Commit message (Collapse) | Author | Age | Files | Lines | |
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* | PlayerControl: use std::chrono::duration for Seek() | Max Kellermann | 2014-08-27 | 1 | -9/+10 |
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* | PlayerThread: check if total_time is valid before using it | Max Kellermann | 2014-08-27 | 1 | -1/+1 |
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* | DecoderControl: use std::chrono::duration for Seek() | Max Kellermann | 2014-08-27 | 1 | -1/+1 |
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* | PlayerThread: rename player_create() to StartPlayerThread() | Max Kellermann | 2014-08-16 | 1 | -1/+1 |
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* | MusicChunk: rename struct to MusicChunk | Max Kellermann | 2014-08-12 | 1 | -6/+6 |
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* | PlayerListener: new interface to replace GlobalEvents access | Max Kellermann | 2014-02-21 | 1 | -4/+4 |
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* | OutputAll: convert to class, move instance to class Partition | Max Kellermann | 2014-01-28 | 1 | -23/+23 |
| | | | | Another big chunk of code for multi-player support. | ||||
* | decoder/*: move to decoder/plugins/ | Max Kellermann | 2014-01-24 | 1 | -2/+2 |
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* | output/*: move to output/plugins/ | Max Kellermann | 2014-01-23 | 1 | -1/+1 |
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* | thread/Name: set thread names | Max Kellermann | 2014-01-23 | 1 | -0/+3 |
| | | | | For debugging. | ||||
* | copyright year 2014 | Max Kellermann | 2014-01-13 | 1 | -1/+1 |
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* | DetachedSong: fork of struct Song | Max Kellermann | 2014-01-09 | 1 | -40/+30 |
| | | | | | | From now on, struct Song will be used by the database only, and DetachedSong will be used by everybody else. DetachedSong is easier to use, but Song has lower overhead. | ||||
* | PlayerThread: use Song references | Max Kellermann | 2014-01-08 | 1 | -15/+13 |
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* | Merge tag 'release-0.18.6' | Max Kellermann | 2013-12-24 | 1 | -1/+4 |
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| * | PlayerThread: log the last song that was played | Max Kellermann | 2013-12-24 | 1 | -1/+4 |
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* | | include cleanup using iwyu | Max Kellermann | 2013-11-28 | 1 | -1/+0 |
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* | PlayerThread: fix stuck MPD after song change (0.18.2 regression) | Max Kellermann | 2013-11-08 | 1 | -4/+8 |
| | | | | | | | | | | | | | Commit 77c63511 caused MPD to become stuck right after a song change. The problem was that at some point, the MusicBuffer became full, and the DecoderThread working on the next song waits for the PlayerThread. However, the PlayerThread was stuck in a loop of g_usleep() calls, and never bothered to tell the DecoderThread that the MusicBuffer is not full anymore. This bug is very old, but its chance to occur went from nearly 0% to nearly 100%. The fix is to wake up the DecoderThread before waiting for it. As a side effect, I replaced the g_usleep() call with a Cond::Wait() call. | ||||
* | PlayerThread: reduce the number of DecoderThread wakeups | Max Kellermann | 2013-11-06 | 1 | -2/+14 |
| | | | | | | | After the number of decoded chunks has fallen below the threshold, the PlayerThread woke up the DecoderThread over and over. This commit adds a boolean flag that avoids these duplicate wakeups, and thus reduces the number of system calls. | ||||
* | PlayerThread: enable buffering when starting playback | Max Kellermann | 2013-11-06 | 1 | -1/+1 |
| | | | | | | For some reason, this got lost in commit 975deca8. Re-enabling this fixes stuttering at the beginning of radio streams. | ||||
* | Log: add level "DEFAULT" | Max Kellermann | 2013-11-04 | 1 | -1/+1 |
| | | | | | | Map LogLevel::INFO to G_LOG_LEVEL_INFO, and LogLevel::DEFAULT to G_LOG_LEVEL_MESSAGE. Now client connect/disconnect message are only logged on log_level "secure". | ||||
* | PcmMix: use negative value instead of NaN for addition | Max Kellermann | 2013-10-30 | 1 | -3/+1 |
| | | | | Avoid NaN to allow -ffast-math. | ||||
* | CrossFade: use negative value for invalid mixramp_delay | Max Kellermann | 2013-10-30 | 1 | -1/+1 |
| | | | | Avoid NaN to allow -ffast-math. | ||||
* | PlayerControl: move attributes to struct CrossFadeSettings | Max Kellermann | 2013-10-29 | 1 | -12/+10 |
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* | DecoderControl: convert mutex and client_cond to a reference | Max Kellermann | 2013-10-28 | 1 | -19/+12 |
| | | | | | | | | Share the Mutex between the DecoderThread and the PlayerThread. This simplifies synchronization between the two threads and fixes a freeze problem: while the PlayerThread waits for the DeocderThread, it cannot answer requests from the main thread, and the main thread will block until the DecoderThread finishes. | ||||
* | player_control: rename to PlayerControl | Max Kellermann | 2013-10-28 | 1 | -9/+9 |
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* | decoder_control: rename to DecoderControl | Max Kellermann | 2013-10-28 | 1 | -4/+4 |
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* | DecoderControl: add MixRamp getters | Max Kellermann | 2013-10-26 | 1 | -2/+2 |
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* | Playlist: copy stream tags from the PlayerThread | Max Kellermann | 2013-10-22 | 1 | -2/+8 |
| | | | | | | Finally restores an important feature that has been broken for several months when the PlayerThread started working with Song copies instead of pointers to the Queue's Song instances (commit e96779d). | ||||
* | Song: pass reference to song_equals() | Max Kellermann | 2013-10-21 | 1 | -1/+1 |
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* | *: use references instead of pointers | Max Kellermann | 2013-10-19 | 1 | -3/+3 |
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* | PlayerThread: Only drop 0 length packets without tags | Ben Boeckel | 2013-10-19 | 1 | -1/+1 |
| | | | | | | | | | | Fixes a regression from 752dfb3d95482c562e5d24c6ea839c4815de9a6d which caused the current chunk to be flushed as soon as new replaygain information was found. If this occurs on a tag chunk, it has no data (length 0) and is then skipped before pushing it to all of the outputs. This change allows 0-length chunks through if they contain a tag and they are now appearing in mplayer and mpv properly. | ||||
* | Thread/Thread: replacement library for GThread | Max Kellermann | 2013-10-17 | 1 | -13/+8 |
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* | Song: GetURI() returns std::string | Max Kellermann | 2013-10-17 | 1 | -7/+6 |
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* | Log: new logging library API | Max Kellermann | 2013-10-02 | 1 | -9/+11 |
| | | | | | Prepare to migrate away from GLib. Currently, we're still using GLib as a backend. | ||||
* | PlayerThread: convert struct player to a class | Max Kellermann | 2013-09-27 | 1 | -14/+17 |
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* | PlayerThread: use strictly typed enum | Max Kellermann | 2013-09-27 | 1 | -14/+14 |
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* | PlayerControl: use strictly typed enums | Max Kellermann | 2013-09-27 | 1 | -44/+44 |
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* | PlayerThread: move code to player_control::CommandFinished() | Max Kellermann | 2013-09-27 | 1 | -21/+12 |
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* | PlayerThread: use nullptr instead of NULL | Max Kellermann | 2013-09-27 | 1 | -37/+37 |
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* | PlayerThread: unlock/lock in player_task() | Max Kellermann | 2013-09-26 | 1 | -8/+3 |
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* | PlayerThread: move code into the player class | Max Kellermann | 2013-09-26 | 1 | -269/+277 |
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* | PlayerThread: use player references | Max Kellermann | 2013-09-26 | 1 | -116/+115 |
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* | PlayerThread: use {decoder,player}_control references | Max Kellermann | 2013-09-26 | 1 | -214/+214 |
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* | PlayerThread: allocate decoder_control on the stack | Max Kellermann | 2013-09-26 | 1 | -5/+5 |
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* | PlayerThread: move global MusicBuffer variable into the player object | Max Kellermann | 2013-09-26 | 1 | -24/+27 |
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* | PlayerThread: simplify "buffer empty" assertion | Max Kellermann | 2013-09-26 | 1 | -7/+1 |
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* | MusicBuffer: expose the C++ API | Max Kellermann | 2013-09-26 | 1 | -19/+18 |
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* | MusicPipe: expose the C++ API | Max Kellermann | 2013-09-26 | 1 | -25/+24 |
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* | Tag, ...: move to libtag.a | Max Kellermann | 2013-09-05 | 1 | -1/+1 |
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* | util/Error: new error passing library | Max Kellermann | 2013-09-04 | 1 | -21/+19 |
| | | | | Replaces GLib's GError. |