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* added decoder_initialized()Max Kellermann2008-08-261-0/+6
| | | | | | | decoder_initialized() sets the state to DECODE_STATE_DECODE and wakes up the player thread. It is called by the decoder plugin after its internal initialization is finished. More arguments will be added later to prevent direct accesses to the DecoderControl struct.
* added struct decoderMax Kellermann2008-08-261-0/+37
The decoder struct should later be made opaque to the decoder plugin, because maintaining a stable struct ABI is quite difficult. The ABI should only consist of a small number of stable functions.