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* event/BufferedSocket: move output buffer to FullyBufferedSocketMax Kellermann2013-01-301-1/+1
| | | | | BufferedSocket has just an input buffer, and FullyBufferedSocket adds the output buffer.
* ClientList: convert to a classMax Kellermann2013-01-161-3/+4
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* Client: use TimeoutMonitor to track connection timeoutMax Kellermann2013-01-161-6/+2
| | | | Don't use a global loop over the whole client list.
* Client: rebase on the new BufferedSocket classMax Kellermann2013-01-151-25/+6
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* Client: move output buffer code to new class PeakBufferMax Kellermann2013-01-151-12/+1
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* Client: move connection functions into the classMax Kellermann2013-01-151-6/+5
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* fifo_buffer: move to util/Max Kellermann2013-01-151-1/+1
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* fifo_buffer: add extern "C"Max Kellermann2013-01-151-1/+1
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* ClientList: add header ClientList.hxxMax Kellermann2013-01-091-0/+1
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* Client: add Partition reference attributeMax Kellermann2013-01-071-6/+6
| | | | playlist and player_control are deprecated.
* Client: add "playlist" attributeMax Kellermann2013-01-041-4/+5
| | | | Reduce access to the global variable "g_playlist".
* Client: initialize num_subscriptionsMax Kellermann2013-01-041-1/+2
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* Client: move code to class CommandListBuilderMax Kellermann2013-01-041-4/+0
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* ClientNew: initialise the "idle" attributesMax Kellermann2013-01-031-1/+2
| | | | Make valgrind happy.
* Client: add constructor and destructorMax Kellermann2013-01-031-52/+51
| | | | Move code from client_new() and client_close().
* Client: use std::deque for messagesMax Kellermann2013-01-031-3/+0
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* ClientInternal: use std::set for subscriptionsMax Kellermann2013-01-031-1/+0
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* ClientNew: allocate/dispose client objects with new/deleteMax Kellermann2013-01-031-3/+2
| | | | Prepare for adding non-trivial attributes.
* Client: rename the struct client to class ClientMax Kellermann2013-01-031-3/+3
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* client: convert to C++Max Kellermann2013-01-031-3/+1
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* permission: convert to C++Max Kellermann2013-01-031-1/+1
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* client_new: convert to C++Max Kellermann2013-01-031-0/+169