Commit message (Collapse) | Author | Files | Lines | ||
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2015-01-01 | Copyright year 2015 | Max Kellermann | 1 | -1/+1 | |
2014-11-08 | db/upnp/Directory: move checkobjok() to class UPnPDirObject | Max Kellermann | 1 | -0/+8 | |
2014-11-08 | db/upnp/Object: apply coding style | Max Kellermann | 1 | -6/+13 | |
2014-01-24 | Database*: move to db/ | Max Kellermann | 1 | -0/+0 | |
2014-01-23 | db/upnp: un-inline a few destructors | Max Kellermann | 1 | -0/+3 | |
Reduce bloat. | |||||
2014-01-15 | db/upnp/Object: remove obsolete attribute "m_title" | Max Kellermann | 1 | -1/+0 | |
2014-01-14 | db/upnp/Object: add attribute "tag" | Max Kellermann | 1 | -25/+4 | |
Replaces "m_title" and "m_props". More bloat removed. | |||||
2014-01-14 | db/upnp/Object: disallow copying, always move | Max Kellermann | 1 | -0/+4 | |
Reduce bloat. | |||||
2014-01-14 | db/upnp/Object: add attribute "name" | Max Kellermann | 1 | -2/+8 | |
Call titleToPathElt() only once for each object. | |||||
2014-01-11 | db/upnp/Object: add attribute "url" | Max Kellermann | 1 | -0/+2 | |
Don't store in the std::map. | |||||
2014-01-11 | db/upnp/Directory: parse duration | Max Kellermann | 1 | -0/+6 | |
Don't put all <res/> attributes to the attributes map; parse the "duration" attribute as soon as we receive it, and store it in an integer attribute. This reduces bloat. | |||||
2014-01-10 | db/upnp/Object: use strictly-typed enums | Max Kellermann | 1 | -6/+15 | |
At the same time, rename the enum types and the class attributes, and add an "UNKNOWN" type/class. The latter avoids the "-1" hack. | |||||
2014-01-10 | db/upnp: getprop() returns const char * | Max Kellermann | 1 | -5/+3 | |
Return the return value, instead returning it in a reference parameter. Reduces bloat by reducing unnecessary std::string usage. | |||||
2014-01-09 | UPnP database plugin | Jean-Francois Dockes | 1 | -0/+79 | |
[mk: renamed source files, applied coding style, reduced bloat, using MPD's threading library, using MPD's error reporting and logging library and refactoring, fixed lots of bugs] |