Commit message (Collapse) | Author | Age | Files | Lines | |
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* | sticker/Database: use the Error library | Max Kellermann | 2014-12-12 | 1 | -1/+2 |
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* | db/DatabaseListener: add method OnDatabaseSongRemoved() | Max Kellermann | 2014-02-04 | 1 | -7/+22 |
| | | | | Decouples db/update/Remove.cpp from global variables. | ||||
* | Instance: merge DatabaseModified() into OnDatabaseModified() | Max Kellermann | 2014-02-04 | 1 | -11/+7 |
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* | Instance: add Database attribute | Max Kellermann | 2014-02-04 | 1 | -2/+12 |
| | | | | Move from db/DatabaseGlue.cxx, eliminating global variable. | ||||
* | Playlist: pass Database to DatabaseModified() | Max Kellermann | 2014-02-01 | 1 | -1/+2 |
| | | | | Don't use global variable. | ||||
* | db: add compile-time option to disable database | Max Kellermann | 2014-01-30 | 1 | -0/+8 |
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* | neighbor: new subsystem to detect file servers on the local network | Max Kellermann | 2014-01-26 | 1 | -0/+16 |
| | | | | | | | | | | | | | This commit adds the NeighborPlugin API which can be used to detect nearby file servers that can be used by input plugins. This list of servers is exported using the new "listneighbors" command. The idle even "neighbor" notifies interested clients when a new neighbor is found or an existing one is lost. There's a lot missing currently: protocol&user documentation, and a way to "mount" remote servers into the music database. Obviously, some code from the UPnP database plugin can be moved to a neighbor plugin. | ||||
* | copyright year 2014 | Max Kellermann | 2014-01-13 | 1 | -1/+1 |
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* | DatabasePlugin: add interface DatabaseListener | Max Kellermann | 2014-01-11 | 1 | -0/+6 |
| | | | | Allow database plugins to announce that they have been modified. | ||||
* | UpdateGlue: move stats_invalidate() call to Instance::DatabaseModified() | Max Kellermann | 2014-01-11 | 1 | -0/+2 |
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* | DetachedSong: fork of struct Song | Max Kellermann | 2014-01-09 | 1 | -2/+2 |
| | | | | | | From now on, struct Song will be used by the database only, and DetachedSong will be used by everybody else. DetachedSong is easier to use, but Song has lower overhead. | ||||
* | Partition: add method DatabaseModified() | Max Kellermann | 2013-10-22 | 1 | -1/+1 |
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* | Partition: add methods TagModified(), SyncWithPlayer() | Max Kellermann | 2013-10-21 | 1 | -2/+2 |
| | | | | Move code from class Instance. | ||||
* | song: convert header to C++ | Max Kellermann | 2013-07-28 | 1 | -1/+1 |
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* | Main: move global variables to struct Instance | Max Kellermann | 2013-04-17 | 1 | -0/+48 |
More preparations for multi-player support. |