| Commit message (Collapse) | Author | Age | Files | Lines |
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Conflicts:
src/player_thread.c
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When playing a CUE track, the player thread waited for the decoder to
become ready, and then sent a SEEK command to the beginning of the CUE
track. If that is near the start of the song file, and the track is
short enough, the decoder could have finished decoding already at that
point, and seeking fails.
This commit makes this initial seek more robust: instead of letting
the player thread deal with the difficult timings, let the decoder API
emulate a SEEK command, and return it to the decoder plugin, as soon
as the plugin finishes its initialization.
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This is not necessary since all relevant input plugins have been moved
to the I/O thread, and there is no remaining useful buffer()
implementation. This also fixes a busy loop when playing radio.
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Apply the replay gain in the output thread. This means a new setting
will be active instantly, without going through the whole music pipe.
And we might have different replay gain settings for each audio output
device.
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The replay_gain_state struct holds the precalculated scale factor,
which is removed from struct replay_gain_info.
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This function replaces the replay_gain_info parameter for
decoder_data(). This allows the decoder to announce replay gain
changes, instead of having to pass the same object over and over.
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Remove the data_time parameter from decoder_data(). This patch
eliminates the timestamp counting in most decoder plugins, because the
MPD core will do it automatically by default.
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Allocate a decoder_control object where needed, and pass it around.
This will allow more than one decoder thread one day.
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When a new song starts playing, send its tag (song->tag) to the music
pipe. This allows output plugins to render tags for all songs, not
only those with embedded tags understood by the decoder plugin.
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This updates the copyright header to all be the same, which is
pretty much an update of where to mail request for a copy of the GPL
and the years of the MPD project. This also puts all committers under
'The Music Player Project' umbrella. These entries should go
individually in the AUTHORS file, for consistancy.
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Turn the music_pipe into a simple music_chunk queue. The music_chunk
allocation code is moved to music_buffer, and is now managed with a
linked list instead of a ring buffer. Two separate music_pipe objects
are used by the decoder for the "current" and the "next" song, which
greatly simplifies the cross-fading code.
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Added music_pipe_allocate(), music_pipe_push() and
music_pipe_cancel(). Those functions allow the caller (decoder thread
in this case) to do its own chunk management. The functions
music_pipe_flush() and music_pipe_tag() can now be removed.
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The decoder_plugin struct is used by both the MPD core and the decoder
plugin implementations. Move it to a shared header file, to minimize
header dependencies.
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All what's left in pcm_utils.h is the pcm_range() utility function,
which is only used internally by pcm_volume and pcm_mix.
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The tag() method reads a tag from the stream. This replaces the
meta_name and meta_title attributes.
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decoder.plugin was a write-only attribute.
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If an input stream provides tags (e.g. from an icecast server), send
them in the decoder_data() and decoder_tag() methods. Removed the
according code from the mp3 and oggvorbis plugins - decoders shouldn't
have to care about stream tags.
This patch also adds the missing decoder_tag() invocation to the mp3
plugin.
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The decoder_plugin structs must never change. Don't work with
non-const pointers.
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"LOG_H" is a macro which is also used by ffmpeg/log.h. This is
ffmpeg's fault, because short macros should be reserved for
applications, but since it's always a good idea to choose prefixed
macro names, even for applications, we are going to do that in MPD.
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No CamelCase, and a struct instead of a typedef.
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"bool" should be used in C99 programs for boolean values.
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This flag is used internally; it is set by decoder_seek_where(), and
indicates that the decoder plugin has begun the seek process. It is
used for the case that the decoder plugin has to read data during the
seek process. Before this patch, that was impossible, because
decoder_read() would refuse to read data unless dc->command is NONE.
This patch is kind of a dirty workaround, and needs to be redesigned
later.
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"decoder plugin" is a better name than "input plugin", since the
plugin does not actually do the input - InputStream does. Also don't
use typedef, so we can forward-declare it if required.
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Since we moved all PCM conversions to decoder_data(), the attribute
convState isn't being used anymore by the OutputBuffer code. Move it
to struct decoder.
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The decoder struct should later be made opaque to the decoder plugin,
because maintaining a stable struct ABI is quite difficult. The ABI
should only consist of a small number of stable functions.
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