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2008-10-10audio_format: added audio_format_frame_size()Max Kellermann1-1/+1
2008-10-10audio_format: renamed sampleRate to sample_rateMax Kellermann1-5/+5
2008-10-10audio_format: unsigned integersMax Kellermann1-4/+4
2008-10-08use the "bool" data type instead of "int"Max Kellermann1-1/+2
2008-09-29audio_output: added method pause()Max Kellermann1-0/+13
2008-09-29Switch to C99 types (retaining compat with old compilers)Eric Wong1-3/+3
2008-09-28output: fix the "outputenabled" valueMax Kellermann1-1/+1
2008-09-26audio_output: workaround for deadlockMax Kellermann1-2/+4
2008-09-24output: removed DEVICE_ON, DEVICE_OFFMax Kellermann1-29/+14
2008-09-24output: semi-asynchronous playbackMax Kellermann1-13/+63
2008-09-24output: call send_tag() only if device is onMax Kellermann1-3/+3
2008-09-24output: make "struct audio_output" opaque for output pluginsMax Kellermann1-0/+1
2008-09-23start using prefixcmp()Eric Wong1-2/+1
2008-09-10audio: removed commented codeMax Kellermann1-12/+0
2008-09-10audio: added assertionsMax Kellermann1-0/+5
2008-09-10audio: make audio_configFormat a static variableMax Kellermann1-8/+5
2008-09-10audio: don't free uninitialized audio_bufferMax Kellermann1-5/+6
2008-09-10audio: added function audio_buffer_resize()Max Kellermann1-4/+22
2008-09-10audio: moved static variables into struct audio_bufferMax Kellermann1-26/+30
2008-09-10audio: don't allow isCurrentAudioFormat(NULL)Max Kellermann1-3/+5
2008-09-10audio: removed isAudioDeviceOpen()Max Kellermann1-5/+0
2008-09-10audio_format: added audio_format_clear() and audio_format_defined()Max Kellermann1-1/+1
2008-09-09audio: moved cmpAudioFormat() to audio_format.hMax Kellermann1-15/+2
2008-09-09audio: replaced copyAudioFormat() with simple assignmentMax Kellermann1-13/+5
2008-09-09output: renamed the functions in output_control.cMax Kellermann1-12/+12
2008-09-09output: moved code from audioOutput.c to output_control.cMax Kellermann1-1/+1
2008-09-08output: static audio_output_plugin list as arrayMax Kellermann1-17/+0
2008-09-07output: renamed typedef AudioOutput to struct audio_outputMax Kellermann1-4/+5
2008-09-07output: added output_api.hMax Kellermann1-0/+1
2008-09-07audio_format: converted typedef AudioFormat to struct audio_formatMax Kellermann1-12/+13
2008-09-07audio: don't pass "fd" to printAudioDevices()Max Kellermann1-7/+9
2008-09-07audio: don't pass "fd" to {en,dis}ableAudioDevice()Max Kellermann1-12/+5
2008-08-29tag: renamed MpdTag and MpdTagItem to struct tag, struct mpd_tag_itemMax Kellermann1-1/+1
2008-08-29pass constant pointersMax Kellermann1-1/+1
2008-08-26clean up CPP includesMax Kellermann1-1/+0
2008-06-02audio.c: avoid magic numbers even if they have comments :)Eric Wong1-1/+1
2008-06-02remove audioDeviceStates from playerData and getPlayerDataEric Wong1-9/+13
2008-04-12const pointers in audio.cMax Kellermann1-5/+5
2008-04-12clean up CPP includesMax Kellermann1-4/+3
2008-04-12use size_t in audio.cMax Kellermann1-4/+4
2008-03-26audio.c: unsigned int functions return unsigned ints, not size_tEric Wong1-1/+1
2008-03-26audio: use a machine word for array sizesMax Kellermann1-17/+17
2008-03-26explicitly downcastMax Kellermann1-4/+4
2008-01-26fixed -Wshadow warningsMax Kellermann1-7/+7
2008-01-03Cleanup #includes of standard system headers and put them in one placeEric Wong1-9/+1
2008-01-01silence is constant, as is the buffer we pass to playAudioEric Wong1-1/+1
2007-12-28Merge branches/ew r7104Eric Wong1-1/+1
2007-06-13Adding FIFO audio output. This is pretty much identical to the old one,J. Alexander Treuman1-0/+1
2007-06-12Load shout first instead of last. This makes it more likely to block otherJ. Alexander Treuman1-1/+1
2007-06-10Load the shout plugin last. This will make sure it's played to last,J. Alexander Treuman1-1/+1