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2014-01-13copyright year 2014Max Kellermann1-1/+1
2013-10-30ReplayGainInfo: use large negative value instead of infinityMax Kellermann1-0/+2
The last piece to allow -ffast-math.
2013-10-25ReplayGainInfo: refactor to a classMax Kellermann1-9/+9
2013-10-25ReplayGainInfo: use CamelCase for struct nameMax Kellermann1-5/+5
2013-10-02replay_gain_*.h: rename to *.hxxMax Kellermann1-1/+1
2013-01-07decoder_api.h, ...: add "extern C"Max Kellermann1-3/+0
2013-01-04replay_gain_*: convert to C++Max Kellermann1-1/+4
2011-01-29copyright year 2011Max Kellermann1-1/+1
2010-07-20replay_gain_info: fix indentationMax Kellermann1-10/+7
2010-05-30filter/replay_gain: added option "replaygain_limit"Daniel Seuthe1-7/+13
2010-02-17replay_gain: fall back to track gain if album gain is unavailableMax Kellermann1-0/+8
2010-02-17replay_gain_info: allocate the struct staticallyMax Kellermann1-27/+0
Don't allocate each replay_gain_info object on the heap. Those objects who held a pointer now store a full replay_gain_info object. This reduces the number of allocations and heap fragmentation.
2010-02-17replay_gain_info: use INFINITY to mark undefined valuesMax Kellermann1-2/+1
The previous patch not only moved code, it also changed the check. Negative gain values seem to be valid after all, there just was the "magic" value 0.0 which means "not available". This patch changes the "magic" value to "INFINITY", and uses the C99 function isinf() to check. It might have been a better idea to use "NAN", but the "NAN" macro is a GNU extension.
2010-02-15replay_gain_state: moved code to replay_gain_tuple_scale()Max Kellermann1-0/+17
Moved (and renamed) the function calc_replay_gain_scale() to replay_gain_info.c.
2010-01-04replay_gain: moved code to replay_gain_info.cMax Kellermann1-14/+18
2009-12-31Update copyright notices.Avuton Olrich1-1/+1
2009-11-12include config.h in all sourcesMax Kellermann1-0/+1
After we've been hit by Large File Support problems several times in the past week (which only occur on 32 bit platforms, which I don't have), this is yet another attempt to fix the issue.
2009-04-01sticker_print: new library for sending stickers to a clientMax Kellermann1-18/+17
2009-03-13all: Update copyright header.Avuton Olrich1-3/+4
This updates the copyright header to all be the same, which is pretty much an update of where to mail request for a copy of the GPL and the years of the MPD project. This also puts all committers under 'The Music Player Project' umbrella. These entries should go individually in the AUTHORS file, for consistancy.
2009-02-10audio: moved code to output_all.cMax Kellermann1-1/+1
Moved code which deals with all audio outputs at once into a separate library.
2009-02-10audio: moved protocol code to output_print.cMax Kellermann1-11/+17
2009-02-04playlist: moved code to playlist_state.cMax Kellermann1-6/+13
Moved everything related to saving or loading the playlist from/to the state file to playlist_state.c.
2009-01-07pcm: pass void pointers to PCM functionsMax Kellermann1-1/+1
In generic PCM functions allowing all sample formats, pass a void pointer instead of a char pointer.
2009-01-07pcm_utils: moved code to pcm_mix.cMax Kellermann1-10/+9
Moved the software mixing code (used by crossfading) to a separate library.
2009-01-03pcm_utils: use the custom PRNG for volume ditheringMax Kellermann1-11/+9
Don't use libc's rand() function, because it is slow. Our own trivial linear congruential generator is good enough for dithering.
2008-12-30listen: moved redirect_stdin() to daemon.cMax Kellermann1-0/+6
redirect_stdin() is a daemonization function, and disconnecting from the standard input is always a good idea for MPD.
2008-12-30main: moved daemonize() to daemon.cMax Kellermann1-12/+5
2008-12-27cmdline: use gboolean instead of intMax Kellermann1-4/+6
Prepare for the migration to the GLib option parser, which uses gboolean for flags.
2008-12-27moved command line parser to cmdline.cMax Kellermann1-7/+13
2008-10-31added prefix to header macrosMax Kellermann1-2/+2
"LOG_H" is a macro which is also used by ffmpeg/log.h. This is ffmpeg's fault, because short macros should be reserved for applications, but since it's always a good idea to choose prefixed macro names, even for applications, we are going to do that in MPD.
2008-10-08don't include os_compat.hMax Kellermann1-1/+1
When there are standardized headers, use these instead of the bloated os_compat.h.
2008-09-09output: moved code from audioOutput.c to output_control.cMax Kellermann1-19/+0
Similar to decoder_control.c, output_control.c will provide functions for controlling the output thread (which will be implemented later).
2008-09-09output: removed keepAudioOutputAlive() declarationMax Kellermann1-1/+0
This function is declared, but is neither used nor implemented.
2008-09-08output: static audio_output_plugin list as arrayMax Kellermann1-17/+0
Instead of having to register each output plugin, store them statically in an array. This eliminates the need for the List library here, and saves some small allocations during startup.
2008-09-07output: renamed typedef AudioOutput to struct audio_outputMax Kellermann1-21/+22
Also rename AudioOutputPlugin to struct audio_output_plugin, and use forward declarations to reduce include dependencies.
2008-09-07output: added output_api.hMax Kellermann1-64/+3
Just like decoder_api.h, output_api.h provides the audio output API which is used by the plugins.
2008-09-07audio_format: converted typedef AudioFormat to struct audio_formatMax Kellermann1-4/+4
Get rid of CamelCase, and don't use a typedef, so we can forward-declare it, and unclutter the include dependencies.
2008-08-29tag: renamed MpdTag and MpdTagItem to struct tag, struct mpd_tag_itemMax Kellermann1-2/+3
Getting rid of CamelCase; not having typedefs also allows us to forward-declare the structures.
2008-08-29pass constant pointersMax Kellermann1-2/+2
And again, convert arguments to const.
2008-08-26moved struct AudioFormat to audio_format.hMax Kellermann1-1/+1
We want to expose the AudioFormat structure to plugins; remove some clutter by moving its declaration to a separate header file.
2008-04-12const pointers in audioOutput.cMax Kellermann1-1/+2
git-svn-id: https://svn.musicpd.org/mpd/trunk@7345 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12use size_t in audioOutput.c internalsMax Kellermann1-1/+1
git-svn-id: https://svn.musicpd.org/mpd/trunk@7294 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12use size_t and constant pointer in ao pluginsMax Kellermann1-2/+3
The audio output plugins should get a constant pointer, because they must not modify the buffer. Since the size is a non-negative buffer size in bytes, we should change its type to size_t. git-svn-id: https://svn.musicpd.org/mpd/trunk@7293 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-02-05fix -Wconst warningsMax Kellermann1-3/+3
[ew: cleaned up the dirty union hack a bit] Signed-off-by: Eric Wong <normalperson@yhbt.net> git-svn-id: https://svn.musicpd.org/mpd/trunk@7180 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-01-26fixed invalid C prototypesMax Kellermann1-1/+1
Signed-off-by: Eric Wong <normalperson@yhbt.net> git-svn-id: https://svn.musicpd.org/mpd/trunk@7142 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-01-03Cleanup #includes of standard system headers and put them in one placeEric Wong1-0/+1
This will make refactoring features easier, especially now that pthreads support and larger refactorings are on the horizon. Hopefully, this will make porting to other platforms (even non-UNIX-like ones for masochists) easier, too. os_compat.h will house all the #includes for system headers considered to be the "core" of MPD. Headers for optional features will be left to individual source files. git-svn-id: https://svn.musicpd.org/mpd/trunk@7130 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-06-13Adding FIFO audio output. This is pretty much identical to the old one,J. Alexander Treuman1-0/+1
except that it now uses a timer for throttling. git-svn-id: https://svn.musicpd.org/mpd/trunk@6621 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-06-12Load shout first instead of last. This makes it more likely to block otherJ. Alexander Treuman1-1/+1
outputs, which is actually desired behaviour. This way if the shout server takes a while to respond, the shout output can block until connected without messing up other audio outputs. git-svn-id: https://svn.musicpd.org/mpd/trunk@6554 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-06-10Load the shout plugin last. This will make sure it's played to last,J. Alexander Treuman1-1/+1
reducing the likelyhood of it blocking other outputs. git-svn-id: https://svn.musicpd.org/mpd/trunk@6543 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-05-30Adding a null output plugin.J. Alexander Treuman1-0/+1
git-svn-id: https://svn.musicpd.org/mpd/trunk@6393 09075e82-0dd4-0310-85a5-a0d7c8717e4f