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"idle" waits until something noteworthy happens on the server,
e.g. song change, playlist modified, database updated. This allows
clients to keep up to date without polling.
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When there are standardized headers, use these instead of the bloated
os_compat.h.
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The function audio_output_is_pending() returns whether there is a
pending command. This is useful for output plugins as a break
condition for longer loops.
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We have eliminated direct accesses to the audio_output struct from
the all output plugins. Make it opaque for them, and move its real
declaration to output_internal.h, similar to decoder_internal.h.
Pass the opaque structure to plugin.init() only, which will return the
plugin's data pointer on success, and NULL on failure. This data
pointer will be passed to all other methods instead of the
audio_output struct.
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The JACK output plugin needs to reset its "opened" flag when the JACK
server fails. To prevent it from accessing the audio_output struct
directly introduce the API function audio_output_closed().
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Reduce direct accesses to the audio_output struct from the plugins:
this time, eliminate all accesses to audio_output.name. The name is
required by some plugins for log messages.
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Move code which runs in the player thread to player_thread.c. Having
a lot of player thread code in decode.c isn't easy to understand.
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"decoder plugin" is a better name than "input plugin", since the
plugin does not actually do the input - InputStream does. Also don't
use typedef, so we can forward-declare it if required.
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Since we moved all PCM conversions to decoder_data(), the attribute
convState isn't being used anymore by the OutputBuffer code. Move it
to struct decoder.
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The decoder struct should later be made opaque to the decoder plugin,
because maintaining a stable struct ABI is quite difficult. The ABI
should only consist of a small number of stable functions.
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Try to only include headers which are really needed. We should
particularly check all "headers including other headers". The
long-term goal is to have a manageable, small API for plugins
(decoders, output) without so many mpd internals cluttering the
namespace.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7319 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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[ew: cleaned up the dirty union hack a bit]
Signed-off-by: Eric Wong <normalperson@yhbt.net>
git-svn-id: https://svn.musicpd.org/mpd/trunk@7180 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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thread-safety work in preparation for rewrite to use pthreads
Expect no regressions against trunk (r7078), possibly minor
performance improvements in update (due to fewer heap
allocations), but increased stack usage.
Applied the following patches:
* maxpath_str for reentrancy (temporary fix, reverted)
* path: start working on thread-safe variants of these methods
* Re-entrancy work on path/character-set conversions
* directory.c: exploreDirectory() use reentrant functions here
* directory/update: more use of reentrant functions + cleanups
* string_toupper: a strdup-less version of strDupToUpper
* get_song_url: a static-variable-free version of getSongUrl()
* Use reentrant/thread-safe get_song_url everywhere
* replace rmp2amp with the reentrant version, rmp2amp_r
* Get rid of the non-reentrant/non-thread-safe rpp2app, too.
* buffer2array: assert strdup() returns a usable value in unit tests
* replace utf8ToFsCharset and fsCharsetToUtf8 with thread-safe variants
* fix storing playlists w/o absolute paths
* parent_path(), a reentrant version of parentPath()
* parentPath => parent_path for reentrancy and thread-safety
* allow "make test" to automatically run embedded unit tests
* remove convStrDup() and maxpath_str()
* use MPD_PATH_MAX everywhere instead of MAXPATHLEN
* path: get rid of appendSlash, pfx_path and just use pfx_dir
* get_song_url: fix the ability to play songs in the top-level music_directory
git-svn-id: https://svn.musicpd.org/mpd/trunk@7106 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@5834 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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implementation, and fixing it is a big enough job that I don't know when
I'll get around to it. Probably best just starting from scratch anyhow.
git-svn-id: https://svn.musicpd.org/mpd/trunk@5373 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@5226 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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Indent the entire tree, hopefully we can keep
it indented.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4410 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4333 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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header, there's no need to export it.
Static it.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4330 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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the GPL header where necessary
git-svn-id: https://svn.musicpd.org/mpd/trunk@4317 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@2500 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@1524 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@1523 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@750 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@271 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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