Commit message (Collapse) | Author | Files | Lines | ||
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2014-01-13 | copyright year 2014 | Max Kellermann | 1 | -1/+1 | |
2013-12-23 | pcm/Volume: convert to class | Max Kellermann | 1 | -42/+17 | |
Prepare for adding state. | |||||
2013-12-23 | pcm/PcmVolume: rename to Volume.cxx | Max Kellermann | 1 | -1/+1 | |
2013-10-28 | *: use nullptr instead of NULL | Max Kellermann | 1 | -4/+4 | |
2013-10-25 | ReplayGainInfo: refactor to a class | Max Kellermann | 1 | -5/+7 | |
2013-10-25 | ReplayGainInfo: use CamelCase for struct name | Max Kellermann | 1 | -7/+7 | |
2013-10-02 | replay_gain_*.h: rename to *.hxx | Max Kellermann | 1 | -2/+2 | |
2013-10-02 | Log: new logging library API | Max Kellermann | 1 | -10/+8 | |
Prepare to migrate away from GLib. Currently, we're still using GLib as a backend. | |||||
2013-09-04 | util/Error: new error passing library | Max Kellermann | 1 | -17/+12 | |
Replaces GLib's GError. | |||||
2013-08-07 | add missing includes | Max Kellermann | 1 | -0/+2 | |
2013-08-04 | FilterPlugin: pass config_param reference | Max Kellermann | 1 | -1/+1 | |
2013-08-03 | audio_format: convert to C++ | Max Kellermann | 1 | -7/+7 | |
2013-07-30 | pcm_buffer: convert to C++ | Max Kellermann | 1 | -8/+4 | |
2013-04-16 | MixerInternal: convert to class | Max Kellermann | 1 | -3/+3 | |
2013-04-09 | pcm_*: move to src/pcm/ | Max Kellermann | 1 | -2/+2 | |
2013-02-22 | mixer_plugin: convert to C++ | Max Kellermann | 1 | -1/+1 | |
2013-02-02 | FilterInternal: convert struct filter to a OO interface | Max Kellermann | 1 | -101/+88 | |
2013-02-02 | filter/*: don't use GLib macros | Max Kellermann | 1 | -3/+3 | |
2013-02-01 | filter: convert to C++ | Max Kellermann | 1 | -3/+3 | |
2013-01-31 | pcm_*: convert to C++ | Max Kellermann | 1 | -1/+1 | |
2013-01-29 | test/{read_conf,run_filter}: convert to C++ | Max Kellermann | 1 | -1/+1 | |
2013-01-07 | filter/replay_gain: convert to C++ | Max Kellermann | 1 | -11/+15 | |
2013-01-05 | filter/ReplayGain: add method _set_mode() | Max Kellermann | 1 | -11/+17 | |
Push the new mode to the filter instead of accessing global variables through replay_gain_get_real_mode(). | |||||
2012-03-21 | audio_format: remove the reverse_endian attribute | Max Kellermann | 1 | -2/+0 | |
Eliminate support for reverse endian samples from the MPD core. This moves a lot of complexity to the plugins that really need it (only ALSA and CDIO currently). | |||||
2011-10-10 | pcm_{mix,volume}: pass only sample_format to pcm_mix() | Max Kellermann | 1 | -1/+1 | |
The other audio_format attributes are not used. | |||||
2011-01-29 | copyright year 2011 | Max Kellermann | 1 | -1/+1 | |
2010-08-23 | ReplayGain filter: allow gain > 100 % | Johan Kiviniemi | 1 | -3/+11 | |
The ReplayGain filter clamped the gain to max. 100 % even if the algorithm determined the signal needed a boost. That would result in any such tracks being played with too low volume, effectively defeating the purpose of the filter. | |||||
2010-05-30 | filter/replay_gain: added option "replaygain_limit" | Daniel Seuthe | 1 | -5/+2 | |
2010-05-18 | replay_gain_config: added function replay_gain_get_real_mode() | Daniel Seuthe | 1 | -11/+2 | |
2010-05-02 | filter/replay_gain: removed duplicate *dest_size_r assignment | Max Kellermann | 1 | -1/+0 | |
2010-04-25 | replay_gain: added mode "auto" | Daniel Seuthe | 1 | -3/+16 | |
2010-02-17 | replay_gain: optionally use hardware mixer to apply replay gain | Max Kellermann | 1 | -0/+45 | |
Add an option for each audio output which enables the use of the hardware mixer, instead of the software volume code. This is hardware specific, and assumes linear volume control. This is not the case for hardware mixers which were tested, making this patch somewhat useless, but we will use it to experiment with the settings, to find a good solution. | |||||
2010-02-17 | replay_gain: fall back to track gain if album gain is unavailable | Max Kellermann | 1 | -2/+3 | |
2010-02-17 | replay_gain: reimplement as a filter plugin | Max Kellermann | 1 | -0/+193 | |
Apply the replay gain in the output thread. This means a new setting will be active instantly, without going through the whole music pipe. And we might have different replay gain settings for each audio output device. |