| Commit message (Collapse) | Author | Age | Files | Lines |
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All decoder_plugin structs are initialized at compile time, and must
never change.
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Currently, there is no way to dynamically load decoder plugins, thus
we don't need a dynamic list to manage them.
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The decoder_plugin structs must never change. Don't work with
non-const pointers.
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Don't return 0/-1 on success/error, but true/false. Instead of int,
use bool for storing flags.
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[mk: fixed indent, changed copyright statement, added autoconf test,
fixed includes paths, fixed 2 gcc warnings, don't close input stream
twice]
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Don't compile the sources of disabled decoder plugins at all, and
don't attempt to register these.
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Why have a "_func" prefix on all method names? Also don't typedef the
methods, there is no advantage in that.
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This is the last of the three variables. Now we don't need
playerData.h anymore in most sources.
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InputPlugin to decoder_plugin, and no camelCase.
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Since inputPlugin.c manages the list of registered decoders, we should
rename the source file.
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