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* player_control: removed the global variable "pc"Max Kellermann2011-01-101-0/+2
| | | | | | | Allocate a player_control object where needed, and pass it around. Each "client" object is associated with a "player_control" instance. This prepares multi-player support.
* client: increase send_buf from 4kB to 16kBAndrzej Rybczak2010-06-191-1/+1
| | | | | | this greatly improves performance of commands that return a lot of data, e.g. search results or recursive content of a directory, while being connected to local mpd via tcp/ip socket.
* Update copyright notices.Avuton Olrich2009-12-311-1/+1
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* client: splitted client.c into several piecesMax Kellermann2009-07-281-0/+77
| | | | | The soure file client.c has nearly 1000 lines, time for splitting it into smaller pieces to improve readability.
* client: moved struct client to client_internal.hMax Kellermann2009-07-281-0/+68
Prepare splitting client.c into several sources.