Commit message (Collapse) | Author | Age | Files | Lines | |
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* | path: convert to C++ | Max Kellermann | 2013-01-17 | 1 | -1/+1 |
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* | Idle: use std::atomic instead of GMutex | Max Kellermann | 2013-01-16 | 1 | -2/+0 |
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* | Main: fix comment typo | Max Kellermann | 2013-01-16 | 1 | -1/+1 |
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* | ClientList: convert to a class | Max Kellermann | 2013-01-16 | 1 | -3/+8 |
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* | ServerSocket: use the SocketMonitor class | Max Kellermann | 2013-01-15 | 1 | -3/+3 |
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* | StateFile: convert to a class | Max Kellermann | 2013-01-14 | 1 | -6/+16 |
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* | Main, IOThread: move GMainLoop setup code to class EventLoop | Max Kellermann | 2013-01-14 | 1 | -5/+6 |
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* | io_thread: convert to C++ | Max Kellermann | 2013-01-10 | 1 | -1/+1 |
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* | input_stream: convert to C++ (internally) | Max Kellermann | 2013-01-10 | 1 | -1/+1 |
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* | PlayerThread: use pc.cond instead of main_cond | Max Kellermann | 2013-01-10 | 1 | -4/+0 |
| | | | | | The main_cond variable was completely unnecessary. The pc.cond object can be used for both main->pc and pc->main. | ||||
* | EventPipe: rename to GlobalEvents | Max Kellermann | 2013-01-09 | 1 | -7/+7 |
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* | event_pipe.h: convert to C++ | Max Kellermann | 2013-01-09 | 1 | -1/+1 |
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* | sig_handlers, log: convert to C++ | Max Kellermann | 2013-01-09 | 1 | -2/+2 |
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* | Playlist.hxx: move prototype to PlaylistGlobal.hxx | Max Kellermann | 2013-01-09 | 1 | -0/+1 |
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* | idle: convert to C++ | Max Kellermann | 2013-01-09 | 1 | -1/+1 |
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* | decoder_api.h, ...: add "extern C" | Max Kellermann | 2013-01-07 | 1 | -3/+3 |
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* | mixer_all: convert to C++ | Max Kellermann | 2013-01-07 | 1 | -1/+1 |
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* | volume: convert to C++ | Max Kellermann | 2013-01-07 | 1 | -1/+1 |
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* | Partition: new class, container for Playlist and PlayerControl | Max Kellermann | 2013-01-05 | 1 | -16/+18 |
| | | | | | This is the beginning of multi-player support. There will be support for multiple Partition objects in one MPD process. | ||||
* | filter/ReplayGain: add method _set_mode() | Max Kellermann | 2013-01-05 | 1 | -0/+2 |
| | | | | | Push the new mode to the filter instead of accessing global variables through replay_gain_get_real_mode(). | ||||
* | Playlist: pass max_length to playlist_init() | Max Kellermann | 2013-01-04 | 1 | -1/+2 |
| | | | | Move the configuration lookup to Main.cxx. | ||||
* | PlayerControl: add constructor and destructor | Max Kellermann | 2013-01-04 | 1 | -2/+3 |
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* | player_control.h: convert header to C++ | Max Kellermann | 2013-01-04 | 1 | -1/+1 |
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* | playlist: convert to C++ | Max Kellermann | 2013-01-04 | 1 | -1/+1 |
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* | buffer, pipe: convert to C++ | Max Kellermann | 2013-01-04 | 1 | -1/+1 |
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* | cmdline: convert to C++ | Max Kellermann | 2013-01-03 | 1 | -1/+1 |
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* | client: convert to C++ | Max Kellermann | 2013-01-03 | 1 | -3/+3 |
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* | listen: convert to C++ | Max Kellermann | 2013-01-03 | 1 | -1/+1 |
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* | Permission: use std::map instead of GHashTable | Max Kellermann | 2013-01-03 | 1 | -1/+0 |
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* | permission: convert to C++ | Max Kellermann | 2013-01-03 | 1 | -1/+1 |
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* | database.h: rename to DatabaseSimple.hxx | Max Kellermann | 2013-01-03 | 1 | -1/+1 |
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* | database.h: move prototypes to DatabaseGlue.hxx | Max Kellermann | 2013-01-03 | 1 | -3/+4 |
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* | mapper: convert to C++ | Max Kellermann | 2013-01-02 | 1 | -1/+1 |
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* | sticker: convert to C++ | Max Kellermann | 2013-01-02 | 1 | -4/+2 |
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* | {decoder,player}_thread: convert to C++ | Max Kellermann | 2013-01-02 | 1 | -1/+1 |
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* | db_save, state_file: convert to C++ | Max Kellermann | 2013-01-02 | 1 | -1/+1 |
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* | update: convert to C++ | Max Kellermann | 2013-01-02 | 1 | -5/+5 |
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* | main: use C++ compiler | Max Kellermann | 2012-09-28 | 1 | -0/+561 |