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2014-02-01Playlist: pass Database to DatabaseModified()Max Kellermann1-2/+2
Don't use global variable.
2014-02-01Partition: disable DatabaseModified() if not ENABLE_DATABASEMax Kellermann1-0/+4
2014-01-28OutputAll: convert to class, move instance to class PartitionMax Kellermann1-0/+1
Another big chunk of code for multi-player support.
2014-01-13copyright year 2014Max Kellermann1-1/+1
2014-01-09DetachedSong: fork of struct SongMax Kellermann1-3/+3
From now on, struct Song will be used by the database only, and DetachedSong will be used by everybody else. DetachedSong is easier to use, but Song has lower overhead.
2013-10-22Playlist: refresh new tags after database updateMax Kellermann1-1/+1
Fixes regression from commit e96779d.
2013-10-22Partition: add method DatabaseModified()Max Kellermann1-0/+6
2013-10-22Playlist: copy stream tags from the PlayerThreadMax Kellermann1-1/+6
Finally restores an important feature that has been broken for several months when the PlayerThread started working with Song copies instead of pointers to the Queue's Song instances (commit e96779d).
2013-10-21Partition: add methods TagModified(), SyncWithPlayer()Max Kellermann1-6/+11
Move code from class Instance.
2013-10-15gcc.h: rename to Compiler.hMax Kellermann1-1/+1
2013-08-10thread/Id: new class replacing GThread pointersMax Kellermann1-1/+1
Remove a GLib dependencies from class EventLoop and DatabaseLock.
2013-01-28DatabaseLock, input/bzip2: remove obsolete Glib/gcc workaroundMax Kellermann1-5/+0
2013-01-07DatabaseLock: use the Mutex class instead of GLib's GMutexMax Kellermann1-1/+1
2013-01-02db_lock: convert to C++Max Kellermann1-2/+2
2012-04-04db_lock, archive/bz2, ...: workaround for G_STATIC_MUTEX_INIT warningMax Kellermann1-0/+6
2012-02-02db_lock: add assertionsMax Kellermann1-0/+4
2012-01-21db_lock: new unified lock for songvec and dirvecMax Kellermann1-5/+3
2011-01-29copyright year 2011Max Kellermann1-1/+1
2009-12-31Update copyright notices.Avuton Olrich1-1/+1
2009-03-13all: Update copyright header.Avuton Olrich1-6/+7
This updates the copyright header to all be the same, which is pretty much an update of where to mail request for a copy of the GPL and the years of the MPD project. This also puts all committers under 'The Music Player Project' umbrella. These entries should go individually in the AUTHORS file, for consistancy.
2009-01-01sig_handlers: use event_pipe for delivering SIGHUPMax Kellermann1-2/+0
The signal_check library went out of order when we started using the GLib main loop. Convert the SIGHUP handler to use event_pipe instead.
2008-12-30sig_handlers: removed unused functionsMax Kellermann1-12/+0
Most of these functions were obsoleted when we switched to threaded MPD.
2008-10-31added prefix to header macrosMax Kellermann1-2/+2
"LOG_H" is a macro which is also used by ffmpeg/log.h. This is ffmpeg's fault, because short macros should be reserved for applications, but since it's always a good idea to choose prefixed macro names, even for applications, we are going to do that in MPD.
2008-04-12clean up CPP includesMax Kellermann1-2/+0
Try to only include headers which are really needed. We should particularly check all "headers including other headers". The long-term goal is to have a manageable, small API for plugins (decoders, output) without so many mpd internals cluttering the namespace. git-svn-id: https://svn.musicpd.org/mpd/trunk@7319 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12Initial cut of fork() => pthreads() for decoder and playerEric Wong1-2/+0
I initially started to do a heavy rewrite that changed the way processes communicated, but that was too much to do at once. So this change only focuses on replacing the player and decode processes with threads and using condition variables instead of polling in loops; so the changeset itself is quiet small. * The shared output buffer variables will still need locking to guard against race conditions. So in this effect, we're probably just as buggy as before. The reduced context-switching overhead of using threads instead of processes may even make bugs show up more or less often... * Basic functionality appears to be working for playing local (and NFS) audio, including: play, pause, stop, seek, previous, next, and main playlist editing * I haven't tested HTTP streams yet, they should work. * I've only tested ALSA and Icecast. ALSA works fine, Icecast metadata seems to get screwy at times and breaks song advancement in the playlist at times. * state file loading works, too (after some last-minute hacks with non-blocking wakeup functions) * The non-blocking (*_nb) variants of the task management functions are probably overused. They're more lenient and easier to use because much of our code is still based on our previous polling-based system. * It currently segfaults on exit. I haven't paid much attention to the exit/signal-handling routines other than ensuring it compiles. At least the state file seems to work. We don't do any cleanups of the threads on exit, yet. * Update is still done in a child process and not in a thread. To do this in a thread, we'll need to ensure it does proper locking and communication with the main thread; but should require less memory in the end because we'll be updating the database "in-place" rather than updating a copy and then bulk-loading when done. * We're more sensitive to bugs in 3rd party libraries now. My plan is to eventually use a master process which forks() and restarts the child when it dies: locking and communication with the main thread; but should require less memory in the end because we'll be updating the database "in-place" rather than updating a copy and then bulk-loading when done. * We're more sensitive to bugs in 3rd party libraries now. My plan is to eventually use a master process which forks() and restarts the child when it dies: master - just does waitpid() + fork() in a loop \- main thread \- decoder thread \- player thread At the beginning of every song, the main thread will set a dirty flag and update the state file. This way, if we encounter a song that triggers a segfault killing the main thread, the master will start the replacement main on the next song. * The main thread still wakes up every second on select() to check for signals; which affects power management. [merged r7138 from branches/ew] git-svn-id: https://svn.musicpd.org/mpd/trunk@7240 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-04-05The massive copyright updateAvuton Olrich1-1/+1
git-svn-id: https://svn.musicpd.org/mpd/trunk@5834 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-20Fix warnings for -Wmissing-prototypesAvuton Olrich1-9/+9
Add -Wmissing-prototypes if compiling with gcc Static where possible git-svn-id: https://svn.musicpd.org/mpd/trunk@4657 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-06merge changes from mpd-tree:Warren Dukes1-4/+0
-use tree for tagTracker -eliminate the master process git-svn-id: https://svn.musicpd.org/mpd/trunk@4571 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-07-14Change shank's email addressJ. Alexander Treuman1-1/+1
git-svn-id: https://svn.musicpd.org/mpd/trunk@4333 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-07-13Huge header update, update the copyright and addAvuton Olrich1-1/+1
the GPL header where necessary git-svn-id: https://svn.musicpd.org/mpd/trunk@4317 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2005-11-16DJWLindenaar balanced tree and master process patchQball Cow1-0/+4
git-svn-id: https://svn.musicpd.org/mpd/trunk@3669 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-11-03remove vim &*(@Warren Dukes1-1/+0
git-svn-id: https://svn.musicpd.org/mpd/trunk@2500 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-11-03new setSigHandlersForDecoder() function, and be sure player/decode processes ↵Warren Dukes1-0/+2
ignore SIGHUP signals git-svn-id: https://svn.musicpd.org/mpd/trunk@2492 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-04-14add vim shiznit to end of all source filesWarren Dukes1-0/+1
git-svn-id: https://svn.musicpd.org/mpd/trunk@750 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-04-13have update process ignore signals when writing dbWarren Dukes1-0/+2
git-svn-id: https://svn.musicpd.org/mpd/trunk@735 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-04-11clean up signal handling using a polling method, from the genius that is ↵Warren Dukes1-0/+2
mackstann git-svn-id: https://svn.musicpd.org/mpd/trunk@697 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-03-18bunch of autotool cleanupsWarren Dukes1-0/+2
git-svn-id: https://svn.musicpd.org/mpd/trunk@271 09075e82-0dd4-0310-85a5-a0d7c8717e4f