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* renamed player.c to player_control.cMax Kellermann2008-08-261-1/+1
| | | | | Give player.c a better name, meaning that the code is used to control the player thread.
* renamed decoderInit() to decoder_thread_start()Max Kellermann2008-08-261-1/+1
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* renamed decode.h to decoder_control.hMax Kellermann2008-08-261-1/+1
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* renamed decode.c to decoder_thread.cMax Kellermann2008-08-261-0/+199
It should be obvious in which thread or context a function is being executed at runtime. The code which was left in decode.c is for the decoder thread itself; give the file a better name.