| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | moved code to playChunk() | Max Kellermann | 2008-04-12 | 1 | -10/+20 |
* | added outputBufferShift() | Max Kellermann | 2008-04-12 | 1 | -4/+1 |
* | continue main loop instead of nesting loops | Max Kellermann | 2008-04-12 | 1 | -13/+5 |
* | sleep when waiting for cross-fade chunks | Max Kellermann | 2008-04-12 | 1 | -1/+3 |
* | moved code to crossFade() | Max Kellermann | 2008-04-12 | 1 | -15/+20 |
* | added struct OutputBufferChunk | Max Kellermann | 2008-04-12 | 1 | -16/+19 |
* | added outputBufferChunkData() | Max Kellermann | 2008-04-12 | 1 | -4/+2 |
* | removed "quit" | Max Kellermann | 2008-04-12 | 1 | -5/+3 |
* | do not reset nextChunk | Max Kellermann | 2008-04-12 | 1 | -9/+5 |
* | added outputBufferRelative() | Max Kellermann | 2008-04-12 | 1 | -6/+2 |
* | added outputBufferEmpty() | Max Kellermann | 2008-04-12 | 1 | -2/+2 |
* | moved check to outputBufferAbsolute() | Max Kellermann | 2008-04-12 | 1 | -17/+4 |
* | make variables more local | Max Kellermann | 2008-04-12 | 1 | -4/+3 |
* | moved the initial buffering code into the big loop | Max Kellermann | 2008-04-12 | 1 | -13/+10 |
* | some comments in decode.c | Max Kellermann | 2008-04-12 | 1 | -0/+39 |
* | integrated macro handleDecodeStart() into caller | Max Kellermann | 2008-04-12 | 1 | -43/+40 |
* | use clearOutputBuffer() | Max Kellermann | 2008-04-12 | 1 | -4/+2 |
* | do not check dc->start after loop | Max Kellermann | 2008-04-12 | 1 | -1/+1 |
* | use DECODE_ERROR_NOERROR instead of 0 | Max Kellermann | 2008-04-12 | 1 | -3/+3 |
* | converted macro processDecodeInput() to function | Max Kellermann | 2008-04-12 | 1 | -52/+80 |
* | don't set quit=1 before break | Max Kellermann | 2008-04-12 | 1 | -5/+2 |
* | simplified some code in decode.c | Max Kellermann | 2008-04-12 | 1 | -11/+10 |
* | add method availableOutputBuffer() | Max Kellermann | 2008-04-12 | 1 | -2/+1 |
* | replace advanceOutputBufferTo() with trivial assignment | Max Kellermann | 2008-04-12 | 1 | -6/+1 |
* | removed unused parameters from advanceOutputBufferTo() | Max Kellermann | 2008-04-12 | 1 | -6/+2 |
* | Start using song pointers in core data structures | Eric Wong | 2008-04-12 | 1 | -34/+32 |
* | Drop metadata updates from HTTP for now (input HTTP, and shout) | Eric Wong | 2008-04-12 | 1 | -60/+4 |
* | Initial cut of fork() => pthreads() for decoder and player | Eric Wong | 2008-04-12 | 1 | -142/+101 |
* | whitespace cleanup | Max Kellermann | 2008-04-12 | 1 | -1/+1 |
* | fix sign compare warnings | Max Kellermann | 2008-04-12 | 1 | -7/+7 |
* | use unsigned integers in decoder.c | Max Kellermann | 2008-04-12 | 1 | -5/+5 |
* | send notify signal after SIGCONT | Max Kellermann | 2008-03-26 | 1 | -0/+2 |
* | notify the decoder instead of polling 100hz | Max Kellermann | 2008-03-26 | 1 | -0/+1 |
* | fix -Wconst warnings | Max Kellermann | 2008-02-05 | 1 | -2/+2 |
* | Cleanup #includes of standard system headers and put them in one place | Eric Wong | 2008-01-03 | 1 | -8/+1 |
* | silence is constant, as is the buffer we pass to playAudio | Eric Wong | 2008-01-01 | 1 | -3/+1 |
* | Simplify decode cleanup logic a bit | Eric Wong | 2008-01-01 | 1 | -26/+15 |
* | Merge branches/ew r7104 | Eric Wong | 2007-12-28 | 1 | -18/+15 |
* | decode: fix seek when paused | Eric Wong | 2007-09-07 | 1 | -0/+1 |
* | Once again get rid of busy waiting and use SIGSTOP for pause | Eric Wong | 2007-09-06 | 1 | -4/+10 |
* | return to busy-waiting on pause for now.. | Eric Wong | 2007-09-06 | 1 | -10/+4 |
* | removing debug messages from signal handlers | J. Alexander Treuman | 2007-08-27 | 1 | -3/+5 |
* | send SIGSTOP to player and decoder processes on pause, too | Eric Wong | 2007-08-27 | 1 | -4/+10 |
* | decode: close audio device after initial open if paused | J. Alexander Treuman | 2007-08-12 | 1 | -1/+5 |
* | decode: reformatting for better readability | J. Alexander Treuman | 2007-08-12 | 1 | -6/+9 |
* | decode: prefer fileDecodeFunc over streamDecodeFunc for files | J. Alexander Treuman | 2007-06-25 | 1 | -9/+10 |
* | Remove a useless if (quit) block. It's enclosed in two while loops: the | J. Alexander Treuman | 2007-06-09 | 1 | -4/+0 |
* | Send SIGCONT to the decode process before sending it SIGTERM. | J. Alexander Treuman | 2007-06-07 | 1 | -0/+1 |
* | Don't send the main process SIGUSR1 until we've sent the decode process | J. Alexander Treuman | 2007-06-04 | 1 | -1/+2 |
* | Don't kill the player process (and effectively the decode process) when | J. Alexander Treuman | 2007-06-04 | 1 | -4/+16 |