| Commit message (Collapse) | Author | Age | Files | Lines |
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The decoder API provides the function decoder_seek_error() to report
seek errors. Use this function instead of logging the error.
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The function mpdurl_read() is too complicated, and uses the wrong data
types.
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tag objects must be freed with tag_free() to ensure that all resources
are freed.
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The function ffmpeg_tag() already has the variable base.tag, which can
be used for this.
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ffmpeg_try_decode() did not interpret ffmpeg_helper()'s return value
properly; migrate everything to bool to make it consistent.
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We don't need those anymore, they just fill the log.
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ffmpeg_tag() did not initialize base.decoder, which made valgrind
unhappy, and can lead to a egmentation fault.
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Similar to libmad, libmpcdec provides samples with higher quality than
16 bit. Send 24 bit samples to MPD, which allows MPD to apply
dithering just in case the output devices are only 16 bit capable.
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Don't hard-code the "16 bits" or "2 bytes" in multiple locations.
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The name "s16" implies 16 bit integers. To make the code more
generic, rename it to "dest".
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The conversion of integer samples was completely broken, which
presumably didn't annoy anybody because libmpcdec provides float
samples on most installations.
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When input_stream_seek() was converted to return a bool, this wasn't
adjusted in the musepack plugin.
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Don't return 0/-1 on success/error, but true/false. Instead of int,
use bool for storing flags.
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Its only caller in mp3_decode() just compared its value with
DECODE_BREAK. Convert that to bool, and return false if the loop
should be ended. Also eliminate some superfluous command checking
code, which was already done in the preceding while loop.
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A decoder_flush() invocation was missing in the FLAC plugin, resulting
in casual assertion failures due to a wrong assumption about the last
chunk's audio format. It's much easier to remove that decoder_flush()
function and make the decoder thread call ob_flush().
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Call ob_clear() in decoder_command_finished() instead of implementing
that call in every decoder plugin.
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Remember the seek_where argument and call decoder_command_finished()
immediately. This way, the player thread can continue working, and we
can receive more commands.
This also fixes several issues which resulted in broken frames,
leading to erroneos "elapsed" values: frames weren't parsed properly,
since the code was checking for command!=NONE.
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Previously, the function would only return when a STOP was issued. It
makes more sense to consider all possible commands.
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Break the large function mp3_read() into smaller pieces.
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Break the large function mp3_read() into smaller pieces.
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Break the large function mp3_read() into smaller pieces.
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Break the large function mp3_read() into smaller pieces.
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Break the large function mp3_read() into smaller pieces.
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dc_seek() won't send a SEEK command to the decoder thread unless the
stream is seekable. No need to do another check; convert that to an
assertion.
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The function mp3_decode_first_frame() is too large. Move some code to
separate smaller functions.
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http://xkcd.com/292/
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This removes the need for util.h.
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Use the C99 bool data type for boolean values.
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Renamed all functions and variables. Also removed the mp3DecodeData
typedef.
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size_t and long aren't 64 bit safe (i.e. files larger than 2 GB on a
32 bit OS). Use off_t instead, which is a 64 bit integer if compiled
with large file support.
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Remove duplicated code from MPD.
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For boolean values and success flags, use bool instead of integer (1/0
for true/false, 0/-1 for success/failure).
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Renamed all functions and variables.
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Everybody should use struct input_stream.
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These plugins are not input plugins, they are decoder plugins. No
CamelCase in the directory name.
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