Commit message (Collapse) | Author | Age | Files | Lines | |
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* | event_pipe: added pipe_event enum and callbacks | Max Kellermann | 2009-01-01 | 1 | -3/+27 |
| | | | | | | | | | Make the event_pipe (formerly main_notify) send/receive a set of events, with a callback for each one. The default event PIPE_EVENT_SIGNAL does not have a callback. It is still there for waking up the main thread, when it is waiting for the player thread. | ||||
* | event_pipe: renamed functions from main_notify_* to event_pipe_* | Max Kellermann | 2009-01-01 | 1 | -4/+4 |
| | | | | Continuing the previous patch. | ||||
* | main_notify: renamed source to event_pipe.c | Max Kellermann | 2009-01-01 | 1 | -0/+39 |
We are going to migrate away from the concept of notifying the main thread. There should be events sent to it instead. This patch starts a series to implement that. |