Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Main: move global variables to struct Instance | Max Kellermann | 2013-04-17 | 1 | -3/+2 |
| | | | | More preparations for multi-player support. | ||||
* | ClientList: convert to a class | Max Kellermann | 2013-01-16 | 1 | -0/+2 |
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* | Main, IOThread: move GMainLoop setup code to class EventLoop | Max Kellermann | 2013-01-14 | 1 | -1/+3 |
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* | PlayerThread: use pc.cond instead of main_cond | Max Kellermann | 2013-01-10 | 1 | -2/+0 |
| | | | | | The main_cond variable was completely unnecessary. The pc.cond object can be used for both main->pc and pc->main. | ||||
* | EventPipe: rename to GlobalEvents | Max Kellermann | 2013-01-09 | 1 | -1/+1 |
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* | Partition: new class, container for Playlist and PlayerControl | Max Kellermann | 2013-01-05 | 1 | -1/+1 |
| | | | | | This is the beginning of multi-player support. There will be support for multiple Partition objects in one MPD process. | ||||
* | main: use C++ compiler | Max Kellermann | 2012-09-28 | 1 | -0/+74 |