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2015-01-01Copyright year 2015Max Kellermann1-1/+1
2014-11-21configure.ac: add macro MPD_ENABLE_AUTO_PKGMax Kellermann1-1/+1
Simplify the definition of many build options.
2014-08-11fs/io/TextFile: add method Check()Max Kellermann1-0/+8
2014-08-11fs/io/TextFile: use AutoGunzipReaderMax Kellermann1-0/+7
Several MPD subsystems can now read gzipped files; for example, the database file can be gzipped.
2014-08-07fs/io/BufferedReader: new class to replace class TextFileMax Kellermann1-11/+7
The new class is pluggable, to prepare for gzipped database files. For now, the TextFile class remains, and will be refactored away later.
2014-08-07fs/output, fs/TextFile: move to fs/io/Max Kellermann1-0/+0
2014-02-17fs/TextFile: use custom allocation instead of GStringMax Kellermann1-2/+3
2014-01-13copyright year 2014Max Kellermann1-1/+1
2013-12-08TextFile: move to fs subsystemDenis Krjuchkov1-0/+0
2013-10-19*: use nullptr instead of NULLMax Kellermann1-1/+1
2013-10-17fs/Path: rename to AllocatedPathMax Kellermann1-1/+1
The new class Path only holds a string pointer without being responsible for allocation/deallocation. The FileSystem.hxx library accepts Path arguments instead of AllocatedPath, to avoid forcing callers to allocate another string object.
2013-10-15gcc.h: rename to Compiler.hMax Kellermann1-1/+1
2013-10-02TextFile: don't include glib.h in headerMax Kellermann1-12/+6
Un-inline the methods that use GLib.
2013-02-02TextFile.hxx: use file system APIDenis Krjuchkov1-3/+2
2013-01-22Path: move to fs subdirectoryDenis Krjuchkov1-1/+1
2013-01-18Path: new class "Path" wraps filesystem path stringsMax Kellermann1-2/+4
2013-01-03TextFile: convert to a classMax Kellermann1-11/+38
2013-01-03text_file: convert to C++Max Kellermann1-3/+3
2011-01-29copyright year 2011Max Kellermann1-1/+1
2009-12-31Update copyright notices.Avuton Olrich1-1/+1
2009-11-01text_file: allocate line buffers dynamicallyMax Kellermann1-10/+13
Use a single GString buffer object in all functions loading the database. Enlarge it automatically for long lines. This eliminates the maximum line length for tag values. There is still an upper limit of 512 kB to prevent denial of service, but that's reasonable I guess.
2009-03-13all: Update copyright header.Avuton Olrich1-6/+7
This updates the copyright header to all be the same, which is pretty much an update of where to mail request for a copy of the GPL and the years of the MPD project. This also puts all committers under 'The Music Player Project' umbrella. These entries should go individually in the AUTHORS file, for consistancy.
2009-03-02directory: directory_load() returns GErrorMax Kellermann1-2/+5
Do error reporting with GLib's GError library in this library, too.
2008-10-31added prefix to header macrosMax Kellermann1-2/+2
"LOG_H" is a macro which is also used by ffmpeg/log.h. This is ffmpeg's fault, because short macros should be reserved for applications, but since it's always a good idea to choose prefixed macro names, even for applications, we are going to do that in MPD.
2008-10-09diretory: moved code to directory_save.c, directory_print.cMax Kellermann1-4/+8
Remove clutter from directory.c. Everything which saves or loads to/from the hard disk goes to directory_save.c, and code which sends directory information to the client is moved into directory_print.c.
2008-10-08don't include os_compat.hMax Kellermann1-1/+1
When there are standardized headers, use these instead of the bloated os_compat.h.
2008-09-07tag: added buffered versions of the tag_print.c codeMax Kellermann1-5/+5
Currently, when the tag cache is being serialized to hard disk, the stdio buffer is flushed before every song, because tag_print.c performs unbuffered writes on the raw file descriptor. Unfortunately, the fdprintf() API allows buffered I/O only for a client connection by looking up the client pointer owning the file descriptor - for stdio, this is not possible. To re-enable proper stdio buffering, we have to duplicate the tag_print.c code without fprintf() instead of our custom fdprintf() hack. Add this duplicated code to tag_save.c.
2008-09-07tag: moved code to tag_print.cMax Kellermann1-4/+7
Move everything which dumps a tag to a file descriptor to tag_print.c. This relaxes dependencies and splits the code into smaller parts.
2008-08-26renamed decoderInit() to decoder_thread_start()Max Kellermann1-1/+1
2008-08-26renamed decode.c to decoder_thread.cMax Kellermann1-5/+4
It should be obvious in which thread or context a function is being executed at runtime. The code which was left in decode.c is for the decoder thread itself; give the file a better name.
2008-08-26moved global variable "pc" to player.hMax Kellermann1-3/+0
This is the last of the three variables. Now we don't need playerData.h anymore in most sources.
2008-08-26moved global variable "ob" to outputBuffer.hMax Kellermann1-2/+0
This releases several include file dependencies. As a side effect, "CHUNK_SIZE" isn't defined by decoder_api.h anymore, so we have to define it directly in the plugins which need it. It just isn't worth it to add it to the decoder plugin API.
2008-08-26moved variable "dc" to decode.hMax Kellermann1-2/+0
Now that "dc" is available here, we don't have to pass it to decoder_is_idle() and decoder_is_starting() anymore.
2008-08-26clean up CPP includesMax Kellermann1-2/+0
Include only headers which are really required. This speeds up compilation and helps detect cross-layer accesses.
2008-06-02remove audioDeviceStates from playerData and getPlayerDataEric Wong1-8/+0
git-svn-id: https://svn.musicpd.org/mpd/trunk@7372 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13Make the OutputBuffer API more consistentEric Wong1-1/+1
We had functions names varied between outputBufferFoo, fooOutputBuffer, and output_buffer_foo That was too confusing for my little brain to handle. And the global variable was somehow named 'cb' instead of the more obvious 'ob'... git-svn-id: https://svn.musicpd.org/mpd/trunk@7355 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13Stop passing our single OutputBuffer object everywhereEric Wong1-1/+1
All of our main singleton data structures are implicitly shared, so there's no reason to keep passing them around and around in the stack and making our internal API harder to deal with. git-svn-id: https://svn.musicpd.org/mpd/trunk@7354 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13Stop passing our single DecoderControl object everywhereEric Wong1-1/+1
This at least makes the argument list to a lot of our plugin functions shorter and removes a good amount of line nois^W^Wcode, hopefully making things easier to read and follow. git-svn-id: https://svn.musicpd.org/mpd/trunk@7353 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13Get rid of PlayerControl inside the PlayerData structEric Wong1-1/+1
It actually increases our image size a small bit and may even hurt performance a very small bit, but makes the code less verbose and easier to manage. I don't see a reason for mpd to ever support playing multiple files at the same time (users can run multiple instances of mpd if they really want to play Zaireeka, but that's such an edge case it's not worth ever supporting in our code). git-svn-id: https://svn.musicpd.org/mpd/trunk@7352 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12clean up CPP includesMax Kellermann1-2/+0
Try to only include headers which are really needed. We should particularly check all "headers including other headers". The long-term goal is to have a manageable, small API for plugins (decoders, output) without so many mpd internals cluttering the namespace. git-svn-id: https://svn.musicpd.org/mpd/trunk@7319 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12remove buffered_chunks, use cb->sizeMax Kellermann1-1/+0
Second patch to make OutputBuffer self-contained: since OutputBuffer now knows its own size, we do not need the global variable "buffered_chunks" anymore. git-svn-id: https://svn.musicpd.org/mpd/trunk@7311 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12moved CHUNK_SIZE to outputBuffer.hMax Kellermann1-3/+0
The chunk size should be in outputBuffer.h since the output buffer code is its primary user. git-svn-id: https://svn.musicpd.org/mpd/trunk@7268 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12unsigned integers in playerData.[ch]Max Kellermann1-2/+2
The number of buffered chunks can obviously not become negative. The "buffered_before_play<0" therefore cannot be useful, so let's remove it, too. git-svn-id: https://svn.musicpd.org/mpd/trunk@7232 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-04-05The massive copyright updateAvuton Olrich1-1/+1
git-svn-id: https://svn.musicpd.org/mpd/trunk@5834 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-20Fix warnings for -Wmissing-prototypesAvuton Olrich1-3/+3
Add -Wmissing-prototypes if compiling with gcc Static where possible git-svn-id: https://svn.musicpd.org/mpd/trunk@4657 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-06merge changes from mpd-tree:Warren Dukes1-3/+0
-use tree for tagTracker -eliminate the master process git-svn-id: https://svn.musicpd.org/mpd/trunk@4571 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-01audio: get rid of the myAudioDevicesEnabled arrayEric Wong1-1/+1
It just made things more confusing. We'll just store the states in playerData_pd->audioDevicesStates and be done with it (it's a unsigned byte now). git-svn-id: https://svn.musicpd.org/mpd/trunk@4514 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-01audio: remove AUDIO_MAX_DEVICES limitEric Wong1-1/+1
Some people have more than 8 devices (the old limit). It's pretty easy to support as many as our hardware and OS allows so we might as well. git-svn-id: https://svn.musicpd.org/mpd/trunk@4513 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-01playerData: move player_pid into the main playerData structureEric Wong1-0/+1
No point in doing all that extra work for one variable... git-svn-id: https://svn.musicpd.org/mpd/trunk@4511 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-07-20Add mpd-indent.shAvuton Olrich1-1/+1
Indent the entire tree, hopefully we can keep it indented. git-svn-id: https://svn.musicpd.org/mpd/trunk@4410 09075e82-0dd4-0310-85a5-a0d7c8717e4f