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* added flag "decoder.seeking"Max Kellermann2008-08-261-0/+2
* added InputStream.readyMax Kellermann2008-08-261-0/+12
* moved code to player_thread.cMax Kellermann2008-08-261-394/+0
* moved code to crossfade.cMax Kellermann2008-08-261-49/+10
* added inline function audio_format_time_to_size()Max Kellermann2008-08-261-1/+1
* pass max_chunks to calculateCrossFadeChunks()Max Kellermann2008-08-261-7/+8
* renamed functions in decoder_list.hMax Kellermann2008-08-261-4/+4
* no camel case in struct decoder_pluginMax Kellermann2008-08-261-20/+22
* renamed InputPlugin to struct decoder_pluginMax Kellermann2008-08-261-1/+1
* added PlayerControl.commandMax Kellermann2008-08-261-21/+26
* added decoder_command_finished() to decoder_api.hMax Kellermann2008-08-261-8/+0
* moved struct AudioFormat to audio_format.hMax Kellermann2008-08-261-0/+1
* do not sleep after openAudioDevice()Max Kellermann2008-08-261-3/+0
* added struct decoderMax Kellermann2008-08-261-5/+13
* invoke the notify API directlyMax Kellermann2008-08-261-38/+17
* removed "else"Max Kellermann2008-08-261-2/+3
* added dc_command_finished()Max Kellermann2008-08-261-2/+9
* don't busy wait for the decoder threadMax Kellermann2008-08-261-3/+7
* merged start, stop, seek into DecoderControl.commandMax Kellermann2008-08-261-22/+32
* don't set pc->errored_song in decodeStart()Max Kellermann2008-08-261-1/+0
* added dc.next_song, renamed pc.current_songMax Kellermann2008-08-261-11/+14
* fix stream URLMax Kellermann2008-06-011-1/+2
* notify: don't use camelCase in notify.[ch]Max Kellerman2008-06-011-4/+4
* assert dc.state == DECODE_STATE_STOPMax Kellerman2008-06-011-1/+2
* added ob_set_lazy()Max Kellermann2008-04-151-1/+7
* const pointers in decode.cMax Kellermann2008-04-151-1/+1
* fix XFADE_DISABLED=-1Max Kellermann2008-04-151-1/+1
* decode.c: make the crossfade state variable self-documentingEric Wong2008-04-141-15/+18
* Make the OutputBuffer API more consistentEric Wong2008-04-131-21/+21
* Stop passing our single OutputBuffer object everywhereEric Wong2008-04-131-42/+35
* Stop passing our single DecoderControl object everywhereEric Wong2008-04-131-99/+91
* Get rid of PlayerControl inside the PlayerData structEric Wong2008-04-131-102/+92
* Fix the problem of songs not advancing without client activityEric Wong2008-04-121-0/+1
* fix several errors/warnings which only appear with -O3Max Kellermann2008-04-121-0/+2
* pass dc to decoder_task()Max Kellermann2008-04-121-4/+4
* clean up CPP includesMax Kellermann2008-04-121-5/+0
* pass pc to player notify functionsMax Kellermann2008-04-121-13/+15
* pass DecoderControl object to decoder_sleep()Max Kellermann2008-04-121-15/+12
* remove the local variable "end"Max Kellermann2008-04-121-5/+0
* don't use short chunk numbersMax Kellermann2008-04-121-2/+2
* added output_buffer_skip()Max Kellermann2008-04-121-8/+1
* remove buffered_chunks, use cb->sizeMax Kellermann2008-04-121-1/+2
* decode: fix some uninitialized variable warningsEric Wong2008-04-121-2/+2
* decode: fix unsigned comparision and add some paranoid assertionsEric Wong2008-04-121-8/+9
* Fix a few more warnings from -WshadowEric Wong2008-04-121-4/+4
* some assertions to check the unsigned changesMax Kellermann2008-04-121-0/+3
* yet more unsigned integersMax Kellermann2008-04-121-4/+4
* use the notify API in the decoderMax Kellermann2008-04-121-6/+8
* use break instead of quitDecode()+returnMax Kellermann2008-04-121-6/+3
* moved expression to audioFormatSizeToTime()Max Kellermann2008-04-121-3/+1