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2011-09-20socket_util: move sockaddr_to_string() to resolver.cMax Kellermann1-1/+1
2011-09-20fd_util: add function close_socket()Max Kellermann1-2/+3
Wrap close(), use closesocket() on WIN32/WinSock.
2011-09-20glib_socket.h: wrap g_io_channel_*_new() calls portablyMax Kellermann1-5/+2
The server_socket library (used by the httpd output plugin) didn't check for WIN32, that's fixed now.
2011-01-29protocol: support client-to-client communicationMax Kellermann1-0/+4
2011-01-29copyright year 2011Max Kellermann1-1/+1
2011-01-10player_control: removed the global variable "pc"Max Kellermann1-1/+5
Allocate a player_control object where needed, and pass it around. Each "client" object is associated with a "player_control" instance. This prepares multi-player support.
2010-05-08client_new: Send greeting using send() rather than write().Avuton Olrich1-1/+7
This is portable for win32 and fixes client logins there.
2010-01-20client: optionally use libwrapDavide Camurri1-0/+30
2009-12-31Update copyright notices.Avuton Olrich1-1/+1
2009-11-12include config.h in all sourcesMax Kellermann1-1/+1
After we've been hit by Large File Support problems several times in the past week (which only occur on 32 bit platforms, which I don't have), this is yet another attempt to fix the issue.
2009-07-28client: splitted client.c into several piecesMax Kellermann1-0/+123
The soure file client.c has nearly 1000 lines, time for splitting it into smaller pieces to improve readability.