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path: root/src/decoder/mikmod_decoder_plugin.c (follow)
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* eliminate g_error() usageThomas Jansen2010-09-251-2/+3
| | | | | | | | | | | | | | Replaced all occurrences of g_error() with MPD_ERROR() located in a new header file 'mpd_error.h'. This macro uses g_critical() to print the error message and then exits gracefully in contrast to g_error() which would internally call abort() to produce a core dump. The macro name is distinctive and allows to find all places with dubious error handling. The long-term goal is to get rid of MPD_ERROR() altogether. To facilitate the eventual removal of this macro it was added in a new header file rather than to an existing header file. This fixes #2995 and #3007.
* decoder/mikmod: fix memory leakMax Kellermann2010-05-311-2/+4
| | | | | The return value of Player_LoadTitle() is allocated with malloc(), and must be freed by the caller.
* decoder/mikmod: duplicate the path only onceMax Kellermann2010-05-311-2/+2
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* decoder/mikdmod: moved local variable declarations in tag_dup()Max Kellermann2010-05-311-12/+8
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* renamed decoder plugin sourcesMax Kellermann2010-01-041-0/+237
Make it X_decoder_plugin.c.