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* sticker/Database: use the Error libraryMax Kellermann2014-12-121-1/+2
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* db/DatabaseListener: add method OnDatabaseSongRemoved()Max Kellermann2014-02-041-7/+22
| | | | Decouples db/update/Remove.cpp from global variables.
* Instance: merge DatabaseModified() into OnDatabaseModified()Max Kellermann2014-02-041-11/+7
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* Instance: add Database attributeMax Kellermann2014-02-041-2/+12
| | | | Move from db/DatabaseGlue.cxx, eliminating global variable.
* Playlist: pass Database to DatabaseModified()Max Kellermann2014-02-011-1/+2
| | | | Don't use global variable.
* db: add compile-time option to disable databaseMax Kellermann2014-01-301-0/+8
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* neighbor: new subsystem to detect file servers on the local networkMax Kellermann2014-01-261-0/+16
| | | | | | | | | | | | | This commit adds the NeighborPlugin API which can be used to detect nearby file servers that can be used by input plugins. This list of servers is exported using the new "listneighbors" command. The idle even "neighbor" notifies interested clients when a new neighbor is found or an existing one is lost. There's a lot missing currently: protocol&user documentation, and a way to "mount" remote servers into the music database. Obviously, some code from the UPnP database plugin can be moved to a neighbor plugin.
* copyright year 2014Max Kellermann2014-01-131-1/+1
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* DatabasePlugin: add interface DatabaseListenerMax Kellermann2014-01-111-0/+6
| | | | Allow database plugins to announce that they have been modified.
* UpdateGlue: move stats_invalidate() call to Instance::DatabaseModified()Max Kellermann2014-01-111-0/+2
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* DetachedSong: fork of struct SongMax Kellermann2014-01-091-2/+2
| | | | | | From now on, struct Song will be used by the database only, and DetachedSong will be used by everybody else. DetachedSong is easier to use, but Song has lower overhead.
* Partition: add method DatabaseModified()Max Kellermann2013-10-221-1/+1
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* Partition: add methods TagModified(), SyncWithPlayer()Max Kellermann2013-10-211-2/+2
| | | | Move code from class Instance.
* song: convert header to C++Max Kellermann2013-07-281-1/+1
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* Main: move global variables to struct InstanceMax Kellermann2013-04-171-0/+48
More preparations for multi-player support.