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I'm checking for zero-size allocations and assert()-ing them,
so we can more easily get backtraces and debug problems, but we'll
also allow -DNDEBUG people to live on the edge if they wish.
We do not rely on errno when checking for OOM errors because
some implementations of malloc do not set it, and malloc
is commonly overridden by userspace wrappers.
I've spent some time looking through the source and didn't find any
obvious places where we would explicitly allocate 0 bytes, so we
shouldn't trip any of those assertions.
We also avoid allocating zero bytes because C libraries don't
handle this consistently (some return NULL, some not); and it's
dangerous either way.
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* less-commonly compiled things like ao/mvp outputs
* Adding -Wno-transparent-union to SPARSE_FLAGS makes it check
inside decode.c, directory.c, player.c, and sig_handlers.c
* remove unused variables leftover from the master process
in sig_handlers.c
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Add a few new options for indent to try to make
things a bit cleaner
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Indent the entire tree, hopefully we can keep
it indented.
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the GPL header where necessary
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usable oss or alsa device
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to be a "blip" for alsa devices, needs more work
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also, now we have metadata in our streams
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serious testing, and there maybe some serios BREAKAGE
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when switch songs
git-svn-id: https://svn.musicpd.org/mpd/trunk@1572 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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warnings are buffered until the error log is opened, and then flushed to the
error log.
git-svn-id: https://svn.musicpd.org/mpd/trunk@1442 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@979 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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right conversion routines for bit conversion and channel conversion
git-svn-id: https://svn.musicpd.org/mpd/trunk@971 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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now to just write the actual audioFormat conversion code!
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also, update TODO with ideas about non-blocking update
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