| Commit message (Collapse) | Author | Files | Lines |
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This is the beginning of multi-player support. There will be support
for multiple Partition objects in one MPD process.
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GLib 2.16 was released more than 4 years ago. Let's remove some cruft
from the glib_compat.h header, and avoid new cruft to it.
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Make sure we get a UTF-8 encoded string.
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Allocate a player_control object where needed, and pass it around.
Each "client" object is associated with a "player_control" instance.
This prepares multi-player support.
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Don't use a large stack buffer.
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MPD doesn't have child processes anymore, and thus we're not expecting
to receive SIGCHLD very often. Since hard disk access isn't
interrupted by signals anyway, we don't need those excessive checks.
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After we've been hit by Large File Support problems several times in
the past week (which only occur on 32 bit platforms, which I don't
have), this is yet another attempt to fix the issue.
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Drop the required GLib version from 2.16 to 2.12, because many current
systems still don't have GLib 2.16. This requires several new
compatibility functions in glib_compat.h.
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If nothing has changed since the last save, don't save the state
file. Saving will spin up the hard drive, which is undesirable on
hosts where MPD is idling in background.
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Parse the state file line by line, let each subsystem probe a line.
Only the playlist_state code gets the FILE pointer to read the
following lines.
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Return early from the destructor function when there is no configured
state file. Don't check the timer, don't call g_free(NULL).
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Print "Loading" instead of "Saving" in state_file_read(). Added debug
message to state_file_write().
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Those were only wrappers for playlist_state_{save,restore}(). Since
sf_callbacks has been removed, we can call the latter functions
directly.
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There are very few callbacks, and they are not meant to be pluggable.
Let's eliminate the array and call the load/save functions manually.
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This updates the copyright header to all be the same, which is
pretty much an update of where to mail request for a copy of the GPL
and the years of the MPD project. This also puts all committers under
'The Music Player Project' umbrella. These entries should go
individually in the AUTHORS file, for consistancy.
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The state_file library should manage its own regular saves.
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The constructor/destructor interface should hide the functions
read_state_file() and write_state_file().
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Renamed functions, types, variables.
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If the state file cannot be read, for whatever reason, don't abort
MPD. The state file isn't _that_ important.
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We want to remove gcc.h eventually. This takes care of all the
G_GNUC_NORETURN macros.
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We want to remove gcc.h eventually. This takes care of all the
G_LIKELY/G_UNLIKELY macros.
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When there are standardized headers, use these instead of the bloated
os_compat.h.
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open(2) should only interrupt on "slow" devices, afaik...
[mk: still using fopen()]
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Use unsigned variables for storing the count of items or for iteration
variables. Since there can never be a negative number of items, it
makes sense to use an unsigned data type here. This change is safe
because the unsigned values are only used for adddressing array items.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7214 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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This will make refactoring features easier, especially now that
pthreads support and larger refactorings are on the horizon.
Hopefully, this will make porting to other platforms (even
non-UNIX-like ones for masochists) easier, too.
os_compat.h will house all the #includes for system headers
considered to be the "core" of MPD. Headers for optional
features will be left to individual source files.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7130 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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This attribute was set in log.c, but not exported to other
modules in log.h
This allows us to remove some unneccessary variable
initializations that were added in r6277. I did
audioOutput_shout.c a bit differently, to avoid some
jumps.
before:
$ size src/mpd
text data bss dec hex filename
225546 4040 14600 244186 3b9da src/mpd
after:
$ size src/mpd
text data bss dec hex filename
224698 4040 14600 243338 3b68a src/mpd
git-svn-id: https://svn.musicpd.org/mpd/trunk@6821 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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uninitialized variables and non-returning functions that return. Let's
tell it to stfu.
git-svn-id: https://svn.musicpd.org/mpd/trunk@6277 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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call to FATAL().
git-svn-id: https://svn.musicpd.org/mpd/trunk@6276 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@5834 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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Some compilers and linkers aren't smart enough to optimize this,
as global variables are implictly initialized to zero. As a
result, binaries are a bit smaller as more goes in the .bss and
less in the text section.
git-svn-id: https://svn.musicpd.org/mpd/trunk@5254 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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git-svn-id: https://svn.musicpd.org/mpd/trunk@4495 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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This way it's easier to manage and extend.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4494 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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