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2013-11-06DecoderControl: reduce the number of PlayerThread wakeupsMax Kellermann1-0/+13
Wake up the PlayerThread only if it is really waiting for the decoder. This greatly reduces the number of system calls in the DecoderThread.
2013-10-28DecoderControl: convert mutex and client_cond to a referenceMax Kellermann1-2/+3
Share the Mutex between the DecoderThread and the PlayerThread. This simplifies synchronization between the two threads and fixes a freeze problem: while the PlayerThread waits for the DeocderThread, it cannot answer requests from the main thread, and the main thread will block until the DecoderThread finishes.
2013-10-28decoder_control: rename to DecoderControlMax Kellermann1-10/+10
2013-10-26DecoderControl: move code/attributes to new class MixRampInfoMax Kellermann1-26/+3
2013-10-26DecoderThread: move code to DecoderControl::CycleMixRamp()Max Kellermann1-2/+5
2013-10-21Song: pass reference to song_equals()Max Kellermann1-4/+2
2013-10-19*: use nullptr instead of NULLMax Kellermann1-3/+3
2013-10-17Thread/Thread: replacement library for GThreadMax Kellermann1-5/+3
2013-10-02Log: new logging library APIMax Kellermann1-3/+0
Prepare to migrate away from GLib. Currently, we're still using GLib as a backend.
2013-09-30DecoderControl: lock the mutex in Seek()Max Kellermann1-1/+1
Use LockSynchronousCommand() instead of SynchronousCommandLocked(). Fixes regression from commit ef663810 (dead lock due to cond_wait with unlocked mutex).
2013-09-27DecoderControl: use GLib forward declarationsMax Kellermann1-0/+2
2013-09-27DecoderControl: convert "enum decoder_state" to strictly-typed enumMax Kellermann1-9/+9
2013-09-27DecoderCommand: convert to strictly-typed enumMax Kellermann1-7/+7
2013-09-27DecoderControl: convert functions to methodsMax Kellermann1-40/+5
2013-09-26MusicBuffer: expose the C++ APIMax Kellermann1-3/+2
2013-09-26MusicPipe: expose the C++ APIMax Kellermann1-4/+3
2013-08-03gcc.h: add macro gcc_unreachable()Max Kellermann1-1/+1
2013-07-28song: convert header to C++Max Kellermann1-5/+5
2013-01-27DecoderControl, InputStream: use Mutex/Cond instead of GMutex/GCondMax Kellermann1-6/+1
2013-01-23DecoderControl: fix typo in assertion checkMax Kellermann1-3/+3
2013-01-21DecoderControl: move functions into the classMax Kellermann1-101/+75
2013-01-10DecoderControl: take ownership of client_condMax Kellermann1-2/+3
Don't let the "client" pass its own GCond. This was not used consistently.
2013-01-04buffer, pipe: convert to C++Max Kellermann1-4/+1
2013-01-04decoder_*: convert to C++Max Kellermann1-3/+6
2012-09-25decoder_control: remove MixRamp debug messagesMax Kellermann1-3/+0
These are confusing, and since MixRamp development has ceased, not useful to anybody.
2012-08-15decoder_control: duplicate the song objectMax Kellermann1-0/+8
Make sure the decoder "owns" the song object, so nobody else can free it.
2012-08-15Song: add function song_equals()Max Kellermann1-1/+2
decoder_is_current_song() now recognizes different instances of the same physical song.
2012-08-15decoder_control: add function _is_current_song()Max Kellermann1-0/+21
Replaces _current_song().
2012-08-08decoder_control: add GError attributeMax Kellermann1-0/+3
2011-10-05decoder_control: add attributes start_ms, end_msMax Kellermann1-0/+3
Don't read song.start_ms and song.end_ms, let the player thread manage this logic instead.
2011-01-29copyright year 2011Max Kellermann1-1/+1
2011-01-10decoder_control: store GCond object, not a player_controlMax Kellermann1-4/+3
Remove the decoder dependency on player_control. All player_control was needed for is to signal the player thread, and we can do that with a simple GCond as well.
2011-01-10decoder_control: remove unused function dc_command_wait()Max Kellermann1-8/+0
Only dc_command_wait_locked() is really being used.
2011-01-10decoder_control: replace dc_init() with dc_new()Max Kellermann1-6/+8
dc_new() allocates the object and returns it. dc_free() frees it (replaces dc_deinit()).
2011-01-10player_control: removed the global variable "pc"Max Kellermann1-2/+3
Allocate a player_control object where needed, and pass it around. Each "client" object is associated with a "player_control" instance. This prepares multi-player support.
2010-11-05decoder_control: pass music_pipe to dc_start()Max Kellermann1-4/+11
More abstraction for decoder_control.pipe.
2010-09-23decoder_control: use g_free() to manage mixramp allocationsMax Kellermann1-13/+6
Be consistent with the rest of MPD, and don't use the non-portable header "malloc.h".
2010-05-08mixramp: Adjust MixRamp threshold to account for ReplayGain.Tim Phipps1-0/+2
2010-03-21Add support for MixRamp tagsTim Phipps1-0/+50
Adds mixrampdb and mixrampdelay commands. Reads MIXRAP_START and MIXRAMP_END tags from FLAC files and overlaps instead of crossfading.
2009-12-31Update copyright notices.Avuton Olrich1-1/+1
2009-11-12include config.h in all sourcesMax Kellermann1-0/+1
After we've been hit by Large File Support problems several times in the past week (which only occur on 32 bit platforms, which I don't have), this is yet another attempt to fix the issue.
2009-11-03decoder_control: pass pipe and buffer to dc_start()Max Kellermann1-2/+6
Don't access decoder_control attributes directly.
2009-11-03decoder_control: merge next_song and current_songMax Kellermann1-1/+1
These two variables are redundant, we need only one of them.
2009-11-03player_thread: don't start the decoder asynchronouslyMax Kellermann1-10/+0
The START command returns without blocking; we don't need the asynchronous decoder start anymore.
2009-11-02{decoder,player}_control: removed duplicate wakeupsMax Kellermann1-3/+2
Don't wake up the target thread in every iteration of the wait() loop. Waking it up once, right after the command has been set, must be enough.
2009-10-31decoder_control: removed the global variable "dc"Max Kellermann1-59/+62
Allocate a decoder_control object where needed, and pass it around. This will allow more than one decoder thread one day.
2009-10-31player_control: protect command, state, error with a mutexMax Kellermann1-20/+16
Use GMutex/GCond instead of the notify library. Manually lock the player_control object before accessing the protected attributes. Use the GCond object to notify the player thread and the main thread.
2009-08-13decoder_control: protect command, state with a mutexMax Kellermann1-10/+42
Replace decoder_control.notify with decoder_control.mutex and decoder_control.cond. Lock the mutex on all accesses to decoder_control.command and decoder_control.state.
2009-04-25decoder_control: properly cancel an existing command in dc_stop()Max Kellermann1-2/+8
When the decoder thread has a pending command, send the STOP command to cancel this command. Send STOP again if the decoder thread is still running after that, just in case the decoder thread has executed the previous command (which was overwritten).
2009-04-25decoder: added assertions on dc.pipeMax Kellermann1-0/+2
dc.pipe must be non-NULL while the decoder thread is running. Ensure that with a load of assertions.