Commit message (Collapse) | Author | Age | Files | Lines | |
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* | client: convert to C++ | Max Kellermann | 2013-01-03 | 1 | -177/+0 |
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* | command.h: move function prototypes to AllCommands.h | Max Kellermann | 2012-09-25 | 1 | -0/+2 |
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* | protocol: support client-to-client communication | Max Kellermann | 2011-01-29 | 1 | -0/+28 |
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* | copyright year 2011 | Max Kellermann | 2011-01-29 | 1 | -1/+1 |
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* | player_control: removed the global variable "pc" | Max Kellermann | 2011-01-10 | 1 | -0/+2 |
| | | | | | | | Allocate a player_control object where needed, and pass it around. Each "client" object is associated with a "player_control" instance. This prepares multi-player support. | ||||
* | client: increase send_buf from 4kB to 16kB | Andrzej Rybczak | 2010-06-19 | 1 | -1/+1 |
| | | | | | | this greatly improves performance of commands that return a lot of data, e.g. search results or recursive content of a directory, while being connected to local mpd via tcp/ip socket. | ||||
* | Update copyright notices. | Avuton Olrich | 2009-12-31 | 1 | -1/+1 |
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* | client: splitted client.c into several pieces | Max Kellermann | 2009-07-28 | 1 | -0/+77 |
| | | | | | The soure file client.c has nearly 1000 lines, time for splitting it into smaller pieces to improve readability. | ||||
* | client: moved struct client to client_internal.h | Max Kellermann | 2009-07-28 | 1 | -0/+68 |
Prepare splitting client.c into several sources. |