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2014-12-01lib/icu/Converter: add ICU-based backendMax Kellermann1-1/+1
2014-11-30fs/Charset: return std::string from PathFromUTF8()Max Kellermann1-2/+6
2014-11-29fs/Charset: add DeinitFSCharset()Max Kellermann1-0/+3
2014-11-29fs/Charset: add macro HAVE_FS_CHARSETMax Kellermann1-0/+4
2014-11-29fs/Charset: return Error on SetFSCharset() failureMax Kellermann1-2/+4
2014-01-13copyright year 2014Max Kellermann1-1/+1
2013-10-17fs/Charset: GetFSCharset() returns "utf-8" by defaultMax Kellermann1-1/+1
2013-10-17fs/Charset: don't allow nullptr argumentsMax Kellermann1-3/+3
2013-10-17fs/Path: move configuration code to Config.cxxMax Kellermann1-12/+20
2013-10-15gcc.h: rename to Compiler.hMax Kellermann1-1/+1
2013-02-22{output,mixer}/winmm: convert to C++Max Kellermann1-5/+9
2013-01-11configure.ac: enable WIN32_LEAN_AND_MEAN on WindowsMax Kellermann1-0/+1
2011-09-17output: per-plugin headerMax Kellermann1-0/+8
2011-01-29copyright year 2011Max Kellermann1-1/+1
2010-10-09mixer: winmm_mixer implementedDenis Krjuchkov1-5/+5
2009-12-31Update copyright notices.Avuton Olrich1-1/+1
2009-03-13all: Update copyright header.Avuton Olrich1-6/+7
2008-10-31added prefix to header macrosMax Kellermann1-2/+2
2008-10-08don't include os_compat.hMax Kellermann1-1/+1
2008-09-07tag: added buffered versions of the tag_print.c codeMax Kellermann1-5/+5
2008-09-07tag: moved code to tag_print.cMax Kellermann1-4/+7
2008-08-26renamed decoderInit() to decoder_thread_start()Max Kellermann1-1/+1
2008-08-26renamed decode.c to decoder_thread.cMax Kellermann1-5/+4
2008-08-26moved global variable "pc" to player.hMax Kellermann1-3/+0
2008-08-26moved global variable "ob" to outputBuffer.hMax Kellermann1-2/+0
2008-08-26moved variable "dc" to decode.hMax Kellermann1-2/+0
2008-08-26clean up CPP includesMax Kellermann1-2/+0
2008-06-02remove audioDeviceStates from playerData and getPlayerDataEric Wong1-8/+0
2008-04-13Make the OutputBuffer API more consistentEric Wong1-1/+1
2008-04-13Stop passing our single OutputBuffer object everywhereEric Wong1-1/+1
2008-04-13Stop passing our single DecoderControl object everywhereEric Wong1-1/+1
2008-04-13Get rid of PlayerControl inside the PlayerData structEric Wong1-1/+1
2008-04-12clean up CPP includesMax Kellermann1-2/+0
2008-04-12remove buffered_chunks, use cb->sizeMax Kellermann1-1/+0
2008-04-12moved CHUNK_SIZE to outputBuffer.hMax Kellermann1-3/+0
2008-04-12unsigned integers in playerData.[ch]Max Kellermann1-2/+2
2007-04-05The massive copyright updateAvuton Olrich1-1/+1
2006-08-20Fix warnings for -Wmissing-prototypesAvuton Olrich1-3/+3
2006-08-06merge changes from mpd-tree:Warren Dukes1-3/+0
2006-08-01audio: get rid of the myAudioDevicesEnabled arrayEric Wong1-1/+1
2006-08-01audio: remove AUDIO_MAX_DEVICES limitEric Wong1-1/+1
2006-08-01playerData: move player_pid into the main playerData structureEric Wong1-0/+1
2006-07-20Add mpd-indent.shAvuton Olrich1-1/+1
2006-07-14Change shank's email addressJ. Alexander Treuman1-1/+1
2006-07-13Huge header update, update the copyright and addAvuton Olrich1-1/+1
2005-11-16DJWLindenaar balanced tree and master process patchQball Cow1-0/+2
2004-11-02enabling and disabling individual audioOutputs is mostly done, just needWarren Dukes1-1/+1
2004-05-10some more work on organizing code for resampling/audioFormat conversionWarren Dukes1-1/+0
2004-05-07new OutputBuffer abstraction stuff, implemented for mp3, now need toWarren Dukes1-14/+2
2004-04-14add vim shiznit to end of all source filesWarren Dukes1-0/+1