that was too much to do at once. So this change only focuses on replacing the player and decode processes with threads and using condition variables instead of polling in loops; so the changeset itself is quiet small. * The shared output buffer variables will still need locking to guard against race conditions. So in this effect, we're probably just as buggy as before. The reduced context-switching overhead of using threads instead of processes may even make bugs show up more or less often... * Basic functionality appears to be working for playing local (and NFS) audio, including: play, pause, stop, seek, previous, next, and main playlist editing * I haven't tested HTTP streams yet, they should work. * I've only tested ALSA and Icecast. ALSA works fine, Icecast metadata seems to get screwy at times and breaks song advancement in the playlist at times. * state file loading works, too (after some last-minute hacks with non-blocking wakeup functions) * The non-blocking (*_nb) variants of the task management functions are probably overused. They're more lenient and easier to use because much of our code is still based on our previous polling-based system. * It currently segfaults on exit. I haven't paid much attention to the exit/signal-handling routines other than ensuring it compiles. At least the state file seems to work. We don't do any cleanups of the threads on exit, yet. * Update is still done in a child process and not in a thread. To do this in a thread, we'll need to ensure it does proper locking and communication with the main thread; but should require less memory in the end because we'll be updating the database "in-place" rather than updating a copy and then bulk-loading when done. * We're more sensitive to bugs in 3rd party libraries now. My plan is to eventually use a master process which forks() and restarts the child when it dies: locking and communication with the main thread; but should require less memory in the end because we'll be updating the database "in-place" rather than updating a copy and then bulk-loading when done. * We're more sensitive to bugs in 3rd party libraries now. My plan is to eventually use a master process which forks() and restarts the child when it dies: master - just does waitpid() + fork() in a loop \- main thread \- decoder thread \- player thread At the beginning of every song, the main thread will set a dirty flag and update the state file. This way, if we encounter a song that triggers a segfault killing the main thread, the master will start the replacement main on the next song. * The main thread still wakes up every second on select() to check for signals; which affects power management. [merged r7138 from branches/ew] git-svn-id: https://svn.musicpd.org/mpd/trunk@7240 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-02-05fix -Wconst warningsMax Kellermann1-2/+2
[ew: cleaned up the dirty union hack a bit] Signed-off-by: Eric Wong <normalperson@yhbt.net> git-svn-id: https://svn.musicpd.org/mpd/trunk@7180 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-01-26fixed "comparison between signed and unsigned"Max Kellermann1-2/+2
Signed-off-by: Eric Wong <normalperson@yhbt.net> git-svn-id: https://svn.musicpd.org/mpd/trunk@7146 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-01-26fixed -Wshadow warningsMax Kellermann1-8/+8
Signed-off-by: Eric Wong <normalperson@yhbt.net> git-svn-id: https://svn.musicpd.org/mpd/trunk@7143 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-01-03Cleanup #includes of standard system headers and put them in one placeEric Wong1-7/+1
This will make refactoring features easier, especially now that pthreads support and larger refactorings are on the horizon. Hopefully, this will make porting to other platforms (even non-UNIX-like ones for masochists) easier, too. os_compat.h will house all the #includes for system headers considered to be the "core" of MPD. Headers for optional features will be left to individual source files. git-svn-id: https://svn.musicpd.org/mpd/trunk@7130 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-01-01Simplify decode cleanup logic a bitEric Wong1-12/+0
DECODE_STATE_STOP is always set as dc->state, and dc->stop is always cleared. So handle it in decodeStart once rather than doing it in every plugin. While we're at it, fix a long-standing (but difficult to trigger) bug in mpc_decode where we failed to return if mpc_decoder_initialize() fails. git-svn-id: https://svn.musicpd.org/mpd/trunk@7122 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-09-05conf: improved boolean config parameter handling from -keEric Wong1-4/+3
the force flag will issue FATAL() if an invalid value is specified git-svn-id: https://svn.musicpd.org/mpd/trunk@6857 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-08-22inputPlugins/mp3_plugin: parse LAME tags for ReplayGain infoJ. Alexander Treuman1-46/+104
Parse ReplayGain info in LAME tags and use it if no ID3v2 ReplayGain tags are found. This is currently a bit unsafe, as apparently some LAME tags have bogus ReplayGain values. But I'm finding a lot of MP3s with valid LAME tags that fail the LAME tag CRC check. So until I figure out why that's happening, it's an unreliable method for checking if the LAME tag is valid. A big thanks to tmz for writing the original patch. git-svn-id: https://svn.musicpd.org/mpd/trunk@6798 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-06-03Making some bool options more consistent.J. Alexander Treuman1-5/+7
git-svn-id: https://svn.musicpd.org/mpd/trunk@6468 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-04-09Cleaning up some comments.J. Alexander Treuman1-1/+1
git-svn-id: https://svn.musicpd.org/mpd/trunk@5894 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-04-05The massive copyright updateAvuton Olrich1-1/+1
git-svn-id: https://svn.musicpd.org/mpd/trunk@5834 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-01-14Don't initialize globals to zero (or NULL)Eric Wong1-12/+1
Some compilers and linkers aren't smart enough to optimize this, as global variables are implictly initialized to zero. As a result, binaries are a bit smaller as more goes in the .bss and less in the text section. git-svn-id: https://svn.musicpd.org/mpd/trunk@5254 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-01-14mp3: sparse: fix warnings reported with -WshadowEric Wong1-8/+7
sendDataToOutputBuffer returns an int (and always has), and using the existing 'ret' is fine in mp3Read(). git-svn-id: https://svn.musicpd.org/mpd/trunk@5246 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-12-23Added gapless_mp3_playback option. Setting to "no" will disable gaplessJ. Alexander Treuman1-2/+15
MP3 playback, thus allowing songs that run longer than the Xing frame claims (f.e., an MP3 created by catting two MP3s together) to continue playing past the end. git-svn-id: https://svn.musicpd.org/mpd/trunk@5157 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-12-23Only parse gapless info if the input stream is seekable, under theJ. Alexander Treuman1-1/+2
assumption that non-seekable streams are live and any gapless info is incorrect. git-svn-id: https://svn.musicpd.org/mpd/trunk@5150 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-12-23Don't stop decoding if we're at maxFrames just because there's a Xing tag.J. Alexander Treuman1-4/+3
Instead, stop decoding as soon as we've found the frames/samples at the "end" that we want drop. git-svn-id: https://svn.musicpd.org/mpd/trunk@5149 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-12-23Cleaning up some damn near unreadable wrapping caused by indent.J. Alexander Treuman1-25/+8
git-svn-id: https://svn.musicpd.org/mpd/trunk@5148 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-12-23Properly calculate the number of remaining samples in the MP3 frame, evenJ. Alexander Treuman1-5/+7
though in practice it should never matter. git-svn-id: https://svn.musicpd.org/mpd/trunk@5147 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-10-06mp3_plugin.c: fix compilation with -pedantic and/or gcc 2.95Eric Wong1-16/+20
git-svn-id: https://svn.musicpd.org/mpd/trunk@4876 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-10-03handle invalid xing tags better.Warren Dukes1-18/+26
git-svn-id: https://svn.musicpd.org/mpd/trunk@4866 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-26Replace strdup and {c,re,m}alloc with x* variants to check for OOM errorsEric Wong1-3/+3
I'm checking for zero-size allocations and assert()-ing them, so we can more easily get backtraces and debug problems, but we'll also allow -DNDEBUG people to live on the edge if they wish. We do not rely on errno when checking for OOM errors because some implementations of malloc do not set it, and malloc is commonly overridden by userspace wrappers. I've spent some time looking through the source and didn't find any obvious places where we would explicitly allocate 0 bytes, so we shouldn't trip any of those assertions. We also avoid allocating zero bytes because C libraries don't handle this consistently (some return NULL, some not); and it's dangerous either way. git-svn-id: https://svn.musicpd.org/mpd/trunk@4690 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-23Use strcasecmp to check for replaygain id3v2 tags, since apparently some ↵J. Alexander Treuman1-4/+4
apps write them in all caps. git-svn-id: https://svn.musicpd.org/mpd/trunk@4672 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-23Instead of ignoring mp2/mp3 files that start with a layer 1 frame, just skip ↵J. Alexander Treuman1-2/+1
the layer 1 frames looking for a layer 2 or 3 frame. git-svn-id: https://svn.musicpd.org/mpd/trunk@4671 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-23If a frame header decode loses sync, just try again instead of trying to ↵J. Alexander Treuman1-7/+3
decode a frame (which will automatically decode the next header without allowing us to do some checks on it). git-svn-id: https://svn.musicpd.org/mpd/trunk@4670 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-23Skip layer 2 frames in mp3s and vice versa. Also drop support for layer 1, ↵J. Alexander Treuman1-3/+15
since it hasn't been tested. git-svn-id: https://svn.musicpd.org/mpd/trunk@4669 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-20trivial: labels should be on the left-most column, no tabbingEric Wong1-2/+2
Unfortunately there doesn't seem to be an indent switch for this, but we have find + perl: find src -name '*.[ch]' | xargs perl -i -p -e \ 's/^\s+(\w+):/$1:/g unless /^\s+default:/' This is a followup to r4605, and there are no actual code changes in this. git-svn-id: https://svn.musicpd.org/mpd/trunk@4661 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-13Stop decoding once we've dropped samples at the end (it messes up the audio ↵J. Alexander Treuman1-1/+3
if there's more mp3 to decode) git-svn-id: https://svn.musicpd.org/mpd/trunk@4619 09075e82-0dd4-0310-85a5-a0d7c8717e4f