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* command: added command "idle"Max Kellermann2008-10-141-0/+3
| | | | | | "idle" waits until something noteworthy happens on the server, e.g. song change, playlist modified, database updated. This allows clients to keep up to date without polling.
* audio: don't clear input_audio_format on openAudioDevice(NULL)Max Kellermann2008-10-131-3/+1
| | | | | | | Commit 80a2c937 broke resume after pause: it cleared the input_audio_format when it attempted to simplify a complicated expression. Don't clear it, just assign input_audio_format if a new format was specified.
* audio: renamed the audio_format variablesMax Kellermann2008-10-121-17/+13
| | | | | | Renamed audio_configFormat to configured_audio_format. Renamed audio_buffer.format to input_audio_format. Simplified its initialization in openAudioDevice().
* audio: removed enum ad_stateMax Kellermann2008-10-121-22/+14
| | | | | All what's left from ad_state is a simple boolean flag (ENABLE / DISABLE). Convert it to a C99 bool.
* audio: removed audio_buffer.bufferMax Kellermann2008-10-121-69/+2
| | | | | | audio.c maintained one of MPD's many layers of audio buffers. It was without any benefit, since playAudio() can simply send the source buffer directly to the audio output plugin.
* audio_format: added audio_format_frame_size()Max Kellermann2008-10-101-1/+1
| | | | | | | A frame contains one sample per channel, thus it is sample_size * channels. This patch includes some cleanup for various locations where the sample size for 24 bit audio was still 3 bytes (instead of 4).
* audio_format: renamed sampleRate to sample_rateMax Kellermann2008-10-101-5/+5
| | | | | The last bit of CamelCase in audio_format.h. Additionally, rename a bunch of local variables.
* audio_format: unsigned integersMax Kellermann2008-10-101-4/+4
| | | | "bits" and "channels" cannot be negative.
* use the "bool" data type instead of "int"Max Kellermann2008-10-081-1/+2
| | | | "bool" should be used in C99 programs for boolean values.
* audio_output: added method pause()Max Kellermann2008-09-291-0/+13
| | | | | | | | | | | | pause() puts the audio output into pause mode: if supported, it may perform a special action, which keeps the device open, but does not play anything. Output plugins like "shout" might want to play silence during pause, so their clients won't be disconnected. Plugins which do not support pausing will simply be closed, and have to be reopened when unpaused. This pach includes an implementation for the shout plugin, which sends silence chunks.
* Switch to C99 types (retaining compat with old compilers)Eric Wong2008-09-291-3/+3
| | | | | | | | | | | | | | | Seeing the "mpd_" prefix _everywhere_ is mind-numbing as the mind needs to retrain itself to skip over the first 4 tokens of a type to get to its meaning. So avoid having extra characters on my terminal to make it easier to follow code at 2:30 am in the morning. Please report any new issues you may come across on Free toolchains. I realize how difficult it can be to build/maintain cross-compiling toolchains and I have no intention of forcing people to upgrade their toolchains to build mpd. Tested with gcc 2.95.4 and and gcc 4.3.1 on x86-32.
* output: fix the "outputenabled" valueMax Kellermann2008-09-281-1/+1
| | | | | Patch 9a5b5998 broke the "outputenabled" value of the "outputs" response. Make it print "1" if the output is enabled, "0" otherwise.
* audio_output: workaround for deadlockMax Kellermann2008-09-261-2/+4
| | | | | | | | During debugging, I found a deadlock between flushAudioBuffer() and the audio_output_task(): audio_output_task() didn't notice that there is a command, and flushAudioBuffer() waited forever in notify_wait(). I am not sure yet what is the real cause; work around this for now by waking up non-finished audio outputs in every iteration.
* output: removed DEVICE_ON, DEVICE_OFFMax Kellermann2008-09-241-29/+14
| | | | | | | To check whether a device is really on or off, we should rather check audio_output.open, instead of managing another variable. Wrap audio_output.open in the inline function audio_output_is_open() and use it instead of DEVICE_ON and DEVICE_OFF.
* output: semi-asynchronous playbackMax Kellermann2008-09-241-13/+63
| | | | | | | Send an output buffer to all output plugins at the same time, instead of waiting for each of them separately. Make several functions non-blocking, and introduce the new function audio_output_wait_all() to synchronize with all audio output threads.
* output: call send_tag() only if device is onMax Kellermann2008-09-241-3/+3
| | | | Why send tags to a device which isn't enabled?
* output: make "struct audio_output" opaque for output pluginsMax Kellermann2008-09-241-0/+1
| | | | | | | | | | | We have eliminated direct accesses to the audio_output struct from the all output plugins. Make it opaque for them, and move its real declaration to output_internal.h, similar to decoder_internal.h. Pass the opaque structure to plugin.init() only, which will return the plugin's data pointer on success, and NULL on failure. This data pointer will be passed to all other methods instead of the audio_output struct.
* start using prefixcmp()Eric Wong2008-09-231-2/+1
| | | | | LOC reduction and less noise makes things easier for tired old folks to follow.
* audio: removed commented codeMax Kellermann2008-09-101-12/+0
| | | | We have git..
* audio: added assertionsMax Kellermann2008-09-101-0/+5
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* audio: make audio_configFormat a static variableMax Kellermann2008-09-101-8/+5
| | | | | | Save one allocation, since the whole audio_format struct is nearly the same size as the pointer to it. Check audio_format_defined(af) instead of af!=NULL.
* audio: don't free uninitialized audio_bufferMax Kellermann2008-09-101-5/+6
| | | | | | | free(NULL) isn't explicitly forbidden, but isn't exactly good style. Check the rare case that the audio buffer isn't initialized yet in closeAudioDevice(). In this case, we also don't have to call flushAudioBuffer().
* audio: added function audio_buffer_resize()Max Kellermann2008-09-101-4/+22
| | | | | | To make openAudioDevice() smaller and more readable, move code to a static function. Also don't use realloc(), since the old value of the buffer isn't needed anymore, saving a memcpy().
* audio: moved static variables into struct audio_bufferMax Kellermann2008-09-101-26/+30
| | | | | | | There are too many static variables in audio.c - organize all properties of the audio buffer in a struct. The current audio format is also a property of the buffer, since it describes the buffer's data format.
* audio: don't allow isCurrentAudioFormat(NULL)Max Kellermann2008-09-101-3/+5
| | | | | | Passing NULL to this function doesn't make sense, and complicates its implementation. The one caller which might pass NULL should rather check this.
* audio: removed isAudioDeviceOpen()Max Kellermann2008-09-101-5/+0
| | | | The function isAudioDeviceOpen() is never used.
* audio_format: added audio_format_clear() and audio_format_defined()Max Kellermann2008-09-101-1/+1
| | | | | | | | | audio_format_clear() sets an audio_format struct to an cleared (undefined) state, which is both faster and smaller than memset(0). audio_format_defined() checks if the audio_format struct actually has a defined value (i.e. non-zero). Both can be used to avoid pointers to audio_format, replacing the "NULL" value with an "undefined" audio_format.
* audio: moved cmpAudioFormat() to audio_format.hMax Kellermann2008-09-091-15/+2
| | | | | Rename it to audio_format_equals() and return "true" if they are equal.
* audio: replaced copyAudioFormat() with simple assignmentMax Kellermann2008-09-091-13/+5
| | | | | | | | | The "!src" check in copyAudioFormat() used to hide bugs - one should never pass NULL to it. There is one caller which might pass NULL, add a check in this caller. Instead of doing mempcy(), we can simply assign the structures, which looks more natural.
* output: renamed the functions in output_control.cMax Kellermann2008-09-091-12/+12
| | | | Getting rid of CamcelCase, again.
* output: moved code from audioOutput.c to output_control.cMax Kellermann2008-09-091-1/+1
| | | | | Similar to decoder_control.c, output_control.c will provide functions for controlling the output thread (which will be implemented later).
* output: static audio_output_plugin list as arrayMax Kellermann2008-09-081-17/+0
| | | | | | Instead of having to register each output plugin, store them statically in an array. This eliminates the need for the List library here, and saves some small allocations during startup.
* output: renamed typedef AudioOutput to struct audio_outputMax Kellermann2008-09-071-4/+5
| | | | | Also rename AudioOutputPlugin to struct audio_output_plugin, and use forward declarations to reduce include dependencies.
* output: added output_api.hMax Kellermann2008-09-071-0/+1
| | | | | Just like decoder_api.h, output_api.h provides the audio output API which is used by the plugins.
* audio_format: converted typedef AudioFormat to struct audio_formatMax Kellermann2008-09-071-12/+13
| | | | | Get rid of CamelCase, and don't use a typedef, so we can forward-declare it, and unclutter the include dependencies.
* audio: don't pass "fd" to printAudioDevices()Max Kellermann2008-09-071-7/+9
| | | | Pass the client struct instead.
* audio: don't pass "fd" to {en,dis}ableAudioDevice()Max Kellermann2008-09-071-12/+5
| | | | No protocol code in the audio output library.
* tag: renamed MpdTag and MpdTagItem to struct tag, struct mpd_tag_itemMax Kellermann2008-08-291-1/+1
| | | | | Getting rid of CamelCase; not having typedefs also allows us to forward-declare the structures.
* pass constant pointersMax Kellermann2008-08-291-1/+1
| | | | And again, convert arguments to const.
* clean up CPP includesMax Kellermann2008-08-261-1/+0
| | | | | Include only headers which are really required. This speeds up compilation and helps detect cross-layer accesses.
* audio.c: avoid magic numbers even if they have comments :)Eric Wong2008-06-021-1/+1
| | | git-svn-id: https://svn.musicpd.org/mpd/trunk@7373 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* remove audioDeviceStates from playerData and getPlayerDataEric Wong2008-06-021-9/+13
| | | git-svn-id: https://svn.musicpd.org/mpd/trunk@7372 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* const pointers in audio.cMax Kellermann2008-04-121-5/+5
| | | git-svn-id: https://svn.musicpd.org/mpd/trunk@7344 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* clean up CPP includesMax Kellermann2008-04-121-4/+3
| | | | | | | | | Try to only include headers which are really needed. We should particularly check all "headers including other headers". The long-term goal is to have a manageable, small API for plugins (decoders, output) without so many mpd internals cluttering the namespace. git-svn-id: https://svn.musicpd.org/mpd/trunk@7319 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* use size_t in audio.cMax Kellermann2008-04-121-4/+4
| | | | | | | Buffer sizes should be size_t. This is safe here, at least not unsafer than without the patch. I have no idea why audioBufferSize and audioBufferPos were explicitly declared as signed integer. git-svn-id: https://svn.musicpd.org/mpd/trunk@7296 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* audio.c: unsigned int functions return unsigned ints, not size_tEric Wong2008-03-261-1/+1
| | | git-svn-id: https://svn.musicpd.org/mpd/trunk@7208 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* audio: use a machine word for array sizesMax Kellermann2008-03-261-17/+17
| | | | | | | | we do not save anything by limiting a variable to an unsigned char, since the compiler aligns it at machine word size anyway. however by using the full machine word, we save one instruction, and we remove the useless artificial limitation to 255. git-svn-id: https://svn.musicpd.org/mpd/trunk@7203 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* explicitly downcastMax Kellermann2008-03-261-4/+4
| | | | | | | | Tools like "sparse" check for missing downcasts, since implicit cast may be dangerous. Although that does not change the compiler result, it may make the code more readable (IMHO), because you always see when there may be data cut off. git-svn-id: https://svn.musicpd.org/mpd/trunk@7196 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* fixed -Wshadow warningsMax Kellermann2008-01-261-7/+7
| | | | | Signed-off-by: Eric Wong <normalperson@yhbt.net> git-svn-id: https://svn.musicpd.org/mpd/trunk@7143 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* Cleanup #includes of standard system headers and put them in one placeEric Wong2008-01-031-9/+1
| | | | | | | | | | | | | This will make refactoring features easier, especially now that pthreads support and larger refactorings are on the horizon. Hopefully, this will make porting to other platforms (even non-UNIX-like ones for masochists) easier, too. os_compat.h will house all the #includes for system headers considered to be the "core" of MPD. Headers for optional features will be left to individual source files. git-svn-id: https://svn.musicpd.org/mpd/trunk@7130 09075e82-0dd4-0310-85a5-a0d7c8717e4f