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path: root/src/command/PlayerCommands.cxx (follow)
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* PlayerThread: use SongTime for elapsed_timeMax Kellermann2014-08-291-2/+2
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* PlayerControl: use SignedSongTime for the song durationMax Kellermann2014-08-291-1/+3
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* Playlist: use std::chrono::duration for Seek*()Max Kellermann2014-08-281-6/+8
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* command: make argc unsignedMax Kellermann2014-06-161-21/+21
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* Playlist*: move to queue/Max Kellermann2014-02-271-1/+1
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* db: add compile-time option to disable databaseMax Kellermann2014-01-301-1/+6
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* db/update: convert to OO APIMax Kellermann2014-01-301-3/+7
| | | | | Move global variables into the new classes. That may allow multiple update threads for multiple databases one day.
* OutputAll: convert to class, move instance to class PartitionMax Kellermann2014-01-281-5/+3
| | | | Another big chunk of code for multi-player support.
* Mixer*: move to mixer/Max Kellermann2014-01-241-1/+1
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* Database*: move to db/Max Kellermann2014-01-241-1/+1
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* Client*: move to client/Max Kellermann2014-01-241-1/+1
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* Update*: move to update/Max Kellermann2014-01-241-1/+1
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* output/*: move to output/plugins/Max Kellermann2014-01-231-1/+1
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* copyright year 2014Max Kellermann2014-01-131-1/+1
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* PlayerCommands: show CrossFade/MixRamp only if enabledMax Kellermann2013-10-301-4/+10
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* *: use nullptr instead of NULLMax Kellermann2013-10-281-1/+1
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* *Commands: move to src/command/Max Kellermann2013-10-201-0/+388