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2013-10-30ClientList: disconnect all clients in destructorMax Kellermann1-0/+3
2013-01-16ClientList: convert to a classMax Kellermann1-10/+31
2013-01-16ClientGlobal: move client_close_all() to ClientList.cxxMax Kellermann1-6/+3
2013-01-09ClientList: don't use GLibMax Kellermann1-3/+1
2013-01-09ClientList: add header ClientList.hxxMax Kellermann1-8/+17
2013-01-03TextFile: convert to a classMax Kellermann1-2/+2
2013-01-03Directory: rename struct directory to DirectoryMax Kellermann1-3/+3
2013-01-02db_save, state_file: convert to C++Max Kellermann1-4/+3
2011-09-10directory_save: pass const pointer to _save()Max Kellermann1-1/+1
2011-01-29copyright year 2011Max Kellermann1-1/+1
2009-12-31Update copyright notices.Avuton Olrich1-1/+1
2009-11-07database: I/O error handling in db_save()Max Kellermann1-1/+1
2009-11-01text_file: allocate line buffers dynamicallyMax Kellermann1-1/+2
2009-03-13all: Update copyright header.Avuton Olrich1-6/+7
2009-03-02directory: directory_load() returns GErrorMax Kellermann1-2/+5
2008-10-31added prefix to header macrosMax Kellermann1-2/+2
2008-10-09diretory: moved code to directory_save.c, directory_print.cMax Kellermann1-4/+8
2008-10-08don't include os_compat.hMax Kellermann1-1/+1
2008-09-07tag: added buffered versions of the tag_print.c codeMax Kellermann1-5/+5
2008-09-07tag: moved code to tag_print.cMax Kellermann1-4/+7
2008-08-26renamed decoderInit() to decoder_thread_start()Max Kellermann1-1/+1
2008-08-26renamed decode.c to decoder_thread.cMax Kellermann1-5/+4
2008-08-26moved global variable "pc" to player.hMax Kellermann1-3/+0
2008-08-26moved global variable "ob" to outputBuffer.hMax Kellermann1-2/+0
2008-08-26moved variable "dc" to decode.hMax Kellermann1-2/+0
2008-08-26clean up CPP includesMax Kellermann1-2/+0
2008-06-02remove audioDeviceStates from playerData and getPlayerDataEric Wong1-8/+0
2008-04-13Make the OutputBuffer API more consistentEric Wong1-1/+1
2008-04-13Stop passing our single OutputBuffer object everywhereEric Wong1-1/+1
2008-04-13Stop passing our single DecoderControl object everywhereEric Wong1-1/+1
2008-04-13Get rid of PlayerControl inside the PlayerData structEric Wong1-1/+1
2008-04-12clean up CPP includesMax Kellermann1-2/+0
2008-04-12remove buffered_chunks, use cb->sizeMax Kellermann1-1/+0
2008-04-12moved CHUNK_SIZE to outputBuffer.hMax Kellermann1-3/+0
2008-04-12unsigned integers in playerData.[ch]Max Kellermann1-2/+2
2007-04-05The massive copyright updateAvuton Olrich1-1/+1
2006-08-20Fix warnings for -Wmissing-prototypesAvuton Olrich1-3/+3
2006-08-06merge changes from mpd-tree:Warren Dukes1-3/+0
2006-08-01audio: get rid of the myAudioDevicesEnabled arrayEric Wong1-1/+1
2006-08-01audio: remove AUDIO_MAX_DEVICES limitEric Wong1-1/+1
2006-08-01playerData: move player_pid into the main playerData structureEric Wong1-0/+1
2006-07-20Add mpd-indent.shAvuton Olrich1-1/+1
2006-07-14Change shank's email addressJ. Alexander Treuman1-1/+1
2006-07-13Huge header update, update the copyright and addAvuton Olrich1-1/+1
2005-11-16DJWLindenaar balanced tree and master process patchQball Cow1-0/+2
2004-11-02enabling and disabling individual audioOutputs is mostly done, just needWarren Dukes1-1/+1
2004-05-10some more work on organizing code for resampling/audioFormat conversionWarren Dukes1-1/+0
2004-05-07new OutputBuffer abstraction stuff, implemented for mp3, now need toWarren Dukes1-14/+2
2004-04-14add vim shiznit to end of all source filesWarren Dukes1-0/+1
2004-04-11add volatile qualifiers to some shared mem buffer stuff, to enusre compilerWarren Dukes1-8/+8