| Commit message (Collapse) | Author | Age | Files | Lines |
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For MPD's new floating point support: when a decoded wavpack file
needs to be resampled, don't convert float to int and back to float.
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Conflicts:
NEWS
configure.ac
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Use local variable "is_float".
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Add GMutex, GCond attributes which will be used by callers to
conditionally wait on the stream.
Remove the (now-useless) plugin method buffer(), wait on GCond
instead. Lock the input_stream before each method call. Do the same
with the playlist plugins.
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Conflicts:
src/player_thread.c
src/playlist_control.c
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It used to ignore the decoder_data() return value.
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libwavpack provides int32_t samples, and wants uin32_t for sample
counts.
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.. and remove one indent level.
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Don't allocate each replay_gain_info object on the heap. Those
objects who held a pointer now store a full replay_gain_info object.
This reduces the number of allocations and heap fragmentation.
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Pass the current URI to wavpack_open_wvc().
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Use input_stream.uri.
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Make it X_decoder_plugin.c.
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