| Commit message (Collapse) | Author | Age | Files | Lines |
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Allocate a player_control object where needed, and pass it around.
Each "client" object is associated with a "player_control" instance.
This prepares multi-player support.
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This is portable for win32 and fixes client logins there.
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After we've been hit by Large File Support problems several times in
the past week (which only occur on 32 bit platforms, which I don't
have), this is yet another attempt to fix the issue.
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The soure file client.c has nearly 1000 lines, time for splitting it
into smaller pieces to improve readability.
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