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* ok, fix some bug due to a child process dieing before the parent canWarren Dukes2004-04-111-1/+8
* use EXIT_SUCCESS and EXIT_FAILUREWarren Dukes2004-04-021-2/+2
* use our own portable version of usleep using select()Warren Dukes2004-04-011-8/+8
* forgot a ;Warren Dukes2004-03-271-1/+1
* just to be carfile, make sure to null terminate when using strncpyWarren Dukes2004-03-271-0/+8
* close audio device on pause, after we say we have paused, makes pause seemWarren Dukes2004-03-261-4/+2
* fix a bug, due to not resetting decodeType in playerSeek when the file toWarren Dukes2004-03-231-2/+3
* oopsWarren Dukes2004-03-221-1/+1
* fix error reporting for mp4 filesWarren Dukes2004-03-221-10/+10
* aac decoding!Warren Dukes2004-03-221-2/+6
* close audio device on pauseWarren Dukes2004-03-201-8/+14
* seek support for mp4/aacWarren Dukes2004-03-181-3/+4
* make all sleeps at least 1 msWarren Dukes2004-03-181-4/+4
* mp4/aac cleanupsWarren Dukes2004-03-181-0/+8
* make some usleeps longer, just to try to stave off busy waitingWarren Dukes2004-03-061-3/+3
* fix crossfading issue with oggWarren Dukes2004-03-051-6/+3
* see if we can skip past tagsWarren Dukes2004-03-051-4/+2
* fix gcc-2.95 compilation errorsWarren Dukes2004-03-031-1/+2
* fix a stupid bug where i was storing the decode_pid directorly from fork()Warren Dukes2004-02-291-3/+6
* audio cleanupsWarren Dukes2004-02-271-3/+8
* put decode_pid in shared mem, so if player process dies, the masterWarren Dukes2004-02-271-17/+22
* add xfade and audio to status, remove crossfade no args optionsWarren Dukes2004-02-271-0/+4
* some more cleanupsWarren Dukes2004-02-251-10/+10
* be more careful with string manipulations, use strncpy as much as possibleWarren Dukes2004-02-251-4/+4
* a few cleanupsWarren Dukes2004-02-251-2/+4
* import from SF CVSWarren Dukes2004-02-231-0/+456